Player Matchup

Ne Zha
Ne Zha
KingLucilfer-
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,237 Elo+
Solo
Scylla
Scylla
LoL_Im_Drunk-_-
Scylla
Level 25
God Stats
37W - 40L
1,466 SR
Queue Stats
54W - 80L
1,179 Elo+
Party 2
Ullr
Ullr
REEDisLEGEND
Ullr
Level 127
God Stats
1W - 1L
1,710 SR
Queue Stats
37W - 58L
1,322 Elo+
Party 2
Team Averages
Level 53
1,559 SR
1,246 Elo+

VS

Team Averages
Level 48
1,355 SR
1,195 Elo+
Set
Set
ElPorto666
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 39L
1,187 Elo+
Party 1
Skadi
Skadi
Lord_Raiveden
Skadi
Level 99
God Stats
26W - 43L
1,468 SR
Queue Stats
91W - 156L
1,212 Elo+
Solo
Olorun
Olorun
ReflectForgetQC
Olorun
Level 36
God Stats
5W - 10L
1,097 SR
Queue Stats
59W - 97L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
7,388
493
0
920
211
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 4
9,906
660
13,846
9,677
3,399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 5 / 2
9,739
649
5,762
11,748
4,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
10,182
679
7,299
10,945
4,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 1 / 6
9,443
630
6,430
7,390
2,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 0
10,321
688
5,253
10,827
4,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
9
9
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
0
1
1
0.5
L
3
3
4
1.67
W
0
1
6
3
L
4
5
2
1
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,608
Damage
18,982
22,345
Taken
29,162
8,060
Mitigated
12,396
3,006
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,299
3,388
0
1,462
10,945
4,903
0
6,027
4,918
0
26,775
L
0
0
0
206
920
211
0
272
648
0
709
L
13,846
865
0
957
9,677
3,399
0
2,509
7,168
41,631
0
W
6,430
1,980
583
774
7,390
2,581
2,107
3,601
3,789
0
35,190
L
5,762
1,204
0
1,843
11,748
4,450
0
2,664
9,084
0
25,213
W
5,253
1,193
656
3,125
10,827
4,912
92
5,141
5,686
27,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
29,946
120
Minions Killed
151
3
Camps Cleared
7
517,342
Distance Traveled
708,308
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,182
679
26
2
4
248,259
3
L
Ne Zha
7,388
493
0
0
0
17,834
0
L
Scylla
9,906
660
67
4
2
255,261
0
W
Skadi
9,443
630
72
5
0
215,617
0
L
Ullr
9,739
649
53
4
1
244,247
0
W
Olorun
10,321
688
53
4
3
244,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role