Player Matchup

Amaterasu
Amaterasu
BIGGEST BOSS 07
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,398 Elo+
Solo
Zeus
Zeus
Mr7662
Zeus
Level 27
God Stats
133W - 52L
1,696 SR
Queue Stats
159W - 80L
1,558 Elo+
Solo
Kukulkan
Kukulkan
inomorethanu
Kukulkan
Level 5
God Stats
6W - 4L
1,579 SR
Queue Stats
7W - 5L
1,626 Elo+
Solo
Neith
Neith
leandro0706
Neith
Level 10
God Stats
4W - 5L
1,320 SR
Queue Stats
17W - 17L
1,473 Elo+
Solo
Thanatos
Thanatos
lildopeboy
Thanatos
Level 23
God Stats
2W - 3L
1,298 SR
Queue Stats
12W - 11L
1,365 Elo+
Solo
Team Averages
Level 18
1,479 SR
1,484 Elo+

VS

Team Averages
Level 16
1,509 SR
1,423 Elo+
Fenrir
Fenrir
BatmanFvr15
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
986 Elo+
Solo
Cupid
Cupid
Mr_ClEaN217
Cupid
Level 13
God Stats
1W - 3L
1,368 SR
Queue Stats
8W - 6L
1,538 Elo+
Solo
Discordia
Discordia
SunkAbility
Discordia
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
235W - 221L
1,535 Elo+
Solo
Neith
Neith
lm_a_Goober
Neith
Level 15
God Stats
51W - 35L
1,656 SR
Queue Stats
53W - 39L
1,582 Elo+
Solo
Bacchus
Bacchus
rafazyna
Bacchus
Level 18
God Stats
1W - 1L
1,736 SR
Queue Stats
51W - 50L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BIGGEST BOSS 07
Amaterasu
20
7 / 5 / 17
12,043
1,095
7,294
21,825
17,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Mr7662
Zeus
20
26 / 1 / 13
17,353
1,578
43,082
7,207
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
inomorethanu
Kukulkan
19
6 / 2 / 20
12,915
1,174
18,093
8,128
3,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 7 / 22
11,923
1,084
12,287
14,962
6,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
lildopeboy
Thanatos
19
5 / 11 / 13
11,823
1,075
8,601
18,278
7,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 16 / 6
10,189
926
5,419
22,384
14,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
6 / 11 / 12
11,898
1,082
18,091
22,412
6,802
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SunkAbility
Discordia
18
7 / 5 / 9
12,215
1,110
17,625
13,476
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 7 / 13
14,102
1,282
15,813
20,462
6,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
rafazyna
Bacchus
19
1 / 8 / 19
11,505
1,046
8,529
18,560
12,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
85
47
Kills
26
26
Deaths
47
85
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BIGGEST BOSS 07
Amaterasu
7
5
17
3.1
L
Fenrir
2
16
6
0.31
W
Zeus
Mr7662
Zeus
26
1
13
32.5
L
6
11
12
1.09
L
Discordia
SunkAbility
Discordia
7
5
9
2.3
W
Kukulkan
inomorethanu
Kukulkan
6
2
20
8
W
3
7
22
2
W
Thanatos
lildopeboy
Thanatos
5
11
13
1.05
L
10
7
13
2.36
L
Bacchus
rafazyna
Bacchus
1
8
19
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,357
Damage
65,477
70,400
Taken
97,294
38,024
Mitigated
46,348
10,466
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BIGGEST BOSS 07
Amaterasu
7,294
2,506
0
2,379
21,825
17,694
0
7,951
13,573
5,365
12,723
L
Fenrir
5,419
1,735
0
290
22,384
14,894
0
12,991
9,393
0
12,318
W
Zeus
Mr7662
Zeus
43,082
3,193
339
1,886
7,207
2,745
0
3,347
3,620
77,709
0
L
18,091
9,131
879
1,479
22,412
6,802
0
16,309
6,103
0
34,195
L
Discordia
SunkAbility
Discordia
17,625
399
0
0
13,476
5,527
0
10,611
2,865
35,405
0
W
Kukulkan
inomorethanu
Kukulkan
18,093
2,029
0
0
8,128
3,845
0
2,231
5,687
50,942
0
W
12,287
3,879
0
1,257
14,962
6,228
0
3,898
10,870
0
21,054
W
Thanatos
lildopeboy
Thanatos
8,601
2,017
0
4,605
18,278
7,512
0
7,576
10,496
0
25,387
L
15,813
11,393
178
6,413
20,462
6,725
0
13,505
6,957
0
74,435
L
Bacchus
rafazyna
Bacchus
8,529
752
34
1,499
18,560
12,400
0
9,333
9,227
19,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,057
Gold Earned
59,909
242
Minions Killed
217
7
Camps Cleared
5
1,017,561
Distance Traveled
984,368
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,043
1,095
17
2
1
222,163
0
L
Fenrir
10,189
926
9
1
1
175,465
0
W
Zeus
17,353
1,578
74
7
2
207,015
0
L
Cupid
11,898
1,082
33
3
0
199,600
0
L
Discordia
12,215
1,110
40
4
0
211,910
1
W
Kukulkan
12,915
1,174
98
9
3
223,923
0
W
Neith
11,923
1,084
22
2
1
197,170
0
W
Thanatos
11,823
1,075
31
3
0
167,290
0
L
Neith
14,102
1,282
110
10
3
193,399
0
L
Bacchus
11,505
1,046
25
2
1
203,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role