Player Matchup

Baba Yaga
Baba Yaga
AnimeBoopsYT
Baba Yaga
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 148L
1,469 Elo+
Solo
Guan Yu
Guan Yu
GushingGILF
Guan Yu
Level 27
God Stats
4W - 1L
1,722 SR
Queue Stats
137W - 70L
1,639 Elo+
Solo
Loki
Loki
KilluaTrash
Loki
Level 29
God Stats
8W - 9L
1,465 SR
Queue Stats
42W - 47L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Saviee
Aphrodite
Level 28
God Stats
6W - 5L
1,533 SR
Queue Stats
109W - 114L
1,597 Elo+
Solo
Chiron
Chiron
jnic0c0
Chiron
Level 27
God Stats
2W - 1L
1,590 SR
Queue Stats
49W - 37L
1,524 Elo+
Solo
Team Averages
Level 26
1,562 SR
1,536 Elo+

VS

Team Averages
Level 22
1,645 SR
1,526 Elo+
Zeus
Zeus
Aither889490
Zeus
Level 16
God Stats
5W - 5L
1,955 SR
Queue Stats
177W - 94L
1,649 Elo+
Solo
Neith
Neith
AustinWJ
Neith
Level 16
God Stats
1W - 1L
1,778 SR
Queue Stats
19W - 29L
1,363 Elo+
Solo
Osiris
Osiris
CarlReformed
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 89L
1,718 Elo+
Solo
Da Ji
Da Ji
Ocult_c0dE
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,289 Elo+
Solo
Loki
Loki
Zxyhp
Loki
Level 22
God Stats
13W - 12L
1,490 SR
Queue Stats
47W - 53L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AnimeBoopsYT
Baba Yaga
14
4 / 1 / 2
8,232
588
4,031
5,729
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
GushingGILF
Guan Yu
14
2 / 1 / 4
8,840
631
9,233
10,664
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 0 / 2
7,474
534
3,313
6,425
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Saviee
Aphrodite
12
2 / 4 / 4
7,774
555
5,075
11,452
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
jnic0c0
Chiron
13
3 / 1 / 4
7,956
568
5,725
8,330
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,007
572
8,206
7,280
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
AustinWJ
Neith
5
0 / 4 / 0
4,772
341
621
3,433
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
13
2 / 1 / 1
7,444
532
6,750
11,525
9,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
10
0 / 4 / 2
6,279
449
2,507
9,384
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
Zxyhp
Loki
10
1 / 1 / 2
6,380
456
2,891
8,862
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
6
7
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Baba Yaga
AnimeBoopsYT
Baba Yaga
4
1
2
5
L
Neith
AustinWJ
Neith
0
4
0
0
L
Osiris
2
1
1
2.5
W
Guan Yu
GushingGILF
Guan Yu
2
1
4
4
W
2
0
2
3
L
Da Ji
0
4
2
0.25
W
Aphrodite
Saviee
Aphrodite
2
4
4
1
L
Loki
Zxyhp
Loki
1
1
2
2
W
Chiron
jnic0c0
Chiron
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
20,975
42,600
Taken
40,484
21,378
Mitigated
16,534
22,652
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,206
1,127
0
783
7,280
2,050
122
3,215
4,065
55,343
0
W
Baba Yaga
AnimeBoopsYT
Baba Yaga
4,031
142
0
1,318
5,729
2,018
150
3,122
2,468
44,007
0
L
Neith
AustinWJ
Neith
621
293
0
494
3,433
909
90
1,290
2,143
0
6,799
L
Osiris
6,750
1,075
0
4,446
11,525
9,148
0
1,289
9,505
9,002
37,079
W
Guan Yu
GushingGILF
Guan Yu
9,233
1,650
478
4,496
10,664
9,647
85
1,188
9,476
0
58,736
W
3,313
691
0
3,194
6,425
1,782
0
145
6,280
0
42,720
L
Da Ji
2,507
414
0
2,923
9,384
2,377
0
282
8,988
0
27,580
W
Aphrodite
Saviee
Aphrodite
5,075
498
2,172
6,812
11,452
5,192
1,469
2,437
8,881
27,612
0
L
Loki
Zxyhp
Loki
2,891
791
148
4,127
8,862
2,050
148
3,030
5,797
0
31,002
W
Chiron
jnic0c0
Chiron
5,725
2,021
480
3,702
8,330
2,739
2,828
3,051
5,075
0
45,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
32,882
423
Minions Killed
328
0
Camps Cleared
0
1,410,253
Distance Traveled
1,230,048
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,007
572
120
9
0
264,478
1
W
Baba Yaga
8,232
588
74
5
0
277,514
0
L
Neith
4,772
341
12
1
0
112,401
0
L
Osiris
7,444
532
82
6
0
291,203
1
W
Guan Yu
8,840
631
126
9
0
319,264
1
W
Loki
7,474
534
77
6
0
289,788
5
L
Da Ji
6,279
449
61
4
0
292,312
4
W
Aphrodite
7,774
555
62
4
0
257,912
4
L
Loki
6,380
456
53
4
0
269,654
0
W
Chiron
7,956
568
84
6
0
265,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role