Player Matchup

Cthulhu
Cthulhu
EmmoAK
Cthulhu
Level 8
God Stats
2W - 2L
1,203 SR
Queue Stats
14W - 10L
1,607 Elo+
Party 1
Discordia
Discordia
Fikoskillz
Discordia
Level 16
God Stats
6W - 4L
1,730 SR
Queue Stats
28W - 26L
1,567 Elo+
Party 1
Arachne
Arachne
LoXn47
Arachne
Level 14
God Stats
1W - 0L
1,305 SR
Queue Stats
22W - 17L
1,664 Elo+
Party 1
Team Averages
Level 13
1,413 SR
1,613 Elo+

VS

Team Averages
Level 58
1,493 SR
1,402 Elo+
Bellona
Bellona
XGKNM7
Bellona
Level 20
God Stats
8W - 11L
1,432 SR
Queue Stats
33W - 82L
1,217 Elo+
Party 2
Ullr
Ullr
coolkid9
Ullr
Level 106
God Stats
51W - 49L
1,449 SR
Queue Stats
351W - 262L
1,645 Elo+
Solo
Nox
Nox
klod_killer2
Nox
Level 49
God Stats
2W - 4L
1,598 SR
Queue Stats
172W - 310L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmmoAK
Cthulhu
14
3 / 1 / 10
10,920
728
7,586
10,628
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Fikoskillz
Discordia
15
5 / 2 / 9
10,637
709
18,206
6,674
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
LoXn47
Arachne
14
8 / 3 / 7
10,869
725
11,620
14,210
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
XGKNM7
Bellona
11
0 / 6 / 6
8,688
579
4,237
14,867
13,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
13
3 / 3 / 2
9,496
633
9,479
15,229
5,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 7 / 2
9,851
657
7,082
12,428
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
6
6
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EmmoAK
Cthulhu
3
1
10
8
W
Discordia
Fikoskillz
Discordia
5
2
9
4.75
W
Arachne
LoXn47
Arachne
8
3
7
3.83
L
Bellona
XGKNM7
Bellona
0
6
6
0.5
L
Ullr
3
3
2
1.33
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,412
Damage
20,798
31,512
Taken
42,524
20,072
Mitigated
24,264
12,200
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EmmoAK
Cthulhu
7,586
356
1,998
4,093
10,628
11,172
502
2,601
8,027
29,481
0
W
Discordia
Fikoskillz
Discordia
18,206
550
0
333
6,674
2,589
844
1,883
4,791
52,894
0
W
Arachne
LoXn47
Arachne
11,620
10,067
733
5,043
14,210
6,311
1,460
3,327
10,883
0
30,182
L
Bellona
XGKNM7
Bellona
4,237
641
0
1,250
14,867
13,529
167
5,993
8,874
0
12,383
L
Ullr
9,479
1,473
0
841
15,229
5,777
912
12,020
3,209
0
51,573
L
7,082
410
0
390
12,428
4,958
393
8,187
4,241
24,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
28,035
168
Minions Killed
145
5
Camps Cleared
5
839,197
Distance Traveled
790,679
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,920
728
51
3
0
299,692
0
W
Discordia
10,637
709
80
5
2
279,044
1
W
Arachne
10,869
725
37
2
3
260,461
1
L
Bellona
8,688
579
11
1
0
250,019
0
L
Ullr
9,496
633
84
6
2
293,462
1
L
Nox
9,851
657
50
3
3
247,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role