Player Matchup

Ymir
Ymir
BRuOFortes26307
Ymir
Level 12
God Stats
0W - 4L
1,215 SR
Queue Stats
0W - 6L
1,032 Elo+
Party 2
Artemis
Artemis
GAIB2006
Artemis
Level 57
God Stats
5W - 5L
1,435 SR
Queue Stats
52W - 140L
1,174 Elo+
Party 2
Hun Batz
Hun Batz
IncensedJewel20
Hun Batz
Level 64
God Stats
1W - 10L
1,198 SR
Queue Stats
49W - 147L
1,193 Elo+
Party 2
Ah Puch
Ah Puch
Overlord6684
Ah Puch
Level 68
God Stats
6W - 5L
1,600 SR
Queue Stats
280W - 381L
1,363 Elo+
Party 2
Horus
Horus
woolwarrior2993
Horus
Level 82
God Stats
1W - 4L
1,290 SR
Queue Stats
68W - 162L
1,233 Elo+
Party 2
Team Averages
Level 57
1,348 SR
1,199 Elo+

VS

Team Averages
Level 77
1,572 SR
1,475 Elo+
Susano
Susano
Brokenbagel
Susano
Level 107
God Stats
2W - 0L
1,340 SR
Queue Stats
19W - 15L
1,513 Elo+
Party 1
Mulan
Mulan
IJB122
Mulan
Level 97
God Stats
12W - 8L
1,531 SR
Queue Stats
133W - 140L
1,372 Elo+
Solo
Merlin
Merlin
PRI32TZ
Merlin
Level 10
God Stats
1W - 0L
1,559 SR
Queue Stats
3W - 1L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
SWITCHxEEL
Guan Yu
Level 103
God Stats
2W - 1L
1,608 SR
Queue Stats
5W - 5L
1,466 Elo+
Party 1
Chang'e
Chang'e
TheBrokenBot
Chang'e
Level 67
God Stats
1W - 0L
1,821 SR
Queue Stats
3W - 3L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 7
9,295
372
8,438
32,967
31,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
GAIB2006
Artemis
13
0 / 17 / 5
8,688
348
8,180
24,474
8,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
16
5 / 11 / 5
11,175
447
11,229
24,112
8,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
Overlord6684
Ah Puch
18
5 / 9 / 5
12,997
520
18,090
20,386
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 9 / 4
10,196
408
15,353
38,616
23,741
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
18 / 3 / 12
14,940
598
23,023
24,088
11,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
IJB122
Mulan
20
11 / 2 / 17
13,982
559
38,129
27,579
28,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
PRI32TZ
Merlin
17
3 / 4 / 23
12,266
491
20,034
14,335
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
SWITCHxEEL
Guan Yu
17
9 / 1 / 22
13,907
556
12,750
29,013
42,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
TheBrokenBot
Chang'e
18
12 / 3 / 19
13,130
525
27,246
27,374
12,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
146
12
Kills
53
54
Deaths
13
26
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
Susano
18
3
12
8
L
Artemis
GAIB2006
Artemis
0
17
5
0.15
W
Mulan
IJB122
Mulan
11
2
17
9.75
L
Hun Batz
5
11
5
0.68
L
Ah Puch
Overlord6684
Ah Puch
5
9
5
0.83
W
Merlin
PRI32TZ
Merlin
3
4
23
3.63
W
Guan Yu
SWITCHxEEL
Guan Yu
9
1
22
20
W
Chang'e
TheBrokenBot
Chang'e
12
3
19
7.17
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,290
Damage
121,182
140,555
Taken
122,389
81,049
Mitigated
101,412
17,473
Healing
53,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,438
538
0
2,394
32,967
31,985
90
12,801
19,549
25,462
0
W
Susano
23,023
7,711
846
4,354
24,088
11,562
4,240
5,958
18,130
0
120,960
L
Artemis
GAIB2006
Artemis
8,180
3,017
0
965
24,474
8,149
26
8,502
15,559
0
44,331
W
Mulan
IJB122
Mulan
38,129
2,805
0
14,238
27,579
28,342
2,689
5,277
22,302
0
103,153
L
Hun Batz
11,229
1,632
0
2,668
24,112
8,948
0
9,398
14,524
0
48,654
L
Ah Puch
Overlord6684
Ah Puch
18,090
929
315
1,791
20,386
8,226
0
6,730
13,572
75,314
0
W
Merlin
PRI32TZ
Merlin
20,034
1,198
0
2,172
14,335
5,770
1,536
6,884
7,451
71,331
0
W
Guan Yu
SWITCHxEEL
Guan Yu
12,750
1,121
2,925
8,500
29,013
42,791
1,615
5,730
23,283
0
43,124
W
Chang'e
TheBrokenBot
Chang'e
27,246
1,116
9,476
11,294
27,374
12,947
1,962
7,038
20,336
79,373
0
L
15,353
7,469
1,491
7,849
38,616
23,741
170
9,378
28,948
0
51,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
68,225
388
Minions Killed
535
0
Camps Cleared
0
2,140,331
Distance Traveled
2,389,160
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,295
372
31
1
0
434,560
4
W
Susano
14,940
598
147
6
0
476,408
3
L
Artemis
8,688
348
67
3
0
378,747
9
W
Mulan
13,982
559
148
6
0
471,572
4
L
Hun Batz
11,175
447
68
3
0
460,112
3
L
Ah Puch
12,997
520
133
5
0
421,559
3
W
Merlin
12,266
491
108
4
0
443,287
4
W
Guan Yu
13,907
556
27
1
0
497,186
9
W
Chang'e
13,130
525
105
4
0
500,707
3
L
Horus
10,196
408
89
4
0
445,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role