Player Matchup

Bastet
Bastet
KXZIFRXMHXLL
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,413 Elo+
Party 1
Scylla
Scylla
OMENIHIL
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
RawrFenrir
Jormungandr
Level 28
God Stats
0W - 1L
1,748 SR
Queue Stats
34W - 38L
1,429 Elo+
Party 1
Team Averages
Level 26
1,583 SR
1,430 Elo+

VS

Team Averages
Level 59
1,640 SR
1,500 Elo+
Bacchus
Bacchus
Grimjaws
Bacchus
Level 123
God Stats
10W - 9L
1,591 SR
Queue Stats
193W - 174L
1,595 Elo+
Party 2
Anubis
Anubis
MaryShazamJr
Anubis
Level 26
God Stats
3W - 5L
1,562 SR
Queue Stats
13W - 30L
1,334 Elo+
Solo
Thanatos
Thanatos
Nedlaw875
Thanatos
Level 29
God Stats
5W - 4L
1,767 SR
Queue Stats
145W - 132L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 6 / 4
10,973
610
13,360
17,378
4,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
OMENIHIL
Scylla
14
4 / 9 / 3
11,593
644
15,838
14,586
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
RawrFenrir
Jormungandr
12
1 / 17 / 7
10,597
589
11,072
30,397
7,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grimjaws
Bacchus
16
10 / 2 / 17
14,153
786
13,734
24,416
37,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
18
10 / 2 / 18
13,581
755
24,121
17,168
8,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Nedlaw875
Thanatos
17
12 / 4 / 16
13,907
773
17,784
17,557
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
8
Kills
32
32
Deaths
8
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Grimjaws
Bacchus
10
2
17
9.25
L
Bastet
3
6
4
0.83
W
Anubis
10
2
18
9.5
W
Thanatos
Nedlaw875
Thanatos
12
4
16
5
L
Scylla
OMENIHIL
Scylla
4
9
3
0.61
L
Jormungandr
RawrFenrir
Jormungandr
1
17
7
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
55,639
62,361
Taken
59,141
15,901
Mitigated
52,329
6,740
Healing
28,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Grimjaws
Bacchus
13,734
1,733
367
5,969
24,416
37,120
452
8,732
14,519
23,721
0
L
Bastet
13,360
3,301
0
1,362
17,378
4,641
0
10,482
6,896
0
24,349
W
Anubis
24,121
1,108
892
9,490
17,168
8,951
783
9,829
6,895
75,007
0
W
Thanatos
Nedlaw875
Thanatos
17,784
3,901
0
11,721
17,557
6,258
1,231
7,486
9,269
0
49,202
L
Scylla
OMENIHIL
Scylla
15,838
790
0
2,069
14,586
4,076
0
8,074
6,512
43,808
0
L
Jormungandr
RawrFenrir
Jormungandr
11,072
3,273
114
3,195
30,397
7,184
0
19,447
10,950
35,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
41,641
134
Minions Killed
195
1
Camps Cleared
9
918,295
Distance Traveled
1,037,817
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,153
786
11
1
0
359,504
1
L
Bastet
10,973
610
23
1
1
377,230
3
W
Anubis
13,581
755
115
6
3
316,917
6
W
Thanatos
13,907
773
69
4
6
361,396
3
L
Scylla
11,593
644
72
4
0
310,293
0
L
Jormungandr
10,597
589
39
2
0
230,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role