Player Matchup

Athena
Athena
Fabio140
Athena
Level 6
God Stats
2W - 1L
1,666 SR
Queue Stats
2W - 7L
1,234 Elo+
Party 2
Neith
Neith
GSNC12
Neith
Level 7
God Stats
0W - 2L
1,194 SR
Queue Stats
2W - 2L
1,586 Elo+
Party 2
Janus
Janus
OceansZx
Janus
Level 16
God Stats
0W - 3L
1,200 SR
Queue Stats
33W - 33L
1,431 Elo+
Solo
Camazotz
Camazotz
TRICKDADDY420
Camazotz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,548 Elo+
Solo
Bellona
Bellona
bobs04
Bellona
Level 29
God Stats
2W - 2L
1,635 SR
Queue Stats
77W - 85L
1,524 Elo+
Solo
Team Averages
Level 16
1,439 SR
1,465 Elo+

VS

Team Averages
Level 31
1,608 SR
1,532 Elo+
Nox
Nox
AP0STL3
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 190L
1,459 Elo+
Party 1
Sobek
Sobek
Eztefaria
Sobek
Level 18
God Stats
7W - 4L
1,758 SR
Queue Stats
45W - 37L
1,484 Elo+
Solo
Skadi
Skadi
JheremyPro152007
Skadi
Level 28
God Stats
6W - 3L
1,603 SR
Queue Stats
179W - 184L
1,482 Elo+
Solo
Fenrir
Fenrir
coleb161
Fenrir
Level 17
God Stats
3W - 1L
1,680 SR
Queue Stats
19W - 14L
1,575 Elo+
Solo
Ares
Ares
domimgames
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fabio140
Athena
8
0 / 3 / 1
6,034
377
2,789
12,645
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
GSNC12
Neith
12
0 / 3 / 5
7,156
447
6,602
7,767
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
OceansZx
Janus
13
5 / 4 / 1
7,847
490
8,894
8,247
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
TRICKDADDY420
Camazotz
11
1 / 4 / 0
6,629
414
3,035
11,971
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
bobs04
Bellona
10
0 / 5 / 0
6,270
392
5,455
11,014
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
6 / 1 / 6
8,980
561
9,314
7,161
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Eztefaria
Sobek
11
1 / 0 / 9
7,550
472
3,926
7,429
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 4 / 1
6,991
437
5,157
9,709
2,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
coleb161
Fenrir
13
3 / 1 / 5
7,790
487
7,171
10,343
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 0 / 5
9,181
574
9,558
9,663
6,472
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
19
19
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nox
6
1
6
9
W
Sobek
Eztefaria
Sobek
1
0
9
5.5
L
Athena
Fabio140
Athena
0
3
1
0.17
L
Neith
GSNC12
Neith
0
3
5
0.83
W
3
4
1
0.88
L
Janus
OceansZx
Janus
5
4
1
1.38
L
Camazotz
TRICKDADDY420
Camazotz
1
4
0
0.25
L
Bellona
bobs04
Bellona
0
5
0
0
W
Fenrir
coleb161
Fenrir
3
1
5
5.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
35,126
51,644
Taken
44,305
23,652
Mitigated
21,117
13,976
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
9,314
376
22
2,307
7,161
2,503
320
3,821
2,996
55,524
0
W
Sobek
Eztefaria
Sobek
3,926
237
0
2,693
7,429
5,974
189
1,533
5,848
18,468
0
L
Athena
Fabio140
Athena
2,789
475
0
2,022
12,645
8,517
0
6,557
5,962
11,318
0
L
Neith
GSNC12
Neith
6,602
1,573
0
2,171
7,767
2,711
684
2,786
4,949
0
52,646
W
5,157
1,957
0
1,023
9,709
2,661
874
3,479
6,090
0
33,482
L
Janus
OceansZx
Janus
8,894
548
0
1,622
8,247
2,412
376
3,021
5,058
45,541
0
L
Camazotz
TRICKDADDY420
Camazotz
3,035
720
0
5,388
11,971
3,781
288
3,400
8,453
0
33,751
L
Bellona
bobs04
Bellona
5,455
307
0
2,773
11,014
6,231
186
6,470
4,424
0
27,263
W
Fenrir
coleb161
Fenrir
7,171
914
0
4,138
10,343
3,507
155
1,364
8,923
0
45,222
W
9,558
530
1,219
3,706
9,663
6,472
0
816
8,765
50,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
40,492
322
Minions Killed
354
0
Camps Cleared
0
1,497,335
Distance Traveled
1,602,775
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,980
561
118
7
0
311,171
1
W
Sobek
7,550
472
17
1
0
332,820
2
L
Athena
6,034
377
18
1
0
323,187
0
L
Neith
7,156
447
86
5
0
276,052
1
W
Skadi
6,991
437
51
3
0
274,998
0
L
Janus
7,847
490
87
5
0
310,552
6
L
Camazotz
6,629
414
74
5
0
294,501
4
L
Bellona
6,270
392
57
4
0
293,043
3
W
Fenrir
7,790
487
74
5
0
354,407
1
W
Ares
9,181
574
94
6
0
329,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role