Player Matchup

Skadi
Skadi
HeZuNuo
Skadi
Level 16
God Stats
16W - 9L
1,486 SR
Queue Stats
21W - 25L
1,421 Elo+
Party 1
Charybdis
Charybdis
Its Cthulu
Charybdis
Level 128
God Stats
12W - 13L
1,487 SR
Queue Stats
23W - 26L
1,451 Elo+
Party 1
Bacchus
Bacchus
LookImDog
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,625 Elo+
Party 1
Bellona
Bellona
TSYpicklenipple
Bellona
Level 33
God Stats
7W - 3L
1,493 SR
Queue Stats
74W - 62L
1,471 Elo+
Party 1
Anubis
Anubis
treydupree2515
Anubis
Level 22
God Stats
11W - 18L
1,376 SR
Queue Stats
43W - 46L
1,412 Elo+
Party 1
Team Averages
Level 43
1,468 SR
1,476 Elo+

VS

Team Averages
Level 12
1,564 SR
1,583 Elo+
Ares
Ares
AVALOSGOD97
Ares
Level 6
God Stats
0W - 2L
1,273 SR
Queue Stats
5W - 5L
1,518 Elo+
Solo
Ra
Ra
Damell4844
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Neith
Neith
Franckitoo094
Neith
Level 26
God Stats
5W - 6L
1,730 SR
Queue Stats
89W - 67L
1,552 Elo+
Solo
Ymir
Ymir
Yuuna Akira
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,460 Elo+
Solo
Thanatos
Thanatos
ahegao_my_eggo
Thanatos
Level 15
God Stats
2W - 1L
1,816 SR
Queue Stats
15W - 6L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HeZuNuo
Skadi
5
1 / 0 / 0
3,455
691
693
2,150
429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Its Cthulu
Charybdis
6
3 / 0 / 2
3,946
789
3,087
2,476
519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
LookImDog
Bacchus
5
1 / 0 / 2
3,835
767
1,464
3,874
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,732
746
1,641
1,997
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,814
763
207
455
113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,089
618
1,057
3,221
1,432
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 1 / 0
2,484
497
0
457
66
4
0 / 3 / 0
3,044
609
1,362
2,568
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,052
610
304
2,888
986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
6
0 / 0 / 0
3,471
694
496
2,743
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
L
0
3
0
0
W
Skadi
HeZuNuo
Skadi
1
0
0
1
W
Charybdis
Its Cthulu
Charybdis
3
0
2
4
W
Bacchus
LookImDog
Bacchus
1
0
2
2
W
1
0
0
1
L
0
1
0
0
L
Thanatos
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,092
Damage
3,219
10,952
Taken
11,877
3,855
Mitigated
3,765
5,268
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,057
124
0
631
3,221
1,432
0
0
3,221
8,084
0
L
0
0
0
0
457
66
0
168
289
1
0
L
1,362
663
0
381
2,568
638
0
889
1,679
0
10,603
W
Skadi
HeZuNuo
Skadi
693
540
0
972
2,150
429
0
46
2,104
0
10,760
W
Charybdis
Its Cthulu
Charybdis
3,087
1,588
0
1,569
2,476
519
27
0
2,476
0
19,212
W
Bacchus
LookImDog
Bacchus
1,464
293
29
1,925
3,874
1,815
0
304
3,570
4,708
0
W
1,641
740
0
510
1,997
979
0
1,011
986
0
12,844
L
304
83
0
935
2,888
986
0
464
2,424
3,080
0
L
Thanatos
496
150
0
3,304
2,743
643
0
150
2,593
0
11,626
W
207
41
0
263
455
113
370
0
455
11,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,782
Gold Earned
15,140
138
Minions Killed
83
0
Camps Cleared
0
509,992
Distance Traveled
420,066
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,089
618
15
3
0
92,131
0
L
Ra
2,484
497
1
0
0
19,119
0
L
Neith
3,044
609
22
4
0
92,107
1
W
Skadi
3,455
691
32
6
0
103,271
0
W
Charybdis
3,946
789
37
7
0
90,439
1
W
Bacchus
3,835
767
12
2
0
98,426
1
W
Bellona
3,732
746
35
7
0
119,494
0
L
Ymir
3,052
610
8
2
0
98,034
2
L
Thanatos
3,471
694
37
7
0
118,675
2
W
Anubis
3,814
763
22
4
0
98,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role