Player Matchup

Fenrir
Fenrir
Glassman100421
Fenrir
Level 8
God Stats
1W - 2L
1,489 SR
Queue Stats
10W - 8L
1,565 Elo+
Solo
Merlin
Merlin
MrPickleWhisker
Merlin
Level 17
God Stats
15W - 20L
1,694 SR
Queue Stats
175W - 217L
1,493 Elo+
Party 1
Ra
Ra
Slisz574
Ra
Level 26
God Stats
66W - 54L
1,532 SR
Queue Stats
69W - 64L
1,418 Elo+
Solo
Mulan
Mulan
TRM9
Mulan
Level 15
God Stats
20W - 18L
1,536 SR
Queue Stats
87W - 103L
1,412 Elo+
Party 1
King Arthur
King Arthur
Warlord5532
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,447 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,467 Elo+

VS

Team Averages
Level 40
1,538 SR
1,441 Elo+
Rama
Rama
Oak37
Rama
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,446 Elo+
Solo
Ymir
Ymir
Ramrod0519
Ymir
Level 7
God Stats
14W - 22L
1,448 SR
Queue Stats
23W - 37L
1,364 Elo+
Party 2
Anubis
Anubis
StalwartDragoon
Anubis
Level 57
God Stats
8W - 7L
1,557 SR
Queue Stats
91W - 97L
1,397 Elo+
Party 3
Jormungandr
Jormungandr
Valkyrieno16810
Jormungandr
Level 4
God Stats
1W - 1L
1,388 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
titan_omega13
Ratatoskr
Level 123
God Stats
3W - 1L
1,796 SR
Queue Stats
169W - 195L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 2
10,363
864
4,799
24,351
15,173
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 2 / 5
11,266
939
24,460
7,339
2,666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 6 / 2
11,994
1,000
11,791
11,730
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
TRM9
Mulan
17
3 / 5 / 4
11,229
936
11,236
19,404
18,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Warlord5532
King Arthur
17
0 / 17 / 5
10,480
873
2,508
28,880
11,047
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Oak37
Rama
19
6 / 5 / 10
10,795
900
8,172
9,431
4,134
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 2 / 27
12,351
1,029
9,087
10,671
6,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 1 / 22
14,171
1,181
32,921
14,920
9,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Valkyrieno16810
Jormungandr
20
4 / 2 / 25
12,751
1,063
13,885
13,314
17,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
titan_omega13
Ratatoskr
20
12 / 0 / 13
14,212
1,184
20,635
12,148
5,916
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
138
10
Kills
41
41
Deaths
10
18
Assists
97
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
2
2
5
2.25
W
Rama
Oak37
Rama
6
5
10
2.2
W
2
2
27
7.75
L
5
6
2
1
W
17
1
22
28
L
Mulan
TRM9
Mulan
3
5
4
1
W
Jormungandr
Valkyrieno16810
Jormungandr
4
2
25
8.25
L
King Arthur
Warlord5532
King Arthur
0
17
5
0.15
W
Ratatoskr
titan_omega13
Ratatoskr
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,794
Damage
84,700
91,704
Taken
60,484
51,530
Mitigated
43,046
5,317
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,799
1,553
0
476
24,351
15,173
0
13,547
10,804
2,057
20,228
L
24,460
615
86
726
7,339
2,666
0
2,296
5,043
39,507
0
W
Rama
Oak37
Rama
8,172
5,974
0
184
9,431
4,134
0
6,637
2,754
0
11,781
W
9,087
2,046
0
0
10,671
6,863
0
6,854
3,648
20,660
0
L
11,791
483
330
1,522
11,730
3,780
0
7,779
3,951
39,525
0
W
32,921
957
1,448
8,300
14,920
9,038
0
9,605
5,115
62,427
0
L
Mulan
TRM9
Mulan
11,236
501
0
1,256
19,404
18,864
0
12,479
6,925
2,068
15,827
W
Jormungandr
Valkyrieno16810
Jormungandr
13,885
5,155
0
150
13,314
17,095
0
7,845
5,410
31,433
0
L
King Arthur
Warlord5532
King Arthur
2,508
724
232
689
28,880
11,047
0
19,792
9,088
0
10,541
W
Ratatoskr
titan_omega13
Ratatoskr
20,635
8,903
0
3,988
12,148
5,916
0
7,003
4,937
0
46,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,332
Gold Earned
64,280
173
Minions Killed
195
5
Camps Cleared
8
1,149,301
Distance Traveled
1,118,355
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,363
864
32
3
1
228,640
0
L
Merlin
11,266
939
37
3
1
269,205
0
W
Rama
10,795
900
10
1
1
176,229
1
W
Ymir
12,351
1,029
28
2
1
221,110
0
L
Ra
11,994
1,000
83
7
2
203,440
0
W
Anubis
14,171
1,181
76
6
2
218,863
0
L
Mulan
11,229
936
7
1
1
239,819
0
W
Jormungandr
12,751
1,063
26
2
0
217,655
1
L
King Arthur
10,480
873
14
1
0
208,197
3
W
Ratatoskr
14,212
1,184
55
5
4
284,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role