Player Matchup

Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Anthony127190
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,447 Elo+
Solo
Fenrir
Fenrir
ImTheChrist08
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,485 Elo+
Solo
Amaterasu
Amaterasu
MotaXknight
Amaterasu
Level 29
God Stats
9W - 2L
1,776 SR
Queue Stats
49W - 50L
1,534 Elo+
Solo
Cthulhu
Cthulhu
TKRex
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,328 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,459 Elo+

VS

Team Averages
Level 36
1,501 SR
1,446 Elo+
Aphrodite
Aphrodite
Jhuun
Aphrodite
Level 80
God Stats
29W - 25L
1,558 SR
Queue Stats
75W - 100L
1,345 Elo+
Party 1
Izanami
Izanami
KaptinMunchies
Izanami
Level 29
God Stats
0W - 1L
1,217 SR
Queue Stats
67W - 81L
1,424 Elo+
Solo
Susano
Susano
L_SPEED_
Susano
Level 35
God Stats
2W - 2L
1,810 SR
Queue Stats
85W - 109L
1,348 Elo+
Party 1
Achilles
Achilles
NinelnchPianist
Achilles
Level 26
God Stats
7W - 9L
1,417 SR
Queue Stats
69W - 51L
1,558 Elo+
Solo
Scylla
Scylla
onandim
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
6 / 4 / 7
11,744
559
12,519
21,106
9,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Anthony127190
Tsukuyomi
16
9 / 5 / 7
10,583
504
13,757
13,349
5,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
18 / 3 / 1
11,957
569
18,387
15,982
8,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
MotaXknight
Amaterasu
16
1 / 3 / 3
9,700
462
5,771
14,964
13,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
TKRex
Cthulhu
14
4 / 1 / 10
10,091
481
8,382
15,479
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jhuun
Aphrodite
12
2 / 8 / 7
8,946
426
7,676
15,204
9,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 9 / 2
10,266
489
11,149
15,586
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
L_SPEED_
Susano
14
1 / 8 / 2
9,310
443
4,795
16,801
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
19
8 / 2 / 1
12,787
609
20,262
19,248
20,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
onandim
Scylla
13
0 / 11 / 1
8,546
407
1,775
11,058
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
38
Kills
14
16
Deaths
38
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
4
7
2.38
W
Tsukuyomi
Anthony127190
Tsukuyomi
9
5
7
2.5
W
18
3
1
6.17
L
Aphrodite
Jhuun
Aphrodite
2
8
7
0.69
L
3
9
2
0.44
L
Susano
L_SPEED_
Susano
1
8
2
0.25
W
Amaterasu
MotaXknight
Amaterasu
1
3
3
0.83
L
Achilles
8
2
1
4.25
W
Cthulhu
TKRex
Cthulhu
4
1
10
9
L
Scylla
onandim
Scylla
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,816
Damage
45,657
80,880
Taken
77,897
54,974
Mitigated
39,789
29,596
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,519
6,867
532
12,297
21,106
9,120
3,497
3,872
17,051
83,156
0
W
Tsukuyomi
Anthony127190
Tsukuyomi
13,757
2,462
0
1,062
13,349
5,730
59
2,206
10,935
0
66,305
W
18,387
2,893
0
6,093
15,982
8,749
0
2,109
13,568
0
87,815
L
Aphrodite
Jhuun
Aphrodite
7,676
382
3,720
5,352
15,204
9,476
0
6,683
8,521
22,679
0
L
11,149
7,895
0
720
15,586
4,359
990
7,847
7,739
0
74,168
L
Susano
L_SPEED_
Susano
4,795
1,262
0
119
16,801
4,065
0
848
15,953
0
54,089
W
Amaterasu
MotaXknight
Amaterasu
5,771
2,065
0
6,749
14,964
13,625
0
1,429
12,938
2,696
53,838
L
Achilles
20,262
5,791
0
5,088
19,248
20,583
50
5,504
13,744
11,784
80,108
W
Cthulhu
TKRex
Cthulhu
8,382
1,148
0
2,863
15,479
17,750
135
2,893
12,257
30,605
0
L
Scylla
onandim
Scylla
1,775
120
0
35
11,058
1,306
0
1,000
10,058
25,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,075
Gold Earned
49,855
549
Minions Killed
446
0
Camps Cleared
0
2,022,973
Distance Traveled
1,835,132
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,744
559
149
7
0
365,014
3
W
Tsukuyomi
10,583
504
91
4
0
383,156
2
W
Fenrir
11,957
569
143
7
0
462,001
3
L
Aphrodite
8,946
426
34
2
0
331,582
5
L
Izanami
10,266
489
101
5
0
361,320
8
L
Susano
9,310
443
81
4
0
388,906
0
W
Amaterasu
9,700
462
103
5
0
416,783
5
L
Achilles
12,787
609
161
8
0
417,769
9
W
Cthulhu
10,091
481
63
3
0
396,019
1
L
Scylla
8,546
407
69
3
0
335,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role