Player Matchup

Hera
Hera
BLUE_10_01
Hera
Level 73
God Stats
5W - 6L
1,553 SR
Queue Stats
273W - 279L
1,368 Elo+
Solo
Thor
Thor
BiggyC223
Thor
Level 155
God Stats
2W - 9L
1,302 SR
Queue Stats
454W - 478L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HeyyAnthonyy
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 111L
1,414 Elo+
Solo
Set
Set
JaySaul
Set
Level 121
God Stats
7W - 2L
1,790 SR
Queue Stats
781W - 809L
1,340 Elo+
Solo
Terra
Terra
SnailedandBailed
Terra
Level 56
God Stats
2W - 2L
1,386 SR
Queue Stats
223W - 242L
1,396 Elo+
Solo
Team Averages
Level 99
1,506 SR
1,384 Elo+

VS

Team Averages
Level 73
1,439 SR
1,331 Elo+
King Arthur
King Arthur
AkselH20
King Arthur
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 92L
1,330 Elo+
Solo
Nu Wa
Nu Wa
AlexMaoF
Nu Wa
Level 117
God Stats
9W - 10L
1,392 SR
Queue Stats
408W - 429L
1,361 Elo+
Solo
Khepri
Khepri
DevaQueen23
Khepri
Level 28
God Stats
1W - 0L
1,219 SR
Queue Stats
1W - 3L
1,148 Elo+
Solo
Nox
Nox
Dummy_man__
Nox
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 101L
1,372 Elo+
Solo
Sylvanus
Sylvanus
SGG PewPew
Sylvanus
Level 82
God Stats
3W - 1L
1,582 SR
Queue Stats
191W - 180L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
12,319
725
21,965
14,409
7,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
15
3 / 10 / 7
10,512
618
8,721
18,618
12,025
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
HeyyAnthonyy
Ah Muzen Cab
20
4 / 3 / 9
12,137
714
28,078
14,062
7,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
16
1 / 7 / 11
10,244
603
12,946
17,731
9,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 6 / 13
11,455
674
10,315
27,017
36,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkselH20
King Arthur
20
14 / 3 / 12
14,331
843
14,906
18,001
22,881
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
AlexMaoF
Nu Wa
20
8 / 2 / 12
12,873
757
29,063
12,166
7,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
19
1 / 4 / 18
12,113
713
5,324
21,653
32,827
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 5 / 13
11,773
693
17,918
17,900
11,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
SGG PewPew
Sylvanus
20
3 / 2 / 25
13,114
771
8,770
23,753
36,790
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
111
16
Kills
31
31
Deaths
16
47
Assists
80
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AkselH20
King Arthur
14
3
12
6.67
W
Nu Wa
AlexMaoF
Nu Wa
8
2
12
7
L
7
5
7
2.1
L
Thor
3
10
7
0.65
W
Khepri
1
4
18
2.5
W
5
5
13
2.3
L
Ah Muzen Cab
HeyyAnthonyy
Ah Muzen Cab
4
3
9
2.83
L
Set
1
7
11
0.93
W
Sylvanus
SGG PewPew
Sylvanus
3
2
25
7.75
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,025
Damage
75,981
91,837
Taken
93,473
72,902
Mitigated
111,054
32,351
Healing
42,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AkselH20
King Arthur
14,906
960
1,898
2,289
18,001
22,881
0
6,757
10,942
376
28,499
W
Nu Wa
AlexMaoF
Nu Wa
29,063
5,530
2,380
2,033
12,166
7,009
667
3,979
7,985
71,991
0
L
21,965
6,412
1,268
2,357
14,409
7,253
779
11,002
3,407
44,569
0
L
Thor
8,721
2,430
2,814
1,154
18,618
12,025
64
11,518
7,100
0
19,576
W
Khepri
5,324
314
570
1,625
21,653
32,827
461
5,608
15,762
11,632
0
W
17,918
2,679
2,136
5,260
17,900
11,547
2,251
7,699
10,007
44,232
0
L
Ah Muzen Cab
HeyyAnthonyy
Ah Muzen Cab
28,078
10,327
1,589
4,600
14,062
7,338
1,180
8,940
5,122
0
65,569
L
Set
12,946
2,745
1,437
2,706
17,731
9,400
30
12,672
5,059
0
29,518
W
Sylvanus
SGG PewPew
Sylvanus
8,770
2,931
14,760
9,614
23,753
36,790
1,452
6,996
16,497
18,991
0
L
10,315
1,971
4,719
9,707
27,017
36,886
47
17,168
9,849
19,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,667
Gold Earned
64,204
208
Minions Killed
213
0
Camps Cleared
0
1,374,354
Distance Traveled
1,382,145
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,331
843
24
1
0
334,171
0
W
Nu Wa
12,873
757
87
5
0
303,613
7
L
Hera
12,319
725
63
4
0
253,357
1
L
Thor
10,512
618
16
1
0
259,361
5
W
Khepri
12,113
713
18
1
0
269,532
0
W
Nox
11,773
693
66
4
0
230,819
1
L
Ah Muzen Cab
12,137
714
82
5
0
306,383
0
L
Set
10,244
603
35
2
0
260,007
1
W
Sylvanus
13,114
771
18
1
0
244,010
0
L
Terra
11,455
674
12
1
0
295,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role