Player Matchup

Ares
Ares
Belaluin97
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ChewysFat
Hun Batz
Level 16
God Stats
2W - 0L
1,725 SR
Queue Stats
6W - 3L
1,546 Elo+
Solo
Zeus
Zeus
OtavioMC
Zeus
Level 68
God Stats
1W - 0L
1,788 SR
Queue Stats
43W - 34L
1,566 Elo+
Party 1
Team Averages
Level 29
1,671 SR
1,537 Elo+

VS

Team Averages
Level 43
1,385 SR
1,372 Elo+
Janus
Janus
Silence_Kellnatx
Janus
Level 106
God Stats
0W - 3L
1,152 SR
Queue Stats
316W - 283L
1,461 Elo+
Party 2
Ymir
Ymir
Yinaro
Ymir
Level 6
God Stats
2W - 7L
1,523 SR
Queue Stats
2W - 8L
1,324 Elo+
Party 2
Hun Batz
Hun Batz
xxtian007
Hun Batz
Level 18
God Stats
5W - 9L
1,480 SR
Queue Stats
25W - 41L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 12
12,118
713
3,626
14,362
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
ChewysFat
Hun Batz
16
8 / 2 / 6
12,041
708
14,913
15,117
12,416
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
17
5 / 3 / 11
11,564
680
17,866
9,996
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,959
586
9,196
9,410
3,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Yinaro
Ymir
13
2 / 3 / 5
9,270
545
7,880
17,918
17,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
xxtian007
Hun Batz
12
4 / 9 / 3
10,007
589
12,022
14,572
5,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
16
Kills
9
9
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
W
Hun Batz
ChewysFat
Hun Batz
8
2
6
5.5
W
Zeus
5
3
11
3.5
L
3
4
2
1
L
Ymir
Yinaro
Ymir
2
3
5
1.5
L
Hun Batz
xxtian007
Hun Batz
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,405
Damage
29,098
39,475
Taken
41,900
33,774
Mitigated
26,443
6,634
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,626
685
484
1,728
14,362
16,930
653
5,895
8,467
8,361
0
W
Hun Batz
ChewysFat
Hun Batz
14,913
4,929
0
1,794
15,117
12,416
836
7,632
7,485
0
50,207
W
Zeus
17,866
2,493
184
2,444
9,996
4,428
922
4,217
5,779
73,975
0
L
9,196
531
31
1,512
9,410
3,103
192
5,079
4,331
45,059
0
L
Ymir
Yinaro
Ymir
7,880
1,240
0
3,872
17,918
17,894
0
8,767
9,151
16,281
0
L
Hun Batz
xxtian007
Hun Batz
12,022
2,784
229
521
14,572
5,446
0
8,029
6,543
0
26,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
29,236
211
Minions Killed
154
11
Camps Cleared
3
890,986
Distance Traveled
826,246
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,118
713
10
1
0
280,724
1
W
Hun Batz
12,041
708
84
5
6
332,503
1
W
Zeus
11,564
680
117
7
5
277,759
4
L
Janus
9,959
586
99
6
2
278,730
3
L
Ymir
9,270
545
25
1
0
257,248
2
L
Hun Batz
10,007
589
30
2
1
290,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role