Player Matchup

Chaac
Chaac
AlphaSnowman14
Chaac
Level 86
God Stats
10W - 7L
1,652 SR
Queue Stats
113W - 129L
1,373 Elo+
Party 3
Chronos
Chronos
BIGPETEY603
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
CrookedCrown24
Hercules
Level 36
God Stats
9W - 9L
1,494 SR
Queue Stats
43W - 58L
1,371 Elo+
Party 3
Ares
Ares
Fuzzax8180
Ares
Level 17
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
HeavysetBark455
Thanatos
Level 28
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 36
1,495 SR
1,449 Elo+

VS

Team Averages
Level 127
1,448 SR
1,463 Elo+
Nike
Nike
Bigplaya69
Nike
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 89L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
EsojSevla
Kuzenbo
Level 127
God Stats
2W - 0L
1,345 SR
Queue Stats
367W - 397L
1,489 Elo+
Solo
Hou Yi
Hou Yi
GhosTerZ
Hou Yi
Level 147
God Stats
2W - 1L
1,272 SR
Queue Stats
67W - 65L
1,454 Elo+
Party 2
Merlin
Merlin
angelbxcx
Merlin
Level 105
God Stats
6W - 3L
1,568 SR
Queue Stats
119W - 122L
1,467 Elo+
Solo
Set
Set
cosnixo
Set
Level 111
God Stats
3W - 2L
1,554 SR
Queue Stats
349W - 390L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
7,850
785
11,782
13,737
13,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
BIGPETEY603
Chronos
10
0 / 8 / 0
5,684
568
2,066
9,032
2,422
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
11
0 / 1 / 1
6,073
607
2,289
9,049
6,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 6 / 1
6,673
667
1,622
10,604
5,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
12
2 / 6 / 1
7,430
743
3,511
9,609
3,191
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 6
11,259
1,126
17,033
9,245
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
EsojSevla
Kuzenbo
13
1 / 2 / 10
7,883
788
5,572
8,409
11,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
GhosTerZ
Hou Yi
14
4 / 2 / 8
8,460
846
5,934
7,448
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
angelbxcx
Merlin
15
2 / 0 / 11
8,143
814
9,372
4,012
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
13
1 / 2 / 12
7,511
751
4,075
8,144
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
6
Kills
23
23
Deaths
6
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Chronos
BIGPETEY603
Chronos
0
8
0
0
W
15
0
6
18
L
Hercules
0
1
1
0.5
W
Kuzenbo
EsojSevla
Kuzenbo
1
2
10
3
L
1
6
1
0.25
W
Hou Yi
GhosTerZ
Hou Yi
4
2
8
4
L
Thanatos
2
6
1
0.42
W
Merlin
angelbxcx
Merlin
2
0
11
7.5
W
Set
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
41,986
52,031
Taken
37,258
31,032
Mitigated
34,083
6,400
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,782
1,308
144
3,695
13,737
13,064
0
4,570
8,826
0
32,422
L
Chronos
BIGPETEY603
Chronos
2,066
1,188
0
78
9,032
2,422
0
3,020
5,737
9,305
0
W
17,033
3,457
0
2,604
9,245
11,117
38
1,261
7,685
4,595
25,443
L
Hercules
2,289
508
0
1,031
9,049
6,791
0
3,780
4,986
0
7,287
W
Kuzenbo
EsojSevla
Kuzenbo
5,572
2,061
390
435
8,409
11,172
140
902
7,302
20,427
0
L
1,622
42
0
77
10,604
5,564
0
2,958
7,359
8,883
0
W
Hou Yi
GhosTerZ
Hou Yi
5,934
1,991
0
868
7,448
2,791
1,823
747
6,419
0
21,990
L
Thanatos
3,511
1,065
0
1,375
9,609
3,191
21
2,838
6,572
0
10,909
W
Merlin
angelbxcx
Merlin
9,372
624
0
1,642
4,012
1,718
691
776
3,236
34,778
0
W
Set
4,075
1,416
0
784
8,144
7,285
108
632
7,341
0
11,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
43,256
120
Minions Killed
204
4
Camps Cleared
11
911,744
Distance Traveled
1,006,360
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,850
785
63
6
1
227,618
2
L
Chronos
5,684
568
15
2
0
146,453
0
W
Nike
11,259
1,126
30
3
1
225,385
0
L
Hercules
6,073
607
19
2
0
190,930
0
W
Kuzenbo
7,883
788
34
3
3
202,777
2
L
Ares
6,673
667
7
1
1
172,289
2
W
Hou Yi
8,460
846
57
6
3
172,965
0
L
Thanatos
7,430
743
16
2
2
174,454
0
W
Merlin
8,143
814
54
5
3
198,950
5
W
Set
7,511
751
29
3
1
206,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role