Player Matchup

Sun Wukong
Sun Wukong
ArmysByClay
Sun Wukong
Level 16
God Stats
7W - 5L
1,592 SR
Queue Stats
30W - 34L
1,338 Elo+
Solo
Kukulkan
Kukulkan
Deusasur
Kukulkan
Level 15
God Stats
1W - 0L
1,836 SR
Queue Stats
8W - 9L
1,371 Elo+
Solo
Merlin
Merlin
EfB1997
Merlin
Level 20
God Stats
17W - 12L
1,553 SR
Queue Stats
65W - 81L
1,286 Elo+
Solo
Bastet
Bastet
Fuchsbau99
Bastet
Level 22
God Stats
4W - 4L
1,423 SR
Queue Stats
19W - 19L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
superdave420911
Gilgamesh
Level 23
God Stats
12W - 23L
1,288 SR
Queue Stats
53W - 65L
1,293 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,339 Elo+

VS

Team Averages
Level 14
1,398 SR
1,294 Elo+
Yemoja
Yemoja
Bartz5709
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,402 Elo+
Solo
Rama
Rama
Cyber_l3egends
Rama
Level 15
God Stats
6W - 10L
1,359 SR
Queue Stats
12W - 22L
1,191 Elo+
Solo
Bellona
Bellona
ElLlamaGrande64
Bellona
Level 5
God Stats
5W - 5L
1,314 SR
Queue Stats
5W - 8L
1,093 Elo+
Party 1
Chernobog
Chernobog
Noah123455187
Chernobog
Level 27
God Stats
1W - 1L
1,620 SR
Queue Stats
20W - 15L
1,443 Elo+
Solo
Geb
Geb
arroyoim
Geb
Level 9
God Stats
4W - 11L
1,196 SR
Queue Stats
13W - 19L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArmysByClay
Sun Wukong
19
7 / 0 / 23
11,518
1,047
12,818
13,063
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Deusasur
Kukulkan
19
15 / 0 / 13
13,472
1,225
23,153
5,227
2,412
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
EfB1997
Merlin
18
3 / 1 / 22
10,940
995
14,932
7,764
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Fuchsbau99
Bastet
19
10 / 0 / 20
12,118
1,102
18,654
10,364
4,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
superdave420911
Gilgamesh
18
7 / 0 / 13
10,654
969
12,846
5,573
2,125
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bartz5709
Yemoja
15
0 / 4 / 0
8,767
797
4,164
7,340
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 9 / 0
9,687
881
9,352
19,391
5,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 12 / 0
9,480
862
12,451
25,824
19,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Noah123455187
Chernobog
15
0 / 6 / 0
9,124
829
2,083
12,925
4,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 11 / 0
9,833
894
9,574
25,521
18,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
1
42
Kills
1
1
Deaths
42
91
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArmysByClay
Sun Wukong
7
0
23
18.5
L
Yemoja
Bartz5709
Yemoja
0
4
0
0
L
0
9
0
0
W
Kukulkan
Deusasur
Kukulkan
15
0
13
21.5
W
Merlin
EfB1997
Merlin
3
1
22
14
L
0
12
0
0
W
Bastet
Fuchsbau99
Bastet
10
0
20
20
L
Chernobog
Noah123455187
Chernobog
0
6
0
0
L
1
11
0
0.09
W
Gilgamesh
superdave420911
Gilgamesh
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,403
Damage
37,624
41,991
Taken
91,001
22,655
Mitigated
50,464
11,511
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArmysByClay
Sun Wukong
12,818
2,863
0
5,155
13,063
10,276
0
4,506
8,557
0
26,976
L
Yemoja
Bartz5709
Yemoja
4,164
1,129
826
0
7,340
2,722
0
4,050
3,217
10,119
0
L
9,352
6,183
0
0
19,391
5,181
0
7,372
11,876
0
43,035
W
Kukulkan
Deusasur
Kukulkan
23,153
3,103
0
12
5,227
2,412
0
1,832
3,395
64,831
0
W
Merlin
EfB1997
Merlin
14,932
1,673
308
1,349
7,764
3,175
0
2,362
5,402
29,687
0
L
12,451
2,402
1,125
1,268
25,824
19,543
0
11,190
13,954
0
25,885
W
Bastet
Fuchsbau99
Bastet
18,654
5,897
0
3,932
10,364
4,667
0
3,549
6,815
0
23,577
L
Chernobog
Noah123455187
Chernobog
2,083
1,140
0
295
12,925
4,681
0
5,841
7,036
0
22,000
L
9,574
1,507
46
1,863
25,521
18,337
0
9,632
15,504
21,195
0
W
Gilgamesh
superdave420911
Gilgamesh
12,846
4,301
0
755
5,573
2,125
0
1,489
4,084
0
20,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,702
Gold Earned
46,891
208
Minions Killed
189
8
Camps Cleared
3
1,098,733
Distance Traveled
863,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,518
1,047
33
3
3
230,569
0
L
Yemoja
8,767
797
13
1
1
116,612
0
L
Rama
9,687
881
94
9
1
179,449
0
W
Kukulkan
13,472
1,225
112
10
0
215,747
0
W
Merlin
10,940
995
31
3
2
209,451
0
L
Bellona
9,480
862
21
2
1
217,036
0
W
Bastet
12,118
1,102
13
1
3
242,603
0
L
Chernobog
9,124
829
38
3
0
139,730
0
L
Geb
9,833
894
23
2
0
210,611
0
W
Gilgamesh
10,654
969
19
2
0
200,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role