Player Matchup

Tiamat
Tiamat
Gold IV
Deferential
Tiamat
Gold IV
Level 133
God Stats
1W - 5L
1,596 SR
Queue Stats
94W - 74L
1,311 MMR
Party 1
Horus
Horus
Gold IV
NeverAGg
Horus
Gold IV
Level 140
God Stats
5W - 5L
1,702 SR
Queue Stats
92W - 73L
1,299 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
freePalestine047
Sun Wukong
Gold IV
Level 108
God Stats
88W - 67L
1,583 SR
Queue Stats
93W - 73L
1,311 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,627 SR
1,307 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,458 SR
1,302 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Perna-Porcus
Achilles
Silver I
Level 126
God Stats
5W - 6L
1,480 SR
Queue Stats
161W - 159L
1,182 MMR
Solo
Nox
Nox
Gold III
tree_sensai
Nox
Gold III
Level 157
God Stats
6W - 12L
1,393 SR
Queue Stats
502W - 560L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
8 / 2 / 6
10,222
786
13,083
12,958
8,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
NeverAGg
Horus
13
3 / 5 / 8
8,879
683
5,703
15,480
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
freePalestine047
Sun Wukong
13
4 / 6 / 8
9,222
709
10,113
16,858
8,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaGilgameshArtioGebKhepri

VS

Bans
PersephoneCerberusSolYmirMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 7 / 7
10,583
814
13,330
10,865
3,099
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Perna-Porcus
Achilles
13
3 / 4 / 10
9,519
732
14,302
14,843
15,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 4 / 8
9,734
749
10,545
8,747
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
15
Kills
13
13
Deaths
15
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
7
7
1.36
L
Tiamat
8
2
6
5.5
L
Horus
NeverAGg
Horus
3
5
8
1.4
W
Achilles
Perna-Porcus
Achilles
3
4
10
2
L
Sun Wukong
freePalestine047
Sun Wukong
4
6
8
1.33
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,899
Damage
38,177
45,296
Taken
34,455
29,133
Mitigated
21,474
15,658
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,330
5,186
0
1,683
10,865
3,099
2,044
4,174
6,512
0
33,572
L
Tiamat
13,083
659
0
4,697
12,958
8,838
357
3,830
8,961
39,285
0
L
Horus
NeverAGg
Horus
5,703
2,234
1,923
4,783
15,480
11,780
315
4,422
10,508
0
12,683
W
Achilles
Perna-Porcus
Achilles
14,302
3,887
0
2,772
14,843
15,280
519
4,483
9,928
0
22,661
L
Sun Wukong
freePalestine047
Sun Wukong
10,113
1,759
0
4,255
16,858
8,515
0
2,696
13,799
0
29,550
W
10,545
1,132
0
1,576
8,747
3,095
445
4,818
3,755
35,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
29,836
117
Minions Killed
122
7
Camps Cleared
3
704,991
Distance Traveled
655,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,583
814
43
3
2
181,258
1
L
Tiamat
10,222
786
64
5
4
241,943
2
L
Horus
8,879
683
14
1
2
228,860
1
W
Achilles
9,519
732
21
2
0
252,431
0
L
Sun Wukong
9,222
709
39
3
1
234,188
1
W
Nox
9,734
749
58
4
1
221,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role