Player Matchup

Mulan
Mulan
God-at-Not-Good
Mulan
Level 18
God Stats
6W - 7L
1,232 SR
Queue Stats
22W - 38L
1,270 Elo+
Party 1
Hel
Hel
XxWhiteWolf15xX
Hel
Level 29
God Stats
0W - 1L
1,502 SR
Queue Stats
36W - 45L
1,293 Elo+
Party 1
Gilgamesh
Gilgamesh
ernv168
Gilgamesh
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 20L
1,263 Elo+
Party 1
Team Averages
Level 19
1,411 SR
1,275 Elo+

VS

Team Averages
Level 56
1,568 SR
1,361 Elo+
Hel
Hel
CE PHATCHiCKsXD
Hel
Level 85
God Stats
5W - 5L
1,424 SR
Queue Stats
49W - 59L
1,278 Elo+
Party 2
Chaac
Chaac
DocWho7
Chaac
Level 75
God Stats
76W - 97L
1,408 SR
Queue Stats
314W - 534L
1,180 Elo+
Solo
Cupid
Cupid
tala Th3 RippEr
Cupid
Level 7
God Stats
2W - 0L
1,872 SR
Queue Stats
2W - 0L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
11,469
717
19,825
25,535
24,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 5 / 7
11,343
709
14,248
13,602
8,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
ernv168
Gilgamesh
13
5 / 11 / 6
10,766
673
7,771
19,053
12,653
Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 13
12,184
762
14,858
14,318
9,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DocWho7
Chaac
16
8 / 9 / 9
12,464
779
20,232
27,563
24,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 5 / 8
11,451
716
8,859
10,169
3,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
16
Kills
18
19
Deaths
16
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
W
Chaac
DocWho7
Chaac
8
9
9
1.39
L
4
3
12
3.33
L
7
5
7
2.1
L
Gilgamesh
ernv168
Gilgamesh
5
11
6
0.73
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,844
Damage
43,949
58,190
Taken
52,050
45,751
Mitigated
37,537
12,000
Healing
21,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,858
1,102
4,628
5,736
14,318
9,432
724
4,850
9,057
43,587
0
W
Chaac
DocWho7
Chaac
20,232
4,056
324
9,850
27,563
24,450
389
11,336
15,354
0
59,141
L
19,825
3,964
0
3,308
25,535
24,491
192
6,291
19,244
9,501
44,543
L
14,248
2,104
4,367
4,235
13,602
8,607
381
4,026
9,576
28,032
0
L
Gilgamesh
ernv168
Gilgamesh
7,771
2,261
0
90
19,053
12,653
517
4,657
14,396
0
17,558
W
8,859
4,597
336
631
10,169
3,655
1,031
2,851
7,153
0
23,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
36,099
143
Minions Killed
157
2
Camps Cleared
8
827,052
Distance Traveled
808,814
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,184
762
65
4
1
316,469
0
W
Chaac
12,464
779
61
4
7
279,467
2
L
Mulan
11,469
717
81
5
1
288,859
1
L
Hel
11,343
709
34
2
0
263,701
1
L
Gilgamesh
10,766
673
28
2
1
274,492
0
W
Cupid
11,451
716
31
2
0
212,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role