Player Matchup

Ares
Ares
MadeInDobrый
Ares
Level 4
God Stats
0W - 3L
1,311 SR
Queue Stats
0W - 3L
1,257 Elo+
Solo
Merlin
Merlin
Mirels
Merlin
Level 17
God Stats
15W - 11L
1,483 SR
Queue Stats
29W - 32L
1,349 Elo+
Solo
Nemesis
Nemesis
PBZY
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,240 Elo+
Party 2
Cerberus
Cerberus
d7ante
Cerberus
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 42L
1,240 Elo+
Party 2
Izanami
Izanami
iHfs0
Izanami
Level 7
God Stats
5W - 7L
1,325 SR
Queue Stats
8W - 15L
1,322 Elo+
Party 2
Team Averages
Level 11
1,424 SR
1,282 Elo+

VS

Team Averages
Level 25
1,551 SR
1,482 Elo+
Artemis
Artemis
Kasolunia
Artemis
Level 29
God Stats
65W - 74L
1,451 SR
Queue Stats
67W - 76L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
LilSmity
Sun Wukong
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,541 Elo+
Party 1
Geb
Geb
Nerdquake
Geb
Level 29
God Stats
1W - 3L
1,765 SR
Queue Stats
88W - 84L
1,482 Elo+
Solo
Rama
Rama
Rutlingo
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,513 Elo+
Party 1
Bellona
Bellona
mndozer
Bellona
Level 26
God Stats
1W - 0L
1,539 SR
Queue Stats
12W - 6L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 15 / 3
11,703
836
5,841
37,555
48,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
Mirels
Merlin
19
5 / 1 / 2
14,152
1,011
31,273
14,336
7,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
PBZY
Nemesis
18
1 / 9 / 5
12,234
874
12,549
29,177
14,606
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
d7ante
Cerberus
19
2 / 3 / 5
12,648
903
12,230
32,699
30,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
iHfs0
Izanami
20
3 / 11 / 5
13,683
977
27,449
31,423
15,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kasolunia
Artemis
20
9 / 1 / 14
14,265
1,019
31,151
8,542
3,496
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
LilSmity
Sun Wukong
20
5 / 1 / 21
13,498
964
19,023
19,286
19,454
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 1 / 20
14,429
1,031
20,378
16,852
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
20
12 / 6 / 12
14,683
1,049
40,181
22,474
9,061
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
mndozer
Bellona
20
8 / 2 / 20
15,669
1,119
26,805
28,114
31,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
126
11
Kills
39
39
Deaths
11
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Artemis
Kasolunia
Artemis
9
1
14
16
W
Sun Wukong
LilSmity
Sun Wukong
5
1
21
15.5
L
0
15
3
0.1
L
Merlin
Mirels
Merlin
5
1
2
6
W
5
1
20
15
L
Nemesis
PBZY
Nemesis
1
9
5
0.39
W
Rama
12
6
12
3
L
Cerberus
d7ante
Cerberus
2
3
5
1.5
L
Izanami
iHfs0
Izanami
3
11
5
0.5
W
Bellona
mndozer
Bellona
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,342
Damage
137,538
145,190
Taken
95,268
116,287
Mitigated
82,359
11,457
Healing
21,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Kasolunia
Artemis
31,151
16,933
0
822
8,542
3,496
0
4,292
4,250
0
49,698
W
Sun Wukong
LilSmity
Sun Wukong
19,023
2,045
0
1,863
19,286
19,454
0
10,714
8,572
1,327
25,972
L
5,841
1,026
0
464
37,555
48,148
0
6,177
30,857
18,382
0
L
Merlin
Mirels
Merlin
31,273
3,565
0
775
14,336
7,365
0
2,466
11,731
73,374
0
W
20,378
1,877
879
3,711
16,852
19,184
0
9,733
7,119
32,768
0
L
Nemesis
PBZY
Nemesis
12,549
4,844
625
2,164
29,177
14,606
0
4,927
23,750
0
25,130
W
Rama
40,181
25,284
0
8,633
22,474
9,061
0
11,100
11,374
0
77,945
L
Cerberus
d7ante
Cerberus
12,230
1,338
449
6,655
32,699
30,697
0
4,431
27,822
27,136
0
L
Izanami
iHfs0
Izanami
27,449
18,331
0
325
31,423
15,471
0
5,242
25,861
0
70,002
W
Bellona
mndozer
Bellona
26,805
11,622
2,589
3,460
28,114
31,164
0
13,505
14,609
2,170
46,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,420
Gold Earned
72,544
269
Minions Killed
256
8
Camps Cleared
7
1,185,801
Distance Traveled
1,367,321
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,265
1,019
59
4
1
275,755
0
W
Sun Wukong
13,498
964
18
1
0
326,923
2
L
Ares
11,703
836
24
2
2
179,519
1
L
Merlin
14,152
1,011
86
6
2
241,853
1
W
Geb
14,429
1,031
17
1
2
275,298
1
L
Nemesis
12,234
874
16
1
3
275,693
0
W
Rama
14,683
1,049
101
7
1
192,127
4
L
Cerberus
12,648
903
41
3
1
246,321
1
L
Izanami
13,683
977
102
7
0
242,415
0
W
Bellona
15,669
1,119
61
4
3
297,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role