Player Matchup

Chang'e
Chang'e
Double00Buckk
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,257 Elo+
Solo
Tiamat
Tiamat
HobGobMob
Tiamat
Level 31
God Stats
1W - 4L
1,403 SR
Queue Stats
146W - 144L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kyubey4Ever
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
Sykkess
Heimdallr
Level 65
God Stats
3W - 2L
1,689 SR
Queue Stats
101W - 112L
1,359 Elo+
Party 4
Ares
Ares
azrealus501
Ares
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
219W - 209L
1,462 Elo+
Party 4
Team Averages
Level 64
1,518 SR
1,383 Elo+

VS

Team Averages
Level 105
1,544 SR
1,405 Elo+
Bacchus
Bacchus
BB Lucky Charm
Bacchus
Level 106
God Stats
7W - 1L
1,654 SR
Queue Stats
103W - 77L
1,371 Elo+
Party 2
Chang'e
Chang'e
DreamsGuides
Chang'e
Level 25
God Stats
5W - 0L
1,423 SR
Queue Stats
91W - 90L
1,545 Elo+
Party 2
Thanatos
Thanatos
IamTHEresistee
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 358L
1,367 Elo+
Party 3
Chiron
Chiron
carter2345
Chiron
Level 126
God Stats
3W - 1L
1,461 SR
Queue Stats
144W - 117L
1,386 Elo+
Party 2
Tyr
Tyr
wookie3sx
Tyr
Level 121
God Stats
7W - 6L
1,684 SR
Queue Stats
366W - 389L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
2 / 10 / 13
10,319
645
10,710
20,699
7,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
HobGobMob
Tiamat
20
9 / 6 / 9
12,351
772
21,399
20,036
13,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Kyubey4Ever
Morgan Le Fay
20
3 / 8 / 16
12,263
766
13,539
22,169
10,922
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Sykkess
Heimdallr
19
7 / 8 / 13
12,414
776
18,563
17,070
7,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 6 / 15
11,772
736
13,759
27,108
33,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 28
13,654
853
20,320
26,108
49,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
DreamsGuides
Chang'e
20
10 / 3 / 20
13,629
852
23,295
19,064
10,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
16
10 / 9 / 8
11,511
719
14,406
16,132
7,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
carter2345
Chiron
20
13 / 3 / 14
13,988
874
36,101
18,036
9,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 6 / 11
9,739
609
4,280
21,164
25,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
119
24
Kills
38
38
Deaths
25
66
Assists
81
Player
Kills
Deaths
Assists
KDA
W
4
4
28
4.5
L
Chang'e
2
10
13
0.85
W
Chang'e
DreamsGuides
Chang'e
10
3
20
6.67
L
Tiamat
HobGobMob
Tiamat
9
6
9
2.25
W
Thanatos
10
9
8
1.56
L
Morgan Le Fay
Kyubey4Ever
Morgan Le Fay
3
8
16
1.38
L
Heimdallr
Sykkess
Heimdallr
7
8
13
1.69
L
3
6
15
1.75
W
Chiron
carter2345
Chiron
13
3
14
6.67
W
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,970
Damage
98,402
107,082
Taken
100,504
72,451
Mitigated
103,060
27,606
Healing
48,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,320
1,515
1,076
4,850
26,108
49,564
300
13,258
12,427
28,567
0
L
Chang'e
10,710
1,416
5,295
4,090
20,699
7,377
0
9,994
10,705
20,831
0
W
Chang'e
DreamsGuides
Chang'e
23,295
1,970
9,738
7,712
19,064
10,750
1,022
14,433
4,388
46,396
0
L
Tiamat
HobGobMob
Tiamat
21,399
3,638
1,207
5,786
20,036
13,406
430
7,760
12,276
38,607
0
W
Thanatos
14,406
5,945
1,123
4,875
16,132
7,589
720
9,120
6,835
0
20,262
L
Morgan Le Fay
Kyubey4Ever
Morgan Le Fay
13,539
2,607
0
1,803
22,169
10,922
406
9,281
12,888
36,021
0
L
Heimdallr
Sykkess
Heimdallr
18,563
10,128
1,680
1,888
17,070
7,114
528
6,453
10,617
0
28,030
L
13,759
1,060
2,086
3,771
27,108
33,632
0
10,127
16,981
21,060
0
W
Chiron
carter2345
Chiron
36,101
16,024
4,250
7,331
18,036
9,478
3,251
11,536
6,206
0
80,120
W
4,280
480
3,208
4,730
21,164
25,679
718
9,512
11,240
0
9,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,119
Gold Earned
62,521
140
Minions Killed
176
0
Camps Cleared
0
1,294,371
Distance Traveled
1,562,599
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,654
853
23
1
0
395,221
0
L
Chang'e
10,319
645
24
2
0
248,936
1
W
Chang'e
13,629
852
48
3
0
308,393
1
L
Tiamat
12,351
772
37
2
0
280,293
2
W
Thanatos
11,511
719
6
0
0
268,882
0
L
Morgan Le Fay
12,263
766
42
3
0
234,348
0
L
Heimdallr
12,414
776
28
2
0
271,095
0
L
Ares
11,772
736
9
1
0
259,699
3
W
Chiron
13,988
874
93
6
0
301,877
2
W
Tyr
9,739
609
6
0
0
288,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role