Player Matchup

Hel
Hel
ArguableRuby68
Hel
Level 61
God Stats
0W - 5L
1,050 SR
Queue Stats
25W - 30L
1,354 Elo+
Solo
Set
Set
BlackRose953
Set
Level 61
God Stats
2W - 4L
1,189 SR
Queue Stats
116W - 154L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
anarchyking100
Gilgamesh
Level 88
God Stats
4W - 10L
1,198 SR
Queue Stats
89W - 113L
1,364 Elo+
Solo
Sol
Sol
nachela59
Sol
Level 101
God Stats
2W - 1L
1,574 SR
Queue Stats
49W - 48L
1,374 Elo+
Solo
Chiron
Chiron
xXDelta-13
Chiron
Level 109
God Stats
0W - 2L
1,281 SR
Queue Stats
16W - 15L
1,403 Elo+
Solo
Team Averages
Level 84
1,258 SR
1,365 Elo+

VS

Team Averages
Level 84
1,490 SR
1,410 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DocEddy
Pele
Level 33
God Stats
36W - 36L
1,432 SR
Queue Stats
123W - 163L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
L3GEND9369
Sun Wukong
Level 61
God Stats
22W - 21L
1,475 SR
Queue Stats
217W - 245L
1,395 Elo+
Solo
Sol
Sol
MiiCrOOnDEaD
Sol
Level 154
God Stats
137W - 118L
1,508 SR
Queue Stats
894W - 927L
1,392 Elo+
Party 2
Zhong Kui
Zhong Kui
riff-raffgta
Zhong Kui
Level 87
God Stats
18W - 10L
1,536 SR
Queue Stats
100W - 97L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,741
468
1,110
3,649
808
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 7 / 1
4,133
517
2,715
7,668
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
anarchyking100
Gilgamesh
6
0 / 1 / 0
4,167
521
1,308
3,069
1,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 5 / 0
4,208
526
1,785
3,875
932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
xXDelta-13
Chiron
7
0 / 1 / 0
4,366
546
3,256
4,318
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
2 / 0 / 1
4,560
570
1,614
3,361
779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
DocEddy
Pele
8
2 / 1 / 3
5,247
656
2,907
5,420
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
L3GEND9369
Sun Wukong
9
0 / 0 / 3
4,980
623
916
2,291
1,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
10 / 0 / 2
6,769
846
5,245
4,925
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
riff-raffgta
Zhong Kui
7
2 / 0 / 3
4,553
569
4,874
4,607
2,799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
1
2.5
L
0
2
0
0
L
0
7
1
0.07
W
Pele
DocEddy
Pele
2
1
3
3.5
W
Sun Wukong
L3GEND9369
Sun Wukong
0
0
3
1.5
W
10
0
2
11
L
Gilgamesh
anarchyking100
Gilgamesh
0
1
0
0
L
1
5
0
0.2
W
Zhong Kui
riff-raffgta
Zhong Kui
2
0
3
3.5
L
Chiron
xXDelta-13
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,174
Damage
15,556
22,579
Taken
20,604
6,680
Mitigated
7,577
6,438
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,614
739
213
645
3,361
779
0
295
3,066
0
15,376
L
1,110
187
1,028
1,068
3,649
808
0
2,089
1,560
7,554
0
L
2,715
1,787
0
1,583
7,668
2,235
0
3,531
4,103
0
13,289
W
Pele
DocEddy
Pele
2,907
1,345
0
3,080
5,420
1,372
0
534
4,886
0
22,686
W
Sun Wukong
L3GEND9369
Sun Wukong
916
96
0
98
2,291
1,292
351
0
2,100
0
18,760
W
5,245
3,433
0
3,971
4,925
1,335
1,010
1,170
3,755
35,494
0
L
Gilgamesh
anarchyking100
Gilgamesh
1,308
113
0
453
3,069
1,454
0
760
2,211
0
11,756
L
1,785
908
0
380
3,875
932
0
1,918
1,957
12,385
0
W
Zhong Kui
riff-raffgta
Zhong Kui
4,874
476
201
1,411
4,607
2,799
0
896
3,711
16,585
0
L
Chiron
xXDelta-13
Chiron
3,256
1,097
483
1,443
4,318
1,251
0
1,821
2,497
0
26,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,615
Gold Earned
26,109
148
Minions Killed
224
0
Camps Cleared
0
670,371
Distance Traveled
767,137
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,560
570
34
4
0
136,577
0
L
Hel
3,741
468
13
2
0
151,923
1
L
Set
4,133
517
32
4
0
149,682
1
W
Pele
5,247
656
43
5
0
171,717
0
W
Sun Wukong
4,980
623
45
6
0
158,962
1
W
Sol
6,769
846
79
10
0
149,555
3
L
Gilgamesh
4,167
521
25
3
0
83,011
2
L
Sol
4,208
526
25
3
0
143,460
1
W
Zhong Kui
4,553
569
23
3
0
150,326
4
L
Chiron
4,366
546
53
7
0
142,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role