Player Matchup

Tsukuyomi
Tsukuyomi
BigDaddyCole
Tsukuyomi
Level 124
God Stats
7W - 11L
1,459 SR
Queue Stats
541W - 524L
1,515 Elo+
Party 1
Khepri
Khepri
Bilmuri
Khepri
Level 108
God Stats
26W - 27L
1,615 SR
Queue Stats
293W - 258L
1,649 Elo+
Party 3
Nu Wa
Nu Wa
LearningSololane
Nu Wa
Level 49
God Stats
0W - 1L
1,776 SR
Queue Stats
55W - 41L
1,616 Elo+
Party 3
Danzaburou
Danzaburou
Ma219teo
Danzaburou
Level 47
God Stats
99W - 98L
1,582 SR
Queue Stats
158W - 200L
1,449 Elo+
Solo
Fenrir
Fenrir
textbookward
Fenrir
Level 17
God Stats
1W - 1L
1,878 SR
Queue Stats
27W - 28L
1,534 Elo+
Party 1
Team Averages
Level 69
1,662 SR
1,552 Elo+

VS

Team Averages
Level 65
1,501 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
ArtlLos
Sol
Level 87
God Stats
18W - 12L
1,602 SR
Queue Stats
173W - 154L
1,486 Elo+
Party 4
Horus
Horus
Dibzn
Horus
Level 45
God Stats
1W - 3L
1,403 SR
Queue Stats
135W - 129L
1,444 Elo+
Party 4
Ganesha
Ganesha
Gub19
Ganesha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,516 Elo+
Party 2
Xbalanque
Xbalanque
ThreeScars
Xbalanque
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 47L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigDaddyCole
Tsukuyomi
5
1 / 3 / 0
3,588
718
2,028
3,606
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Bilmuri
Khepri
5
0 / 1 / 0
3,177
635
655
2,995
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 1
3,826
765
1,766
2,149
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ma219teo
Danzaburou
5
0 / 1 / 0
3,037
607
1,301
2,470
361
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
1
0 / 0 / 0
2,463
493
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
2 / 0 / 0
4,006
801
1,138
3,028
960
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
7
1 / 1 / 1
3,924
785
1,480
2,557
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Dibzn
Horus
6
1 / 0 / 1
3,650
730
581
2,070
566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Gub19
Ganesha
5
0 / 0 / 2
3,671
734
721
2,122
761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
ThreeScars
Xbalanque
6
2 / 0 / 1
3,655
731
3,035
2,470
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
Sol
1
1
1
1.5
L
Tsukuyomi
BigDaddyCole
Tsukuyomi
1
3
0
0.33
L
Khepri
Bilmuri
Khepri
0
1
0
0
W
Horus
Dibzn
Horus
1
0
1
1.5
W
Ganesha
Gub19
Ganesha
0
0
2
1
L
0
1
1
0.5
L
Danzaburou
Ma219teo
Danzaburou
0
1
0
0
W
Xbalanque
ThreeScars
Xbalanque
2
0
1
2.5
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,750
Damage
6,955
11,220
Taken
12,247
2,838
Mitigated
3,270
3,302
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,138
271
0
1,457
3,028
960
42
0
3,028
0
16,352
W
Sol
1,480
595
0
970
2,557
556
0
1,036
1,433
18,717
0
L
Tsukuyomi
BigDaddyCole
Tsukuyomi
2,028
716
0
1,094
3,606
815
0
170
3,436
0
10,928
L
Khepri
Bilmuri
Khepri
655
0
0
916
2,995
1,041
0
312
2,683
7,496
0
W
Horus
Dibzn
Horus
581
261
118
90
2,070
566
0
564
1,428
0
13,600
W
Ganesha
Gub19
Ganesha
721
104
0
1,165
2,122
761
0
339
1,783
6,258
0
L
1,766
670
0
400
2,149
621
0
1,310
839
16,725
0
L
Danzaburou
Ma219teo
Danzaburou
1,301
545
0
892
2,470
361
0
409
2,061
0
10,565
W
Xbalanque
ThreeScars
Xbalanque
3,035
1,490
0
1,417
2,470
427
0
316
2,154
0
17,583
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,091
Gold Earned
18,906
112
Minions Killed
171
0
Camps Cleared
0
374,033
Distance Traveled
505,140
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,006
801
44
9
0
99,615
2
W
Sol
3,924
785
39
8
0
94,006
2
L
Tsukuyomi
3,588
718
30
6
0
93,921
2
L
Khepri
3,177
635
10
2
0
100,786
1
W
Horus
3,650
730
36
7
0
110,602
0
W
Ganesha
3,671
734
4
1
0
106,125
0
L
Nu Wa
3,826
765
41
8
0
90,005
0
L
Danzaburou
3,037
607
31
6
0
89,321
1
W
Xbalanque
3,655
731
48
10
0
94,792
0
L
Fenrir
2,463
493
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role