Player Matchup

Sun Wukong
Sun Wukong
BBBlueriver
Sun Wukong
Level 18
God Stats
22W - 21L
1,498 SR
Queue Stats
37W - 44L
1,333 Elo+
Party 2
Ra
Ra
MackDaddySteve
Ra
Level 45
God Stats
45W - 43L
1,453 SR
Queue Stats
218W - 272L
1,299 Elo+
Party 2
Arachne
Arachne
SebasM200
Arachne
Level 16
God Stats
15W - 14L
1,390 SR
Queue Stats
38W - 46L
1,285 Elo+
Solo
Heimdallr
Heimdallr
Tr3man53z
Heimdallr
Level 29
God Stats
106W - 118L
1,457 SR
Queue Stats
133W - 160L
1,359 Elo+
Party 2
Xing Tian
Xing Tian
sport10boy
Xing Tian
Level 11
God Stats
14W - 13L
1,466 SR
Queue Stats
27W - 33L
1,357 Elo+
Party 2
Team Averages
Level 24
1,453 SR
1,327 Elo+

VS

Team Averages
Level 18
1,329 SR
1,363 Elo+
Ullr
Ullr
Clean_Vibez_
Ullr
Level 25
God Stats
0W - 5L
1,139 SR
Queue Stats
14W - 29L
1,239 Elo+
Solo
Neith
Neith
KeyLimeWhy
Neith
Level 8
God Stats
2W - 1L
1,460 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RayTarantino
Tsukuyomi
Level 21
God Stats
0W - 2L
1,221 SR
Queue Stats
211W - 264L
1,347 Elo+
Party 1
Ares
Ares
SWISHTHEWRLD
Ares
Level 17
God Stats
2W - 5L
1,342 SR
Queue Stats
36W - 56L
1,378 Elo+
Party 1
Odin
Odin
oSlumpGodJ
Odin
Level 17
God Stats
6W - 6L
1,482 SR
Queue Stats
210W - 240L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BBBlueriver
Sun Wukong
13
0 / 0 / 1
7,638
509
3,641
9,684
3,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 0 / 0
8,985
599
7,663
4,756
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SebasM200
Arachne
10
0 / 0 / 0
6,288
419
0
5,189
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Tr3man53z
Heimdallr
12
5 / 1 / 2
7,333
489
13,694
9,847
3,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
sport10boy
Xing Tian
12
5 / 0 / 5
8,100
540
5,720
8,918
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,118
408
6,664
8,072
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Neith
10
0 / 4 / 1
6,279
419
5,201
7,981
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
RayTarantino
Tsukuyomi
9
0 / 3 / 0
5,953
397
2,183
9,242
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 6 / 1
5,711
381
2,906
12,974
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 0
7,305
487
4,572
7,033
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
16
Kills
1
1
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BBBlueriver
Sun Wukong
0
0
1
0.5
L
1
2
0
0.5
L
Neith
0
4
1
0.13
W
6
0
0
6
L
Tsukuyomi
RayTarantino
Tsukuyomi
0
3
0
0
L
0
6
1
0.08
W
Arachne
SebasM200
Arachne
0
0
0
0
W
Heimdallr
Tr3man53z
Heimdallr
5
1
2
6
L
0
1
0
0
W
Xing Tian
sport10boy
Xing Tian
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,718
Damage
21,526
38,394
Taken
45,302
17,002
Mitigated
21,042
14,410
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BBBlueriver
Sun Wukong
3,641
620
0
3,866
9,684
3,725
612
0
9,165
0
39,668
L
6,664
2,620
0
168
8,072
2,698
52
1,481
6,591
0
26,673
L
Neith
5,201
932
0
804
7,981
3,170
1,172
3,917
4,064
0
30,720
W
7,663
258
58
2,620
4,756
1,718
2,005
0
4,711
59,098
0
L
Tsukuyomi
RayTarantino
Tsukuyomi
2,183
724
0
4,060
9,242
2,811
0
3,573
5,669
0
23,929
L
2,906
558
0
2,154
12,974
6,857
0
3,191
9,783
11,525
0
W
Arachne
SebasM200
Arachne
0
0
0
629
5,189
1,420
0
0
5,189
0
33,847
W
Heimdallr
Tr3man53z
Heimdallr
13,694
6,940
745
4,575
9,847
3,539
1,495
1,144
8,703
0
48,374
L
4,572
1,708
0
1,226
7,033
5,506
175
1,221
5,812
0
46,045
W
Xing Tian
sport10boy
Xing Tian
5,720
861
329
1,588
8,918
6,600
577
1,762
7,156
20,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
31,366
377
Minions Killed
258
0
Camps Cleared
0
1,321,940
Distance Traveled
1,366,415
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,638
509
93
6
0
303,821
0
L
Ullr
6,118
408
37
2
0
270,832
0
L
Neith
6,279
419
57
4
0
272,828
0
W
Ra
8,985
599
120
8
0
286,462
1
L
Tsukuyomi
5,953
397
50
3
0
289,753
1
L
Ares
5,711
381
17
1
0
250,677
1
W
Arachne
6,288
419
61
4
0
215,823
0
W
Heimdallr
7,333
489
68
5
0
249,662
0
L
Odin
7,305
487
97
6
0
282,325
8
W
Xing Tian
8,100
540
35
2
0
266,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role