Player Matchup

Aphrodite
Aphrodite
BrainWaves2951
Aphrodite
Level 67
God Stats
5W - 4L
1,536 SR
Queue Stats
377W - 293L
1,573 Elo+
Party 2
Ymir
Ymir
Gebism
Ymir
Level 26
God Stats
18W - 15L
1,488 SR
Queue Stats
53W - 49L
1,476 Elo+
Party 2
Thor
Thor
ShaggySan
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Team Averages
Level 32
1,508 SR
1,516 Elo+

VS

Team Averages
Level 62
1,480 SR
1,440 Elo+
Bacchus
Bacchus
Grafpanzer
Bacchus
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Promeacleus
Sun Wukong
Level 103
God Stats
3W - 1L
1,441 SR
Queue Stats
24W - 32L
1,536 Elo+
Party 1
Charybdis
Charybdis
hiddenENVOY
Charybdis
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrainWaves2951
Aphrodite
15
5 / 5 / 5
10,629
709
10,783
16,255
17,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
Gebism
Ymir
14
3 / 5 / 8
9,921
661
12,908
18,816
11,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
12
4 / 11 / 6
9,847
656
11,041
16,876
5,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grafpanzer
Bacchus
12
1 / 6 / 10
9,706
647
3,246
13,828
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Promeacleus
Sun Wukong
16
8 / 4 / 8
11,376
758
16,406
15,826
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
hiddenENVOY
Charybdis
17
12 / 2 / 8
11,957
797
24,936
13,750
5,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
12
Kills
21
21
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BrainWaves2951
Aphrodite
5
5
5
1.5
L
Ymir
Gebism
Ymir
3
5
8
1.4
W
Bacchus
Grafpanzer
Bacchus
1
6
10
1
W
Sun Wukong
Promeacleus
Sun Wukong
8
4
8
3
L
Thor
4
11
6
0.64
W
Charybdis
hiddenENVOY
Charybdis
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,732
Damage
44,588
51,947
Taken
43,404
34,240
Mitigated
32,377
15,271
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BrainWaves2951
Aphrodite
10,783
2,181
4,389
7,612
16,255
17,169
220
971
14,705
38,009
0
L
Ymir
Gebism
Ymir
12,908
3,554
0
3,270
18,816
11,779
0
1,592
16,834
30,780
1,369
W
Bacchus
Grafpanzer
Bacchus
3,246
478
0
1,961
13,828
13,171
0
7,115
6,713
6,113
0
W
Sun Wukong
Promeacleus
Sun Wukong
16,406
3,812
685
5,789
15,826
13,736
287
6,635
9,191
0
45,716
L
Thor
11,041
4,615
0
0
16,876
5,292
1,077
931
15,607
0
20,919
W
Charybdis
hiddenENVOY
Charybdis
24,936
14,695
0
5,281
13,750
5,470
1,715
9,818
3,932
0
62,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
33,039
130
Minions Killed
154
4
Camps Cleared
6
714,044
Distance Traveled
658,929
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,629
709
71
5
1
259,683
1
L
Ymir
9,921
661
35
2
3
252,173
3
W
Bacchus
9,706
647
6
0
0
139,555
0
W
Sun Wukong
11,376
758
59
4
0
277,516
1
L
Thor
9,847
656
24
2
0
202,188
0
W
Charybdis
11,957
797
89
6
6
241,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role