Player Matchup

Nox
Nox
Schwany
Nox
Level 10
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 2
Ares
Ares
dude33
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 2
Thor
Thor
sw4rle
Thor
Level 17
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 2
Team Averages
Level 32
1,411 SR
1,174 Elo+

VS

Team Averages
Level 52
1,597 SR
1,379 Elo+
Zeus
Zeus
R1vaLasVegas
Zeus
Level 14
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 1L
1,223 Elo+
Party 1
King Arthur
King Arthur
TrueKingArthur
King Arthur
Level 105
God Stats
1W - 1L
1,572 SR
Queue Stats
4W - 5L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
mairi-mac
Cthulhu
Level 36
God Stats
4W - 3L
1,565 SR
Queue Stats
4W - 3L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
0 / 3 / 1
8,896
523
5,905
7,107
2,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
dude33
Ares
10
1 / 10 / 0
9,299
547
4,812
19,610
23,521
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
sw4rle
Thor
12
1 / 8 / 1
9,264
545
6,011
12,555
8,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 8
11,982
705
15,010
6,038
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TrueKingArthur
King Arthur
15
9 / 4 / 11
11,496
676
12,966
17,447
19,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
mairi-mac
Cthulhu
15
0 / 0 / 20
10,505
618
8,064
9,755
9,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
21
21
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
12
0
8
16
L
Nox
0
3
1
0.17
W
King Arthur
TrueKingArthur
King Arthur
9
4
11
3.63
L
Ares
dude33
Ares
1
10
0
0.1
W
Cthulhu
mairi-mac
Cthulhu
0
0
20
10
L
Thor
sw4rle
Thor
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
36,040
39,272
Taken
33,240
34,625
Mitigated
31,700
2,096
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,010
2,647
56
1,727
6,038
2,096
791
2,909
3,129
58,942
0
L
Nox
5,905
550
0
590
7,107
2,784
0
4,433
2,479
29,088
0
W
King Arthur
TrueKingArthur
King Arthur
12,966
1,167
21
3,163
17,447
19,825
332
3,913
13,534
6,961
38,691
L
Ares
dude33
Ares
4,812
305
250
1,256
19,610
23,521
0
13,865
5,345
17,939
0
W
Cthulhu
mairi-mac
Cthulhu
8,064
201
844
1,803
9,755
9,779
96
4,943
4,659
30,814
0
L
Thor
sw4rle
Thor
6,011
977
0
0
12,555
8,320
0
6,706
5,313
0
19,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
33,983
129
Minions Killed
191
0
Camps Cleared
10
782,797
Distance Traveled
963,021
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,982
705
101
6
8
331,214
0
L
Nox
8,896
523
83
5
0
274,679
0
W
King Arthur
11,496
676
42
2
2
311,148
4
L
Ares
9,299
547
8
0
0
235,258
6
W
Cthulhu
10,505
618
48
3
0
320,659
0
L
Thor
9,264
545
38
2
0
272,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role