Player Matchup

Nox
Nox
AHR9
Nox
Level 29
God Stats
1W - 1L
1,667 SR
Queue Stats
11W - 24L
1,335 Elo+
Solo
Hou Yi
Hou Yi
Gamertag12
Hou Yi
Level 25
God Stats
2W - 3L
1,624 SR
Queue Stats
5W - 15L
1,393 Elo+
Party 2
Fenrir
Fenrir
Smeftdog
Fenrir
Level 6
God Stats
2W - 7L
1,364 SR
Queue Stats
2W - 12L
1,323 Elo+
Party 2
Team Averages
Level 20
1,552 SR
1,350 Elo+

VS

Team Averages
Level 69
1,561 SR
1,458 Elo+
Thor
Thor
Mr Jekyll6561
Thor
Level 29
God Stats
2W - 3L
1,466 SR
Queue Stats
105W - 141L
1,326 Elo+
Party 1
Geb
Geb
SuperJunior1135
Geb
Level 64
God Stats
23W - 12L
1,588 SR
Queue Stats
177W - 229L
1,419 Elo+
Party 1
Zeus
Zeus
alec555
Zeus
Level 115
God Stats
47W - 41L
1,627 SR
Queue Stats
59W - 62L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AHR9
Nox
12
4 / 3 / 4
9,263
772
8,538
11,799
4,344
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Gamertag12
Hou Yi
10
5 / 9 / 3
8,037
670
11,846
12,877
4,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Smeftdog
Fenrir
9
0 / 8 / 6
6,841
570
3,966
15,807
7,009
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 8
9,639
803
10,187
10,977
6,142
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 13
9,293
774
6,206
13,916
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
alec555
Zeus
14
11 / 4 / 5
10,030
836
19,175
10,439
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
20
20
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nox
AHR9
Nox
4
3
4
2
L
Hou Yi
Gamertag12
Hou Yi
5
9
3
0.72
W
7
3
8
3.67
L
Fenrir
Smeftdog
Fenrir
0
8
6
0.38
W
2
2
13
4.25
W
Zeus
alec555
Zeus
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
35,568
40,483
Taken
35,332
16,019
Mitigated
24,313
2,353
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
AHR9
Nox
8,538
739
0
1,026
11,799
4,344
0
6,756
4,746
25,788
0
L
Hou Yi
Gamertag12
Hou Yi
11,846
6,086
0
801
12,877
4,666
936
8,840
3,639
0
22,004
W
10,187
1,875
0
686
10,977
6,142
0
3,787
7,190
0
30,260
L
Fenrir
Smeftdog
Fenrir
3,966
1,052
0
526
15,807
7,009
438
8,759
6,563
0
7,201
W
6,206
795
0
3,064
13,916
14,583
318
2,697
11,219
19,755
0
W
Zeus
alec555
Zeus
19,175
1,052
69
2,108
10,439
3,588
1,047
3,211
7,228
42,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,141
Gold Earned
28,962
73
Minions Killed
110
1
Camps Cleared
9
555,402
Distance Traveled
592,153
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,263
772
35
3
0
204,063
6
L
Hou Yi
8,037
670
26
2
1
163,959
1
W
Thor
9,639
803
42
4
2
194,474
0
L
Fenrir
6,841
570
12
1
0
187,380
0
W
Geb
9,293
774
17
1
2
204,084
1
W
Zeus
10,030
836
51
4
5
193,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role