Player Matchup

Tiamat
Tiamat
RichCutzIt
Tiamat
Level 107
God Stats
4W - 12L
1,500 SR
Queue Stats
27W - 34L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
ghost9658
Gilgamesh
Level 118
God Stats
4W - 8L
1,419 SR
Queue Stats
80W - 83L
1,495 Elo+
Solo
Danzaburou
Danzaburou
xXSquidKing1339
Danzaburou
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,349 Elo+
Solo
Team Averages
Level 87
1,473 SR
1,453 Elo+

VS

Team Averages
Level 74
1,692 SR
1,451 Elo+
Cerberus
Cerberus
DirtyMuffin710
Cerberus
Level 75
God Stats
10W - 2L
1,698 SR
Queue Stats
99W - 113L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
XeroFalco
Baron Samedi
Level 82
God Stats
33W - 18L
1,800 SR
Queue Stats
255W - 276L
1,497 Elo+
Party 1
Pele
Pele
YatoNoKami24
Pele
Level 64
God Stats
13W - 13L
1,578 SR
Queue Stats
189W - 210L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RichCutzIt
Tiamat
9
2 / 7 / 1
6,496
650
4,987
9,855
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ghost9658
Gilgamesh
11
3 / 2 / 1
7,305
731
4,831
10,789
4,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
xXSquidKing1339
Danzaburou
10
0 / 5 / 5
6,466
647
6,941
10,073
2,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
4 / 1 / 8
8,200
820
7,570
12,788
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
XeroFalco
Baron Samedi
12
7 / 3 / 4
8,052
805
11,281
8,076
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 5
7,633
763
6,952
5,668
2,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
14
14
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
8
8
L
Tiamat
RichCutzIt
Tiamat
2
7
1
0.36
W
Baron Samedi
XeroFalco
Baron Samedi
7
3
4
3
W
3
1
5
5.5
L
Gilgamesh
ghost9658
Gilgamesh
3
2
1
1.75
L
Danzaburou
xXSquidKing1339
Danzaburou
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,759
Damage
25,803
30,717
Taken
26,532
10,877
Mitigated
15,543
5,304
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,570
941
28
4,691
12,788
9,413
69
3,143
9,389
14,364
0
L
Tiamat
RichCutzIt
Tiamat
4,987
777
31
1,940
9,855
3,903
0
5,364
4,491
11,687
0
W
Baron Samedi
XeroFalco
Baron Samedi
11,281
891
1,347
3,578
8,076
3,963
0
1,581
6,397
23,123
0
W
6,952
1,508
385
644
5,668
2,167
559
1,722
3,810
0
35,289
L
Gilgamesh
ghost9658
Gilgamesh
4,831
433
0
1,233
10,789
4,131
0
7,432
3,357
4,546
6,010
L
Danzaburou
xXSquidKing1339
Danzaburou
6,941
2,813
0
2,100
10,073
2,843
0
6,435
3,638
0
17,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,267
Gold Earned
23,885
58
Minions Killed
137
1
Camps Cleared
7
452,398
Distance Traveled
564,862
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,200
820
27
3
0
191,535
1
L
Tiamat
6,496
650
23
2
1
147,129
0
W
Baron Samedi
8,052
805
27
3
0
172,972
1
W
Pele
7,633
763
83
8
7
200,355
2
L
Gilgamesh
7,305
731
13
1
0
151,993
0
L
Danzaburou
6,466
647
22
2
0
153,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role