Player Matchup

Raijin
Raijin
MrRaphidus
Raijin
Level 64
God Stats
0W - 3L
1,589 SR
Queue Stats
29W - 39L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
benjberisha
Gilgamesh
Level 29
God Stats
24W - 34L
1,520 SR
Queue Stats
132W - 187L
1,395 Elo+
Party 1
Cupid
Cupid
dave2304
Cupid
Level 128
God Stats
2W - 2L
1,512 SR
Queue Stats
268W - 299L
1,501 Elo+
Party 1
Team Averages
Level 74
1,541 SR
1,420 Elo+

VS

Team Averages
Level 56
1,429 SR
1,365 Elo+
Artio
Artio
brain0nfire
Artio
Level 128
God Stats
3W - 2L
1,546 SR
Queue Stats
594W - 708L
1,474 Elo+
Solo
Artemis
Artemis
mmrota
Artemis
Level 14
God Stats
6W - 17L
1,241 SR
Queue Stats
15W - 33L
1,264 Elo+
Solo
Thanatos
Thanatos
ΤheMantis
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MrRaphidus
Raijin
17
10 / 7 / 10
13,488
843
22,234
18,256
8,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
benjberisha
Gilgamesh
15
8 / 5 / 10
12,765
798
13,533
19,900
15,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
dave2304
Cupid
14
4 / 9 / 12
11,050
691
14,380
17,825
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 9
11,711
732
9,454
26,370
27,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
mmrota
Artemis
16
4 / 6 / 11
12,043
753
14,190
13,666
4,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ΤheMantis
Thanatos
17
14 / 7 / 3
13,844
865
21,488
19,247
11,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
22
Kills
20
21
Deaths
22
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
MrRaphidus
Raijin
10
7
10
2.14
L
Gilgamesh
benjberisha
Gilgamesh
8
5
10
2.6
W
2
9
9
0.72
L
Cupid
dave2304
Cupid
4
9
12
1.11
W
Artemis
mmrota
Artemis
4
6
11
1.58
W
Thanatos
ΤheMantis
Thanatos
14
7
3
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
45,132
55,981
Taken
59,283
30,820
Mitigated
43,090
14,713
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
MrRaphidus
Raijin
22,234
2,172
252
4,801
18,256
8,413
244
4,817
13,439
59,827
0
L
Gilgamesh
benjberisha
Gilgamesh
13,533
3,370
272
5,915
19,900
15,069
84
2,712
17,188
0
28,790
W
9,454
475
788
6,204
26,370
27,347
141
11,216
15,095
32,643
0
L
Cupid
dave2304
Cupid
14,380
6,048
378
3,095
17,825
7,338
786
2,722
15,103
0
35,998
W
Artemis
mmrota
Artemis
14,190
7,819
0
1,706
13,666
4,331
2,388
3,218
10,405
0
39,051
W
Thanatos
ΤheMantis
Thanatos
21,488
6,006
45
14,145
19,247
11,412
418
8,599
10,648
312
51,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
37,598
163
Minions Killed
137
7
Camps Cleared
6
799,294
Distance Traveled
831,397
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,488
843
90
6
1
235,890
0
L
Gilgamesh
12,765
798
25
2
4
316,373
1
W
Artio
11,711
732
33
2
0
287,876
2
L
Cupid
11,050
691
48
3
2
247,031
2
W
Artemis
12,043
753
56
4
2
272,584
2
W
Thanatos
13,844
865
48
3
4
270,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role