Player Matchup

Ymir
Ymir
Rockcandle14415
Ymir
Level 15
God Stats
28W - 26L
1,471 SR
Queue Stats
32W - 37L
1,345 Elo+
Party 1
King Arthur
King Arthur
STORMMAN777
King Arthur
Level 27
God Stats
1W - 1L
1,696 SR
Queue Stats
38W - 52L
1,266 Elo+
Solo
Danzaburou
Danzaburou
meanmrmustard03
Danzaburou
Level 39
God Stats
119W - 142L
1,445 SR
Queue Stats
370W - 425L
1,365 Elo+
Party 1
Artemis
Artemis
mrmojorisnn
Artemis
Level 17
God Stats
14W - 15L
1,533 SR
Queue Stats
122W - 142L
1,338 Elo+
Party 1
Gilgamesh
Gilgamesh
superdave420911
Gilgamesh
Level 24
God Stats
12W - 23L
1,320 SR
Queue Stats
53W - 65L
1,304 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,324 Elo+

VS

Team Averages
Level 20
1,472 SR
1,300 Elo+
Olorun
Olorun
Manulex2
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,321 Elo+
Solo
Guan Yu
Guan Yu
ObsoleteGoblin0
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,273 Elo+
Solo
Gilgamesh
Gilgamesh
TRAP_BLKGUY
Gilgamesh
Level 26
God Stats
3W - 8L
1,350 SR
Queue Stats
21W - 70L
1,211 Elo+
Solo
Ah Puch
Ah Puch
annastew
Ah Puch
Level 28
God Stats
27W - 27L
1,432 SR
Queue Stats
162W - 192L
1,290 Elo+
Solo
Nemesis
Nemesis
frisco_gray
Nemesis
Level 26
God Stats
7W - 4L
1,577 SR
Queue Stats
94W - 90L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
11,439
817
5,754
8,364
6,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
STORMMAN777
King Arthur
19
1 / 14 / 6
12,134
867
10,719
28,954
29,366
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
meanmrmustard03
Danzaburou
17
0 / 3 / 5
11,181
799
6,994
7,445
2,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
mrmojorisnn
Artemis
17
0 / 3 / 4
10,811
772
5,609
5,081
1,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
superdave420911
Gilgamesh
19
8 / 1 / 3
14,309
1,022
23,232
16,776
4,592
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Manulex2
Olorun
20
5 / 2 / 12
13,115
937
14,449
13,925
7,196
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 4 / 13
12,075
863
6,726
14,873
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
TRAP_BLKGUY
Gilgamesh
19
8 / 1 / 10
12,942
924
13,690
9,622
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
annastew
Ah Puch
20
2 / 1 / 16
13,072
934
9,438
6,744
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
frisco_gray
Nemesis
19
6 / 3 / 14
13,192
942
13,695
14,695
8,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
11
Kills
23
23
Deaths
11
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Olorun
Manulex2
Olorun
5
2
12
5.5
W
2
4
13
2.13
L
2
2
5
2.25
L
King Arthur
STORMMAN777
King Arthur
1
14
6
0.29
W
Gilgamesh
TRAP_BLKGUY
Gilgamesh
8
1
10
13
W
Ah Puch
annastew
Ah Puch
2
1
16
10
W
Nemesis
frisco_gray
Nemesis
6
3
14
4.33
L
Danzaburou
meanmrmustard03
Danzaburou
0
3
5
0.83
L
Artemis
mrmojorisnn
Artemis
0
3
4
0.67
L
Gilgamesh
superdave420911
Gilgamesh
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,308
Damage
57,998
66,620
Taken
59,859
44,704
Mitigated
35,059
1,553
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Manulex2
Olorun
14,449
7,600
3,656
5,138
13,925
7,196
0
361
13,564
58,376
0
W
6,726
976
1,548
3,248
14,873
9,885
0
2,450
12,423
0
12,300
L
5,754
123
0
161
8,364
6,020
0
1,914
5,320
12,657
0
L
King Arthur
STORMMAN777
King Arthur
10,719
1,394
0
4
28,954
29,366
0
9,888
18,688
0
25,325
W
Gilgamesh
TRAP_BLKGUY
Gilgamesh
13,690
6,279
0
1,329
9,622
6,411
0
1,605
8,017
0
22,870
W
Ah Puch
annastew
Ah Puch
9,438
219
0
1,610
6,744
2,796
0
393
6,351
44,138
0
W
Nemesis
frisco_gray
Nemesis
13,695
5,722
0
2,544
14,695
8,771
0
945
13,750
49
27,668
L
Danzaburou
meanmrmustard03
Danzaburou
6,994
1,381
22
912
7,445
2,843
0
4,594
2,851
0
33,299
L
Artemis
mrmojorisnn
Artemis
5,609
1,458
0
0
5,081
1,883
0
2,596
2,485
0
16,621
L
Gilgamesh
superdave420911
Gilgamesh
23,232
2,149
0
454
16,776
4,592
0
4,895
11,373
0
46,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,874
Gold Earned
64,396
165
Minions Killed
255
5
Camps Cleared
6
907,403
Distance Traveled
1,322,557
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,115
937
115
8
1
242,861
1
W
Guan Yu
12,075
863
16
1
0
287,361
0
L
Ymir
11,439
817
16
1
0
142,439
3
L
King Arthur
12,134
867
14
1
1
219,978
1
W
Gilgamesh
12,942
924
15
1
2
262,508
0
W
Ah Puch
13,072
934
72
5
0
250,233
2
W
Nemesis
13,192
942
37
3
3
279,594
3
L
Danzaburou
11,181
799
47
3
3
139,630
3
L
Artemis
10,811
772
34
2
0
104,168
0
L
Gilgamesh
14,309
1,022
54
4
1
301,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role