Player Matchup

Skadi
Skadi
Len0rz
Skadi
Level 88
God Stats
111W - 112L
1,563 SR
Queue Stats
264W - 300L
1,444 Elo+
Party 4
Cthulhu
Cthulhu
TheRatMaster
Cthulhu
Level 91
God Stats
4W - 3L
1,620 SR
Queue Stats
90W - 92L
1,471 Elo+
Party 2
Ravana
Ravana
TrustThePlan
Ravana
Level 86
God Stats
14W - 11L
1,471 SR
Queue Stats
449W - 495L
1,443 Elo+
Solo
Danzaburou
Danzaburou
skh1000
Danzaburou
Level 68
God Stats
12W - 17L
1,453 SR
Queue Stats
58W - 70L
1,478 Elo+
Party 2
Olorun
Olorun
tinynad
Olorun
Level 83
God Stats
27W - 27L
1,500 SR
Queue Stats
423W - 479L
1,433 Elo+
Party 4
Team Averages
Level 83
1,522 SR
1,454 Elo+

VS

Team Averages
Level 120
1,640 SR
1,445 Elo+
Susano
Susano
 
Susano
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
LittleDucks
Amaterasu
Level 105
God Stats
13W - 10L
1,500 SR
Queue Stats
86W - 80L
1,335 Elo+
Party 3
Danzaburou
Danzaburou
SaiyanShrimp
Danzaburou
Level 129
God Stats
6W - 3L
1,995 SR
Queue Stats
224W - 210L
1,459 Elo+
Party 3
Athena
Athena
SleepyShrimp
Athena
Level 160
God Stats
46W - 26L
1,654 SR
Queue Stats
448W - 395L
1,485 Elo+
Party 3
Persephone
Persephone
TESACHOK
Persephone
Level 120
God Stats
3W - 4L
1,551 SR
Queue Stats
42W - 42L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Len0rz
Skadi
12
2 / 5 / 0
7,256
518
7,128
9,349
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TheRatMaster
Cthulhu
8
0 / 4 / 0
5,580
399
2,324
7,754
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
11
0 / 5 / 2
6,491
464
3,783
9,895
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
skh1000
Danzaburou
10
0 / 3 / 0
5,521
394
1,116
5,849
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
tinynad
Olorun
12
3 / 3 / 1
7,123
509
4,500
8,233
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 2 / 4
7,767
555
4,158
10,124
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
LittleDucks
Amaterasu
15
7 / 1 / 1
8,553
611
7,630
11,563
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SaiyanShrimp
Danzaburou
14
9 / 0 / 0
9,569
684
10,286
4,756
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
0 / 0 / 14
8,284
592
3,141
8,824
7,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
TESACHOK
Persephone
12
2 / 2 / 0
7,978
570
5,202
5,707
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
20
20
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
2
4
2
L
Skadi
Len0rz
Skadi
2
5
0
0.4
W
Amaterasu
LittleDucks
Amaterasu
7
1
1
7.5
W
Danzaburou
SaiyanShrimp
Danzaburou
9
0
0
9
W
Athena
0
0
14
7
W
Persephone
TESACHOK
Persephone
2
2
0
1
L
Cthulhu
TheRatMaster
Cthulhu
0
4
0
0
L
Ravana
0
5
2
0.2
L
Danzaburou
skh1000
Danzaburou
0
3
0
0
L
Olorun
tinynad
Olorun
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,851
Damage
30,417
41,080
Taken
40,974
13,609
Mitigated
22,343
9,902
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,158
667
0
3,020
10,124
3,956
0
1,548
8,576
0
43,552
L
Skadi
Len0rz
Skadi
7,128
2,481
0
2,176
9,349
3,077
0
1,343
8,006
0
45,369
W
Amaterasu
LittleDucks
Amaterasu
7,630
2,213
0
5,057
11,563
7,249
0
292
11,271
90
44,373
W
Danzaburou
SaiyanShrimp
Danzaburou
10,286
5,256
0
3,045
4,756
1,639
2,785
896
3,860
0
74,366
W
Athena
3,141
1,405
2,129
2,382
8,824
7,694
466
1,723
7,101
11,531
0
W
Persephone
TESACHOK
Persephone
5,202
432
0
1,045
5,707
1,805
153
1,944
3,761
40,461
0
L
Cthulhu
TheRatMaster
Cthulhu
2,324
321
0
420
7,754
3,295
0
703
7,051
14,118
0
L
Ravana
3,783
704
0
3,650
9,895
2,883
0
2,164
7,731
0
39,025
L
Danzaburou
skh1000
Danzaburou
1,116
273
0
1,452
5,849
1,032
0
612
5,237
0
26,300
L
Olorun
tinynad
Olorun
4,500
2,225
0
2,204
8,233
3,322
0
3,563
4,670
26,563
2,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
42,151
315
Minions Killed
409
0
Camps Cleared
0
1,197,233
Distance Traveled
1,329,272
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,767
555
81
6
0
256,863
0
L
Skadi
7,256
518
83
6
0
246,939
6
W
Amaterasu
8,553
611
99
7
0
288,055
2
W
Danzaburou
9,569
684
127
9
0
265,011
0
W
Athena
8,284
592
21
2
0
257,708
0
W
Persephone
7,978
570
81
6
0
261,635
2
L
Cthulhu
5,580
399
32
2
0
177,499
1
L
Ravana
6,491
464
86
6
0
288,140
6
L
Danzaburou
5,521
394
55
4
0
227,016
2
L
Olorun
7,123
509
59
4
0
257,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role