Player Matchup

Hercules
Hercules
DDTWD
Hercules
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 14L
1,779 Elo+
Party 2
Odin
Odin
Dad Pl0wer
Odin
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 13L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
str8toutta289
Jormungandr
Level 26
God Stats
1W - 0L
1,358 SR
Queue Stats
2W - 8L
1,005 Elo+
Solo
Team Averages
Level 26
1,453 SR
1,428 Elo+

VS

Team Averages
Level 50
1,345 SR
1,374 Elo+
Cliodhna
Cliodhna
Babydrake
Cliodhna
Level 18
God Stats
0W - 3L
1,211 SR
Queue Stats
15W - 19L
1,519 Elo+
Party 1
Yemoja
Yemoja
Latin_King1234
Yemoja
Level 28
God Stats
2W - 8L
1,395 SR
Queue Stats
14W - 25L
1,114 Elo+
Solo
Freya
Freya
TheRealOz425
Freya
Level 103
God Stats
5W - 8L
1,430 SR
Queue Stats
125W - 146L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DDTWD
Hercules
13
12 / 2 / 7
9,233
923
14,450
11,261
6,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
8 / 2 / 10
8,526
853
8,428
12,534
9,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
str8toutta289
Jormungandr
11
2 / 1 / 12
7,495
750
4,066
6,724
4,813
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Babydrake
Cliodhna
10
2 / 7 / 2
6,572
657
5,719
10,247
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 6 / 3
6,660
666
2,622
10,791
9,587
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 9 / 3
6,394
639
7,493
10,199
2,898
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
22
Kills
4
5
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Babydrake
Cliodhna
2
7
2
0.43
W
Hercules
DDTWD
Hercules
12
2
7
7.75
W
8
2
10
6.5
L
1
6
3
0.42
L
1
9
3
0.28
W
Jormungandr
str8toutta289
Jormungandr
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
15,834
30,519
Taken
31,237
20,596
Mitigated
15,556
5,251
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Babydrake
Cliodhna
5,719
1,365
0
1,705
10,247
3,071
0
1,324
8,923
0
14,067
W
Hercules
DDTWD
Hercules
14,450
8,234
284
3,060
11,261
6,302
345
5,181
6,080
0
26,934
W
8,428
2,819
452
1,455
12,534
9,481
43
3,273
9,261
0
18,190
L
2,622
1,066
502
1,491
10,791
9,587
0
1,366
9,425
9,976
0
L
7,493
2,810
0
707
10,199
2,898
0
1,694
8,505
13,908
0
W
Jormungandr
str8toutta289
Jormungandr
4,066
982
0
0
6,724
4,813
225
1,926
4,798
18,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
19,626
86
Minions Killed
52
6
Camps Cleared
2
531,477
Distance Traveled
437,869
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,572
657
19
2
1
159,784
0
W
Hercules
9,233
923
29
3
5
175,724
0
W
Odin
8,526
853
25
3
0
182,540
1
L
Yemoja
6,660
666
12
1
0
145,634
0
L
Freya
6,394
639
21
2
1
132,451
1
W
Jormungandr
7,495
750
32
3
1
173,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role