Player Matchup

Hel
Hel
JimmyJohns226908
Hel
Level 137
God Stats
0W - 1L
1,618 SR
Queue Stats
58W - 58L
1,469 Elo+
Party 1
Tyr
Tyr
PeterPistals
Tyr
Level 156
God Stats
3W - 3L
1,482 SR
Queue Stats
450W - 470L
1,540 Elo+
Party 1
Odin
Odin
QuickCalf978493
Odin
Level 131
God Stats
9W - 7L
1,556 SR
Queue Stats
443W - 463L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Titan Frd
Danzaburou
Level 63
God Stats
1W - 5L
1,480 SR
Queue Stats
84W - 97L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
ciViper
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,464 Elo+
Party 1
Team Averages
Level 106
1,527 SR
1,488 Elo+

VS

Team Averages
Level 105
1,558 SR
1,499 Elo+
Ravana
Ravana
MILK MANE133
Ravana
Level 110
God Stats
5W - 2L
1,585 SR
Queue Stats
203W - 191L
1,506 Elo+
Solo
Aphrodite
Aphrodite
MrZers
Aphrodite
Level 118
God Stats
4W - 3L
1,576 SR
Queue Stats
359W - 339L
1,480 Elo+
Solo
Chaac
Chaac
TheDevilsOrder
Chaac
Level 86
God Stats
3W - 1L
1,437 SR
Queue Stats
71W - 81L
1,492 Elo+
Solo
Cerberus
Cerberus
fooop96
Cerberus
Level 109
God Stats
4W - 0L
1,666 SR
Queue Stats
112W - 101L
1,520 Elo+
Solo
Raijin
Raijin
pyro9393
Raijin
Level 103
God Stats
4W - 4L
1,526 SR
Queue Stats
235W - 245L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
9,663
644
8,891
12,732
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 9
9,622
641
18,630
23,777
29,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 3 / 9
9,912
661
9,444
20,781
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Titan Frd
Danzaburou
17
3 / 6 / 5
10,415
694
18,771
20,122
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
ciViper
Kukulkan
18
3 / 3 / 7
10,121
675
18,807
11,235
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
4 / 5 / 10
10,502
700
14,821
11,704
5,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
MrZers
Aphrodite
18
2 / 1 / 14
10,683
712
14,571
16,018
10,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 1 / 9
11,720
781
16,779
31,060
41,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
fooop96
Cerberus
18
2 / 1 / 13
11,563
771
12,923
22,065
27,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
pyro9393
Raijin
17
4 / 4 / 9
10,794
720
18,759
10,666
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
12
Kills
17
17
Deaths
12
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
W
Ravana
4
5
10
1.8
W
Aphrodite
MrZers
Aphrodite
2
1
14
9
L
3
4
9
1.88
L
1
3
9
1.83
W
5
1
9
9.5
L
Danzaburou
Titan Frd
Danzaburou
3
6
5
0.92
L
Kukulkan
ciViper
Kukulkan
3
3
7
2.17
W
Cerberus
fooop96
Cerberus
2
1
13
8.5
W
Raijin
pyro9393
Raijin
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,543
Damage
77,853
88,647
Taken
91,513
68,879
Mitigated
90,529
41,273
Healing
58,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,891
636
17,389
7,914
12,732
5,898
179
6,166
6,318
18,025
0
W
Ravana
14,821
3,188
3,465
2,340
11,704
5,993
2,333
4,829
6,875
0
26,435
W
Aphrodite
MrZers
Aphrodite
14,571
713
14,774
10,655
16,018
10,322
664
6,168
9,850
31,512
0
L
18,630
855
1,688
4,911
23,777
29,463
0
9,553
13,712
6,457
20,588
L
9,444
655
1,291
2,893
20,781
20,739
48
12,515
7,812
1,502
11,271
W
16,779
2,508
3,490
8,053
31,060
41,688
318
10,786
20,274
0
33,444
L
Danzaburou
Titan Frd
Danzaburou
18,771
7,936
331
3,696
20,122
8,453
444
10,334
9,468
0
38,183
L
Kukulkan
ciViper
Kukulkan
18,807
1,491
523
637
11,235
4,326
692
6,029
5,084
42,766
0
W
Cerberus
fooop96
Cerberus
12,923
483
3,273
8,647
22,065
27,254
503
8,160
13,905
30,126
0
W
Raijin
pyro9393
Raijin
18,759
1,147
3,068
1,227
10,666
5,272
1,396
3,087
7,579
32,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,733
Gold Earned
55,262
146
Minions Killed
222
0
Camps Cleared
0
1,438,103
Distance Traveled
1,477,964
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,663
644
27
2
0
323,639
3
W
Ravana
10,502
700
26
2
0
281,347
5
W
Aphrodite
10,683
712
46
3
0
291,566
1
L
Tyr
9,622
641
12
1
0
322,312
1
L
Odin
9,912
661
10
1
0
288,795
0
W
Chaac
11,720
781
34
2
0
309,155
1
L
Danzaburou
10,415
694
45
3
0
236,495
2
L
Kukulkan
10,121
675
52
3
0
266,862
2
W
Cerberus
11,563
771
66
4
0
325,386
2
W
Raijin
10,794
720
50
3
0
270,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role