Player Matchup

Achilles
Achilles
GOD5GREATE5T
Achilles
Level 159
God Stats
89W - 85L
1,605 SR
Queue Stats
192W - 210L
1,566 Elo+
Solo
Anubis
Anubis
GTheporrus
Anubis
Level 123
God Stats
2W - 3L
1,390 SR
Queue Stats
174W - 172L
1,548 Elo+
Solo
Izanami
Izanami
Ganik7
Izanami
Level 66
God Stats
114W - 100L
1,574 SR
Queue Stats
313W - 291L
1,542 Elo+
Solo
Chang'e
Chang'e
Vylie
Chang'e
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 106L
1,587 Elo+
Solo
Loki
Loki
WeeWeeMorian
Loki
Level 89
God Stats
21W - 18L
1,625 SR
Queue Stats
166W - 156L
1,531 Elo+
Solo
Team Averages
Level 115
1,539 SR
1,555 Elo+

VS

Team Averages
Level 92
1,468 SR
1,554 Elo+
Ymir
Ymir
ChaØsWaNtEd
Ymir
Level 89
God Stats
1W - 2L
1,531 SR
Queue Stats
497W - 492L
1,540 Elo+
Solo
Izanami
Izanami
Darkchriss
Izanami
Level 28
God Stats
0W - 2L
1,671 SR
Queue Stats
28W - 26L
1,492 Elo+
Party 1
Da Ji
Da Ji
ZwiebelmettMnstr
Da Ji
Level 118
God Stats
2W - 3L
1,327 SR
Queue Stats
172W - 169L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
hoodievam
Kukulkan
Level 109
God Stats
11W - 11L
1,518 SR
Queue Stats
694W - 681L
1,632 Elo+
Solo
Achilles
Achilles
kingfireslayer
Achilles
Level 116
God Stats
3W - 11L
1,294 SR
Queue Stats
141W - 139L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GOD5GREATE5T
Achilles
9
4 / 1 / 4
5,656
566
6,596
5,974
2,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Anubis
GTheporrus
Anubis
11
2 / 3 / 4
6,429
643
4,192
6,782
3,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Ganik7
Izanami
12
7 / 1 / 2
7,069
707
6,056
5,520
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Vylie
Chang'e
12
4 / 0 / 1
6,978
698
6,074
6,548
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
4 / 0 / 8
6,447
645
5,171
4,160
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
4,828
483
1,720
9,895
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Darkchriss
Izanami
8
0 / 5 / 2
4,573
457
3,363
6,749
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 2
4,646
465
2,699
6,844
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
hoodievam
Kukulkan
9
2 / 4 / 2
5,259
526
4,681
5,084
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
8
0 / 4 / 0
4,697
470
2,578
7,794
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
5
5
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Izanami
Darkchriss
Izanami
0
5
2
0.2
W
Achilles
GOD5GREATE5T
Achilles
4
1
4
6
W
Anubis
GTheporrus
Anubis
2
3
4
1.33
W
Izanami
Ganik7
Izanami
7
1
2
8
W
Chang'e
Vylie
Chang'e
4
0
1
4.5
W
4
0
8
8
L
1
4
2
0.5
L
Kukulkan
hoodievam
Kukulkan
2
4
2
0.75
L
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
15,041
28,984
Taken
36,366
10,744
Mitigated
11,621
13,674
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,720
387
119
2,926
9,895
4,062
0
716
8,934
10,292
0
L
Izanami
Darkchriss
Izanami
3,363
2,394
0
1,618
6,749
868
0
513
6,113
0
22,284
W
Achilles
GOD5GREATE5T
Achilles
6,596
2,621
0
2,015
5,974
2,742
0
1,502
4,472
0
16,541
W
Anubis
GTheporrus
Anubis
4,192
351
0
3,281
6,782
3,221
0
3,651
3,131
37,781
0
W
Izanami
Ganik7
Izanami
6,056
3,780
0
958
5,520
1,383
1,116
565
4,955
0
46,678
W
Chang'e
Vylie
Chang'e
6,074
538
62
4,223
6,548
2,322
714
0
6,220
38,110
0
W
5,171
1,469
0
3,135
4,160
1,076
0
683
3,449
0
27,765
L
2,699
460
0
1,818
6,844
1,916
0
1,486
5,185
0
15,764
L
Kukulkan
hoodievam
Kukulkan
4,681
607
0
328
5,084
1,370
0
2,226
2,858
28,651
0
L
Achilles
2,578
586
0
1,536
7,794
3,405
0
4,756
2,506
0
20,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
24,003
349
Minions Killed
181
0
Camps Cleared
0
939,691
Distance Traveled
866,591
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,828
483
13
1
0
166,708
2
L
Izanami
4,573
457
48
5
0
180,182
2
W
Achilles
5,656
566
25
3
0
207,004
0
W
Anubis
6,429
643
86
9
0
168,891
2
W
Izanami
7,069
707
96
10
0
177,532
3
W
Chang'e
6,978
698
89
9
0
168,625
0
W
Loki
6,447
645
53
5
0
217,639
1
L
Da Ji
4,646
465
34
3
0
145,601
2
L
Kukulkan
5,259
526
45
5
0
176,958
1
L
Achilles
4,697
470
41
4
0
197,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role