Player Matchup

Bellona
Bellona
ExtraHorse
Bellona
Level 23
God Stats
1W - 2L
1,630 SR
Queue Stats
47W - 41L
1,628 Elo+
Party 1
Janus
Janus
NotFizzy
Janus
Level 31
God Stats
2W - 6L
1,504 SR
Queue Stats
54W - 55L
1,609 Elo+
Solo
Da Ji
Da Ji
funwork7098
Da Ji
Level 64
God Stats
1W - 2L
1,673 SR
Queue Stats
25W - 21L
1,622 Elo+
Party 1
Hachiman
Hachiman
thehottodogu
Hachiman
Level 55
God Stats
15W - 5L
1,768 SR
Queue Stats
51W - 42L
1,592 Elo+
Party 1
Ymir
Ymir
yourswisster
Ymir
Level 40
God Stats
0W - 1L
1,451 SR
Queue Stats
56W - 44L
1,607 Elo+
Party 1
Team Averages
Level 43
1,605 SR
1,612 Elo+

VS

Team Averages
Level 42
1,672 SR
1,661 Elo+
Sobek
Sobek
Kyrinia
Sobek
Level 49
God Stats
2W - 3L
1,758 SR
Queue Stats
177W - 85L
1,638 Elo+
Party 2
Anhur
Anhur
NerfCrit
Anhur
Level 26
God Stats
5W - 2L
1,585 SR
Queue Stats
71W - 36L
1,739 Elo+
Party 2
Fenrir
Fenrir
Shizinx
Fenrir
Level 40
God Stats
2W - 1L
1,882 SR
Queue Stats
40W - 30L
1,616 Elo+
Solo
Ra
Ra
Strat0caster
Ra
Level 68
God Stats
2W - 1L
1,394 SR
Queue Stats
243W - 230L
1,608 Elo+
Party 2
Vamana
Vamana
Whørus
Vamana
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
76W - 36L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ExtraHorse
Bellona
14
1 / 7 / 1
9,080
454
8,383
15,953
14,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
NotFizzy
Janus
15
0 / 4 / 5
9,696
485
11,762
9,291
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 5 / 3
10,294
515
12,520
14,934
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
thehottodogu
Hachiman
14
4 / 6 / 2
9,425
471
8,038
15,281
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 10 / 4
7,877
394
5,358
21,087
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kyrinia
Sobek
15
3 / 2 / 15
10,334
517
8,228
18,822
25,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
NerfCrit
Anhur
19
8 / 2 / 4
12,631
632
12,821
13,576
5,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Shizinx
Fenrir
17
8 / 1 / 8
11,433
572
14,448
19,048
15,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 3 / 8
10,501
525
8,255
8,234
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
Whørus
Vamana
20
12 / 2 / 4
13,360
668
13,611
12,991
10,894
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
10
Kills
32
32
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
ExtraHorse
Bellona
1
7
1
0.21
W
Sobek
Kyrinia
Sobek
3
2
15
5.25
W
Anhur
NerfCrit
Anhur
8
2
4
5
L
Janus
NotFizzy
Janus
0
4
5
0.63
W
Fenrir
Shizinx
Fenrir
8
1
8
12
W
1
3
8
1.67
W
Vamana
Whørus
Vamana
12
2
4
7
L
5
5
3
1.3
L
Hachiman
thehottodogu
Hachiman
4
6
2
0.83
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,061
Damage
57,363
76,546
Taken
72,671
41,826
Mitigated
61,927
17,118
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ExtraHorse
Bellona
8,383
1,963
0
3,541
15,953
14,271
47
2,389
12,818
8,768
30,351
W
Sobek
Kyrinia
Sobek
8,228
764
0
5,051
18,822
25,134
310
5,301
13,136
25,567
0
W
Anhur
NerfCrit
Anhur
12,821
6,636
0
3,610
13,576
5,411
4,838
2,136
11,408
0
103,213
L
Janus
NotFizzy
Janus
11,762
426
73
1,902
9,291
2,685
394
3,339
5,669
69,516
0
W
Fenrir
Shizinx
Fenrir
14,448
2,638
0
6,247
19,048
15,713
982
4,455
13,810
7,911
54,566
W
8,255
534
302
2,432
8,234
4,775
1,456
3,620
4,412
78,861
0
W
Vamana
Whørus
Vamana
13,611
6,433
0
5,039
12,991
10,894
0
2,307
10,461
0
116,960
L
12,520
3,072
0
3,500
14,934
6,244
0
2,123
12,550
0
68,127
L
Hachiman
thehottodogu
Hachiman
8,038
4,512
0
5,926
15,281
3,520
969
2,892
12,165
0
48,313
L
5,358
959
0
2,176
21,087
15,106
48
7,082
13,563
14,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
58,259
429
Minions Killed
632
0
Camps Cleared
0
2,021,296
Distance Traveled
2,048,212
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,080
454
76
4
0
427,018
7
W
Sobek
10,334
517
26
1
0
406,856
9
W
Anhur
12,631
632
176
9
0
356,554
5
L
Janus
9,696
485
152
8
0
432,404
8
W
Fenrir
11,433
572
99
5
0
416,973
2
W
Ra
10,501
525
145
7
0
435,875
5
W
Vamana
13,360
668
186
9
0
431,954
1
L
Da Ji
10,294
515
96
5
0
412,114
3
L
Hachiman
9,425
471
86
4
0
365,650
2
L
Ymir
7,877
394
19
1
0
384,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role