Player Matchup

Hercules
Hercules
KlapDieJonko_
Hercules
Level 125
God Stats
0W - 1L
1,316 SR
Queue Stats
66W - 51L
1,493 Elo+
Party 2
Artio
Artio
LEGENDs x DAN
Artio
Level 87
God Stats
1W - 2L
1,387 SR
Queue Stats
274W - 276L
1,389 Elo+
Solo
Ullr
Ullr
RenzoVlie
Ullr
Level 106
God Stats
3W - 5L
1,637 SR
Queue Stats
61W - 57L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
RoyVlie
Ah Puch
Level 127
God Stats
1W - 1L
1,827 SR
Queue Stats
71W - 72L
1,467 Elo+
Party 2
Terra
Terra
kabdul7
Terra
Level 48
God Stats
4W - 2L
1,916 SR
Queue Stats
154W - 154L
1,405 Elo+
Party 2
Team Averages
Level 99
1,616 SR
1,445 Elo+

VS

Team Averages
Level 98
1,565 SR
1,547 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Albanczyk357
Hades
Level 117
God Stats
33W - 30L
1,472 SR
Queue Stats
753W - 882L
1,358 Elo+
Solo
Horus
Horus
Duke o Rose
Horus
Level 17
God Stats
3W - 0L
1,851 SR
Queue Stats
45W - 9L
1,745 Elo+
Party 1
Nemesis
Nemesis
Stu The Geezer
Nemesis
Level 153
God Stats
5W - 7L
1,486 SR
Queue Stats
250W - 162L
1,632 Elo+
Party 1
Bacchus
Bacchus
xBuRnTaSsAsSiNx
Bacchus
Level 45
God Stats
18W - 2L
1,517 SR
Queue Stats
21W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KlapDieJonko_
Hercules
10
2 / 5 / 0
6,269
418
4,956
12,594
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 4 / 0
6,580
439
4,930
13,293
13,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
10
0 / 9 / 1
5,969
398
2,600
11,423
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
RoyVlie
Ah Puch
11
1 / 5 / 2
6,962
464
12,901
10,312
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
kabdul7
Terra
12
0 / 5 / 1
6,794
453
1,770
10,161
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
9 / 0 / 9
10,076
672
12,557
7,726
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 3 / 3
7,226
482
6,615
12,454
5,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 0 / 2
9,113
608
7,704
10,104
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
11 / 0 / 7
9,210
614
11,742
10,514
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 9
7,320
488
5,060
6,417
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
28
28
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
0
9
13.5
W
3
3
3
1.5
W
4
0
2
5
L
Hercules
KlapDieJonko_
Hercules
2
5
0
0.4
L
0
4
0
0
L
Ullr
0
9
1
0.06
L
Ah Puch
RoyVlie
Ah Puch
1
5
2
0.4
W
11
0
7
14.5
L
Terra
kabdul7
Terra
0
5
1
0.1
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
43,678
57,783
Taken
47,215
28,471
Mitigated
27,718
14,245
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,557
2,813
0
4,461
7,726
3,463
74
1,861
5,705
87,192
8,332
W
6,615
506
766
3,178
12,454
5,872
0
5,348
6,528
31,385
0
W
7,704
3,564
556
5,482
10,104
6,582
0
4,501
4,789
0
58,945
L
Hercules
KlapDieJonko_
Hercules
4,956
1,360
0
3,648
12,594
5,766
47
6,651
5,943
0
29,127
L
4,930
466
540
4,373
13,293
13,305
0
1,700
11,593
34,586
0
L
Ullr
2,600
873
0
918
11,423
3,166
419
7,673
3,750
0
29,512
L
Ah Puch
RoyVlie
Ah Puch
12,901
1,439
130
2,059
10,312
2,769
826
4,279
6,033
43,071
0
W
11,742
5,624
0
1,210
10,514
4,087
0
3,643
6,584
0
56,073
L
Terra
kabdul7
Terra
1,770
128
44
2,533
10,161
3,465
0
3,329
6,832
39,422
0
W
5,060
310
0
686
6,417
7,714
0
2,551
3,572
19,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
42,945
333
Minions Killed
461
0
Camps Cleared
0
1,368,132
Distance Traveled
1,535,057
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,076
672
159
11
0
309,619
4
W
Hades
7,226
482
68
5
0
268,244
0
W
Horus
9,113
608
120
8
0
323,715
5
L
Hercules
6,269
418
48
3
0
293,472
1
L
Artio
6,580
439
68
5
0
267,761
1
L
Ullr
5,969
398
47
3
0
243,894
0
L
Ah Puch
6,962
464
86
6
0
253,201
1
W
Nemesis
9,210
614
83
6
0
350,112
3
L
Terra
6,794
453
84
6
0
309,804
0
W
Bacchus
7,320
488
31
2
0
283,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role