Player Matchup

Zeus
Zeus
Ch1Town_Phantom
Zeus
Level 28
God Stats
41W - 28L
1,603 SR
Queue Stats
102W - 103L
1,440 Elo+
Solo
Cernunnos
Cernunnos
ImJustAKitten
Cernunnos
Level 5
God Stats
10W - 7L
1,526 SR
Queue Stats
11W - 11L
1,808 Elo+
Party 2
Athena
Athena
Im_JustAZombie
Athena
Level 7
God Stats
4W - 3L
1,626 SR
Queue Stats
12W - 13L
1,640 Elo+
Party 2
Loki
Loki
SHADOWLEYEND571
Loki
Level 27
God Stats
6W - 12L
1,451 SR
Queue Stats
89W - 76L
1,516 Elo+
Solo
Camazotz
Camazotz
Wakemeup2go_TTV
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,640 Elo+
Party 2
Team Averages
Level 15
1,541 SR
1,609 Elo+

VS

Team Averages
Level 13
1,470 SR
1,554 Elo+
Zeus
Zeus
Dew Goal
Zeus
Level 13
God Stats
3W - 3L
1,414 SR
Queue Stats
19W - 10L
1,668 Elo+
Party 1
Neith
Neith
EBRAKE666
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,691 Elo+
Solo
Sol
Sol
That Girl Mecca
Sol
Level 8
God Stats
6W - 5L
1,435 SR
Queue Stats
15W - 10L
1,638 Elo+
Party 1
Rama
Rama
YoPokoh
Rama
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,638 Elo+
Solo
Ymir
Ymir
speedypotatoes
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,321
1,264
6,542
6,443
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ImJustAKitten
Cernunnos
10
1 / 1 / 0
5,514
1,103
2,071
3,110
1,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 2
6,260
1,252
2,271
8,884
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
4,969
994
693
2,131
691
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
10
0 / 6 / 2
5,348
1,070
2,927
7,704
2,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

270

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 0 / 7
6,907
1,381
4,785
279
74
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
EBRAKE666
Neith
11
1 / 1 / 6
6,394
1,279
2,911
3,514
1,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 8
6,676
1,335
7,923
2,180
691
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
YoPokoh
Rama
13
7 / 2 / 5
7,996
1,599
7,589
4,430
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 4
5,662
1,132
1,750
6,411
2,509
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
15
15
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Zeus
4
0
7
7.5
W
Neith
EBRAKE666
Neith
1
1
6
4
L
Cernunnos
ImJustAKitten
Cernunnos
1
1
0
1
L
1
2
2
1
L
0
2
0
0
W
3
0
8
7
L
Camazotz
0
6
2
0.17
W
Rama
YoPokoh
Rama
7
2
5
4.75
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,504
Damage
24,958
28,272
Taken
16,814
12,980
Mitigated
6,181
3,151
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,542
259
0
1,123
6,443
1,946
0
2,448
3,995
18,733
0
W
Zeus
4,785
194
0
0
279
74
0
131
148
12,398
0
W
Neith
EBRAKE666
Neith
2,911
1,213
0
1,932
3,514
1,250
0
2,527
987
0
19,157
L
Cernunnos
ImJustAKitten
Cernunnos
2,071
1,373
0
419
3,110
1,102
0
2,008
1,102
0
12,458
L
2,271
542
0
576
8,884
6,620
0
4,163
4,721
11,793
0
L
693
271
0
0
2,131
691
0
1,370
761
0
745
W
7,923
2,165
0
384
2,180
691
0
619
1,561
13,951
0
L
Camazotz
2,927
1,213
0
1,033
7,704
2,621
0
4,469
3,235
0
5,921
W
Rama
YoPokoh
Rama
7,589
5,500
0
1,200
4,430
1,657
0
3,153
1,277
0
23,575
W
1,750
339
0
1,105
6,411
2,509
0
2,383
4,028
3,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
33,635
67
Minions Killed
118
3
Camps Cleared
9
363,304
Distance Traveled
484,778
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,321
1,264
16
3
1
86,534
0
W
Zeus
6,907
1,381
17
3
1
98,862
1
W
Neith
6,394
1,279
54
11
1
92,389
2
L
Cernunnos
5,514
1,103
21
4
2
58,523
0
L
Athena
6,260
1,252
19
4
0
106,779
0
L
Loki
4,969
994
0
0
0
30,026
0
W
Sol
6,676
1,335
17
3
0
98,181
0
L
Camazotz
5,348
1,070
11
2
0
81,442
0
W
Rama
7,996
1,599
24
5
7
97,066
3
W
Ymir
5,662
1,132
6
1
0
98,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role