Player Matchup

Hel
Hel
JaneAngel
Hel
Level 26
God Stats
3W - 2L
1,628 SR
Queue Stats
7W - 11L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tracer3698
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,338 Elo+
Solo
Chiron
Chiron
ZissouSail
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
iBeaturMeat
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
sonderr
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,632 Elo+
Party 2
Team Averages
Level 13
1,526 SR
1,471 Elo+

VS

Team Averages
Level 23
1,512 SR
1,461 Elo+
Ymir
Ymir
ColorfulA123
Ymir
Level 23
God Stats
2W - 1L
1,702 SR
Queue Stats
33W - 25L
1,467 Elo+
Party 1
Sol
Sol
Goodard69
Sol
Level 17
God Stats
2W - 3L
1,536 SR
Queue Stats
5W - 7L
1,372 Elo+
Solo
Fenrir
Fenrir
Zvopp
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 54L
1,588 Elo+
Solo
Mulan
Mulan
elTugboat
Mulan
Level 25
God Stats
4W - 5L
1,323 SR
Queue Stats
51W - 54L
1,420 Elo+
Party 1
Skadi
Skadi
xxARTEKxx
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,205
521
905
3,870
2,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Tracer3698
Morgan Le Fay
8
1 / 6 / 0
4,881
488
2,244
6,579
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
ZissouSail
Chiron
8
0 / 2 / 0
4,513
451
4,612
6,634
1,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
iBeaturMeat
Sun Wukong
7
0 / 5 / 0
4,413
441
2,531
6,587
5,165
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
sonderr
Bellona
9
1 / 1 / 1
5,109
511
2,094
7,157
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,923
592
1,435
4,913
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 1
7,251
725
4,280
4,913
1,357
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Zvopp
Fenrir
10
3 / 0 / 5
6,420
642
3,345
5,074
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
elTugboat
Mulan
11
2 / 2 / 1
6,451
645
6,023
7,569
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
xxARTEKxx
Skadi
9
2 / 0 / 2
5,619
562
4,629
5,081
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
16
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
6
0
1
6.5
L
0
2
0
0
L
Morgan Le Fay
Tracer3698
Morgan Le Fay
1
6
0
0.17
L
Chiron
ZissouSail
Chiron
0
2
0
0
W
Fenrir
Zvopp
Fenrir
3
0
5
5.5
W
Mulan
elTugboat
Mulan
2
2
1
1.25
L
Sun Wukong
iBeaturMeat
Sun Wukong
0
5
0
0
L
Bellona
sonderr
Bellona
1
1
1
1.5
W
Skadi
xxARTEKxx
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,386
Damage
19,712
30,827
Taken
27,550
13,462
Mitigated
10,638
7,845
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,435
306
0
1,995
4,913
2,073
261
473
4,440
12,916
0
W
4,280
1,544
0
3,028
4,913
1,357
3,088
889
3,840
35,506
0
L
905
131
1,453
785
3,870
2,126
27
506
3,364
15,988
0
L
Morgan Le Fay
Tracer3698
Morgan Le Fay
2,244
323
0
914
6,579
1,985
360
1,963
4,616
15,672
0
L
Chiron
ZissouSail
Chiron
4,612
1,144
120
1,392
6,634
1,447
0
2,076
4,558
0
23,120
W
Fenrir
Zvopp
Fenrir
3,345
970
0
2,853
5,074
1,462
301
401
4,599
0
26,738
W
Mulan
elTugboat
Mulan
6,023
511
0
2,821
7,569
4,472
445
541
6,984
0
30,706
L
Sun Wukong
iBeaturMeat
Sun Wukong
2,531
857
0
290
6,587
5,165
30
894
5,549
0
17,031
L
Bellona
sonderr
Bellona
2,094
310
0
2,891
7,157
2,739
0
276
6,395
0
17,098
W
Skadi
xxARTEKxx
Skadi
4,629
1,977
418
2,297
5,081
1,274
332
717
4,324
0
26,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,121
Gold Earned
31,664
172
Minions Killed
278
0
Camps Cleared
0
950,514
Distance Traveled
1,030,201
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,923
592
25
3
0
208,960
2
W
Sol
7,251
725
74
7
0
218,820
1
L
Hel
5,205
521
38
4
0
190,985
6
L
Morgan Le Fay
4,881
488
31
3
0
183,108
0
L
Chiron
4,513
451
41
4
0
179,982
3
W
Fenrir
6,420
642
61
6
0
222,403
5
W
Mulan
6,451
645
63
6
0
188,756
4
L
Sun Wukong
4,413
441
32
3
0
202,645
0
L
Bellona
5,109
511
30
3
0
193,794
1
W
Skadi
5,619
562
55
6
0
191,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role