Player Matchup

Bellona
Bellona
AverageUs3r
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Decept43
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,112 Elo+
Solo
Ares
Ares
KMANinator
Ares
Level 6
God Stats
2W - 1L
1,542 SR
Queue Stats
2W - 1L
1,649 Elo+
Solo
Thor
Thor
Spiderfreak1503
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
ice_ina_cup
Osiris
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 38L
1,418 Elo+
Solo
Team Averages
Level 9
1,508 SR
1,436 Elo+

VS

Team Averages
Level 15
1,320 SR
1,214 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BadRobotGamer
Sun Wukong
Level 16
God Stats
1W - 1L
1,242 SR
Queue Stats
9W - 22L
1,220 Elo+
Party 1
Aphrodite
Aphrodite
HolyJiburiru
Aphrodite
Level 6
God Stats
1W - 2L
1,142 SR
Queue Stats
1W - 7L
992 Elo+
Party 1
Thanatos
Thanatos
NFTW BIGNUTS93
Thanatos
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,320 Elo+
Solo
Cthulhu
Cthulhu
UmLokii
Cthulhu
Level 17
God Stats
1W - 2L
1,219 SR
Queue Stats
2W - 13L
1,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AverageUs3r
Bellona
19
3 / 10 / 7
13,614
972
25,580
39,083
42,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Decept43
Fenrir
17
0 / 0 / 0
10,160
726
0
0
0
Mace

Mace

+10
Physical Power

19
0 / 6 / 7
12,722
909
8,711
24,733
36,871
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 18 / 5
11,716
837
11,079
29,167
15,167
Osiris
19
7 / 10 / 3
14,140
1,010
30,650
28,174
21,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
18 / 1 / 16
15,841
1,132
41,130
15,730
8,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
BadRobotGamer
Sun Wukong
20
9 / 3 / 26
14,268
1,019
21,756
24,662
19,785
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
HolyJiburiru
Aphrodite
20
1 / 0 / 26
13,449
961
11,893
10,960
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
20
8 / 6 / 16
13,055
933
16,639
13,667
6,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
UmLokii
Cthulhu
20
8 / 0 / 24
14,054
1,004
18,024
19,387
25,218
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
152
10
Kills
44
44
Deaths
10
22
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
18
1
16
26
L
Bellona
AverageUs3r
Bellona
3
10
7
0.65
W
Sun Wukong
BadRobotGamer
Sun Wukong
9
3
26
7.33
L
Fenrir
Decept43
Fenrir
0
0
0
0
W
Aphrodite
HolyJiburiru
Aphrodite
1
0
26
14
L
0
6
7
0.58
W
Thanatos
8
6
16
2.67
L
0
18
5
0.14
W
Cthulhu
UmLokii
Cthulhu
8
0
24
20
L
Osiris
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,020
Damage
109,442
121,157
Taken
84,406
116,235
Mitigated
67,124
9,002
Healing
29,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
41,130
31,974
0
7,228
15,730
8,235
0
2,099
13,357
0
74,527
L
Bellona
AverageUs3r
Bellona
25,580
9,104
2,355
3,232
39,083
42,392
0
7,576
31,507
697
39,955
W
Sun Wukong
BadRobotGamer
Sun Wukong
21,756
11,093
1,206
6,600
24,662
19,785
0
2,887
21,357
0
31,094
L
Fenrir
Decept43
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
HolyJiburiru
Aphrodite
11,893
3,450
2,880
4,109
10,960
7,337
0
1,339
9,430
27,944
0
L
8,711
874
0
933
24,733
36,871
0
5,373
19,360
28,381
0
W
Thanatos
16,639
6,373
0
6,553
13,667
6,549
0
1,206
12,079
0
22,504
L
11,079
2,896
0
890
29,167
15,167
0
10,608
18,559
0
31,074
W
Cthulhu
UmLokii
Cthulhu
18,024
2,850
928
0
19,387
25,218
0
1,877
17,168
32,785
0
L
Osiris
30,650
14,495
0
1,592
28,174
21,805
0
6,360
21,814
0
59,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,352
Gold Earned
70,667
171
Minions Killed
180
3
Camps Cleared
1
981,761
Distance Traveled
1,216,938
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,841
1,132
74
5
0
230,985
0
L
Bellona
13,614
972
18
1
0
285,518
0
W
Sun Wukong
14,268
1,019
18
1
0
252,335
0
L
Fenrir
10,160
726
0
0
0
0
0
W
Aphrodite
13,449
961
45
3
1
266,869
0
L
Ares
12,722
909
42
3
0
253,268
0
W
Thanatos
13,055
933
17
1
0
184,082
1
L
Thor
11,716
837
45
3
1
210,263
3
W
Cthulhu
14,054
1,004
26
2
0
282,667
3
L
Osiris
14,140
1,010
66
5
2
232,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role