Player Matchup

Geb
Geb
Darkwolf9514
Geb
Level 45
God Stats
2W - 8L
1,267 SR
Queue Stats
148W - 186L
1,377 Elo+
Party 1
Fenrir
Fenrir
FallenTengu6671
Fenrir
Level 26
God Stats
16W - 20L
1,407 SR
Queue Stats
61W - 77L
1,307 Elo+
Party 1
Eset
Eset
soychaii
Eset
Level 67
God Stats
0W - 3L
1,190 SR
Queue Stats
33W - 54L
1,339 Elo+
Party 1
Team Averages
Level 46
1,288 SR
1,341 Elo+

VS

Team Averages
Level 17
1,467 SR
1,401 Elo+
Anubis
Anubis
BANANA WILL 556
Anubis
Level 25
God Stats
26W - 20L
1,400 SR
Queue Stats
66W - 100L
1,203 Elo+
Solo
Medusa
Medusa
Heylotto
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Jake2392181
Sylvanus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,449
630
10,403
14,732
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 10 / 2
9,236
616
5,454
15,834
3,353
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
13
3 / 8 / 5
9,673
645
15,075
12,094
3,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 8
11,185
746
10,342
10,978
5,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Heylotto
Medusa
14
6 / 5 / 12
10,697
713
14,876
15,744
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Jake2392181
Sylvanus
16
8 / 1 / 14
12,340
823
10,875
15,590
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
23
23
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
2
5
3
0.7
L
3
10
2
0.4
W
Medusa
Heylotto
Medusa
6
5
12
2.4
W
Sylvanus
Jake2392181
Sylvanus
8
1
14
15
L
Eset
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,932
Damage
36,093
42,660
Taken
42,312
12,916
Mitigated
22,395
2,765
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,342
978
0
3,596
10,978
5,032
796
5,915
5,063
46,087
0
L
10,403
1,614
0
0
14,732
6,334
0
6,374
8,358
32,442
0
L
5,454
963
0
1,567
15,834
3,353
0
8,237
7,597
0
13,961
W
Medusa
Heylotto
Medusa
14,876
7,192
0
4,503
15,744
6,330
1,160
11,195
4,549
0
37,289
W
Sylvanus
Jake2392181
Sylvanus
10,875
2,182
4,817
9,067
15,590
11,033
1,041
8,784
6,806
26,124
0
L
Eset
15,075
644
359
839
12,094
3,229
0
7,201
4,893
34,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,358
Gold Earned
34,222
131
Minions Killed
164
3
Camps Cleared
8
648,269
Distance Traveled
721,604
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,185
746
82
5
1
239,454
0
L
Geb
9,449
630
37
2
2
218,352
0
L
Fenrir
9,236
616
41
3
0
218,487
5
W
Medusa
10,697
713
52
3
6
230,596
2
W
Sylvanus
12,340
823
30
2
1
251,554
0
L
Eset
9,673
645
53
4
1
211,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role