Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Grindmancer
Khepri
Level 45
God Stats
3W - 1L
1,896 SR
Queue Stats
11W - 8L
1,540 Elo+
Solo
Chang'e
Chang'e
IllPimentel88
Chang'e
Level 132
God Stats
12W - 10L
1,549 SR
Queue Stats
289W - 315L
1,422 Elo+
Party 2
Loki
Loki
Senhoviado
Loki
Level 69
God Stats
4W - 5L
1,334 SR
Queue Stats
46W - 50L
1,426 Elo+
Party 2
Anubis
Anubis
XxMarlonGamerxX
Anubis
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 2
Team Averages
Level 80
1,599 SR
1,520 Elo+

VS

Team Averages
Level 87
1,512 SR
1,546 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ARKAELGRK
Olorun
Level 49
God Stats
36W - 41L
1,335 SR
Queue Stats
148W - 201L
1,367 Elo+
Solo
Heimdallr
Heimdallr
braiancronos
Heimdallr
Level 127
God Stats
6W - 0L
1,723 SR
Queue Stats
81W - 41L
1,672 Elo+
Party 1
Mercury
Mercury
zzekk97
Mercury
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 36L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 7 / 0
4,162
416
673
6,363
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
6
0 / 3 / 0
4,360
436
1,356
6,175
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
10
4 / 0 / 0
5,926
593
3,394
6,485
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 1
4,712
471
1,723
5,300
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 0
4,065
407
894
4,588
1,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
6 / 0 / 2
7,165
717
7,560
4,452
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
9
1 / 1 / 2
5,598
560
1,147
6,633
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
ARKAELGRK
Olorun
9
1 / 2 / 0
5,260
526
3,279
3,756
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
braiancronos
Heimdallr
12
6 / 0 / 1
6,859
686
6,257
3,753
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
zzekk97
Mercury
11
3 / 1 / 1
6,085
609
2,691
5,042
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
17
17
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
7
0
0
W
Thor
 
Thor
6
0
2
7
W
Bacchus
 
Bacchus
1
1
2
2
W
Olorun
ARKAELGRK
Olorun
1
2
0
0.5
L
Khepri
0
3
0
0
L
Chang'e
4
0
0
4
L
0
2
1
0.25
L
0
5
0
0
W
Heimdallr
braiancronos
Heimdallr
6
0
1
6.5
W
Mercury
zzekk97
Mercury
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,040
Damage
20,934
28,911
Taken
23,636
10,082
Mitigated
10,167
8,733
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
673
287
126
631
6,363
1,424
0
0
6,343
0
13,508
W
Thor
 
Thor
7,560
2,254
0
1,556
4,452
1,843
248
386
4,022
0
38,421
W
Bacchus
 
Bacchus
1,147
170
0
2,981
6,633
3,847
25
1,253
5,322
15,189
0
W
Olorun
ARKAELGRK
Olorun
3,279
1,268
0
1,151
3,756
1,299
1,180
1,741
1,797
26,686
3,733
L
Khepri
1,356
228
0
1,734
6,175
4,213
0
1,071
5,104
12,262
0
L
Chang'e
3,394
281
0
4,004
6,485
1,936
72
2,940
3,545
28,913
0
L
1,723
361
0
1,337
5,300
1,232
0
0
5,300
0
17,718
L
894
241
0
901
4,588
1,277
0
91
4,497
13,483
0
W
Heimdallr
braiancronos
Heimdallr
6,257
2,966
0
1,804
3,753
1,019
380
1,201
2,552
0
41,680
W
Mercury
zzekk97
Mercury
2,691
1,132
0
1,114
5,042
2,159
0
689
4,299
0
38,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,225
Gold Earned
30,967
177
Minions Killed
334
0
Camps Cleared
0
982,737
Distance Traveled
1,003,675
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,162
416
23
2
0
161,787
2
W
Thor
7,165
717
85
9
0
202,770
5
W
Bacchus
5,598
560
37
4
0
189,771
3
W
Olorun
5,260
526
59
6
0
175,066
2
L
Khepri
4,360
436
20
2
0
237,244
1
L
Chang'e
5,926
593
66
7
0
204,429
2
L
Loki
4,712
471
49
5
0
218,210
1
L
Anubis
4,065
407
19
2
0
161,067
0
W
Heimdallr
6,859
686
78
8
0
200,379
5
W
Mercury
6,085
609
75
8
0
235,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role