Player Matchup

Ymir
Ymir
Kedar39
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,179 Elo+
Solo
Rama
Rama
Ocat coolfun
Rama
Level 14
God Stats
3W - 2L
1,489 SR
Queue Stats
14W - 10L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
PanzyPuntr
Zhong Kui
Level 87
God Stats
14W - 20L
1,357 SR
Queue Stats
132W - 166L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
Vanish2209
Nu Wa
Level 16
God Stats
10W - 18L
1,409 SR
Queue Stats
29W - 40L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
theslinky
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,490 Elo+
Party 1
Team Averages
Level 26
1,451 SR
1,408 Elo+

VS

Team Averages
Level 24
1,627 SR
1,484 Elo+
Hel
Hel
Houdin1Hopkins
Hel
Level 29
God Stats
16W - 10L
1,536 SR
Queue Stats
67W - 76L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Rats43
Nu Wa
Level 6
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 2L
1,487 Elo+
Solo
Bastet
Bastet
TrashiestCan
Bastet
Level 29
God Stats
9W - 9L
1,486 SR
Queue Stats
57W - 53L
1,407 Elo+
Solo
Odin
Odin
TrophicDez1
Odin
Level 29
God Stats
9W - 4L
1,770 SR
Queue Stats
214W - 227L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Zeelalu
Danzaburou
Level 27
God Stats
12W - 14L
1,622 SR
Queue Stats
30W - 50L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kedar39
Ymir
19
0 / 8 / 5
12,139
809
2,688
22,124
18,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
2 / 8 / 6
13,071
871
14,930
20,569
7,632
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
PanzyPuntr
Zhong Kui
20
4 / 8 / 7
14,318
955
21,292
31,311
20,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
20
6 / 7 / 9
14,969
998
28,837
19,980
7,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
theslinky
Sun Wukong
20
8 / 6 / 10
16,137
1,076
23,100
30,708
35,564
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 18
15,901
1,060
31,433
23,937
11,874
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Rats43
Nu Wa
20
3 / 3 / 24
15,047
1,003
9,537
13,341
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
20
5 / 5 / 23
14,432
962
20,097
22,164
10,114
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 2 / 22
13,547
903
14,505
15,136
15,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Zeelalu
Danzaburou
20
14 / 4 / 13
17,552
1,170
42,336
23,149
10,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
137
20
Kills
37
37
Deaths
20
37
Assists
100
Player
Kills
Deaths
Assists
KDA
W
12
6
18
3.5
L
Ymir
Kedar39
Ymir
0
8
5
0.31
L
2
8
6
0.63
L
Zhong Kui
PanzyPuntr
Zhong Kui
4
8
7
0.94
W
Nu Wa
Rats43
Nu Wa
3
3
24
5
W
Bastet
5
5
23
3.3
W
3
2
22
7
L
Nu Wa
6
7
9
1.5
W
Danzaburou
Zeelalu
Danzaburou
14
4
13
5.13
L
Sun Wukong
theslinky
Sun Wukong
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,847
Damage
117,908
124,692
Taken
97,727
89,741
Mitigated
54,545
7,797
Healing
29,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,433
887
9,474
7,853
23,937
11,874
0
13,806
10,131
72,716
0
L
Ymir
Kedar39
Ymir
2,688
499
0
426
22,124
18,550
0
7,184
14,551
19,157
0
L
14,930
12,205
0
0
20,569
7,632
0
8,255
12,025
0
34,637
L
Zhong Kui
PanzyPuntr
Zhong Kui
21,292
408
0
5,429
31,311
20,909
0
7,610
23,491
73,297
0
W
Nu Wa
Rats43
Nu Wa
9,537
2,384
0
1,151
13,341
6,318
0
5,704
7,637
18,107
0
W
Bastet
20,097
6,461
0
2,490
22,164
10,114
0
13,492
8,546
0
43,976
W
14,505
1,708
0
1,201
15,136
15,677
0
8,539
6,597
0
33,796
L
Nu Wa
28,837
6,339
0
802
19,980
7,086
0
6,235
13,540
61,719
0
W
Danzaburou
Zeelalu
Danzaburou
42,336
25,595
0
7,730
23,149
10,562
0
11,276
11,873
0
94,363
L
Sun Wukong
theslinky
Sun Wukong
23,100
5,131
0
1,140
30,708
35,564
0
11,686
18,456
0
37,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,634
Gold Earned
76,479
312
Minions Killed
313
5
Camps Cleared
7
1,045,866
Distance Traveled
1,418,511
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,901
1,060
110
7
1
286,095
0
L
Ymir
12,139
809
31
2
0
103,204
0
L
Rama
13,071
871
30
2
2
193,958
1
L
Zhong Kui
14,318
955
148
10
2
254,428
2
W
Nu Wa
15,047
1,003
14
1
2
259,386
0
W
Bastet
14,432
962
32
2
1
299,265
1
W
Odin
13,547
903
49
3
1
326,866
0
L
Nu Wa
14,969
998
73
5
1
217,458
0
W
Danzaburou
17,552
1,170
108
7
2
246,899
1
L
Sun Wukong
16,137
1,076
30
2
0
276,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role