Player Matchup

Chiron
Chiron
DonRevoo
Chiron
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 121L
1,527 Elo+
Party 1
Chang'e
Chang'e
JJ-Chloee
Chang'e
Level 131
God Stats
5W - 3L
1,579 SR
Queue Stats
861W - 758L
1,561 Elo+
Party 3
Cthulhu
Cthulhu
Nehemiya_Tenshi
Cthulhu
Level 160
God Stats
6W - 17L
1,506 SR
Queue Stats
630W - 588L
1,598 Elo+
Party 3
Ymir
Ymir
Zeidoc_25
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,726 Elo+
Party 3
Fenrir
Fenrir
itsFelixV
Fenrir
Level 28
God Stats
1W - 0L
1,693 SR
Queue Stats
57W - 45L
1,555 Elo+
Party 1
Team Averages
Level 95
1,556 SR
1,593 Elo+

VS

Team Averages
Level 91
1,569 SR
1,481 Elo+
Da Ji
Da Ji
BTant2610
Da Ji
Level 89
God Stats
23W - 8L
1,702 SR
Queue Stats
128W - 109L
1,603 Elo+
Party 2
Vamana
Vamana
Nahu_Luna
Vamana
Level 141
God Stats
1W - 2L
1,456 SR
Queue Stats
133W - 155L
1,448 Elo+
Party 2
Charybdis
Charybdis
Nirmoc
Charybdis
Level 36
God Stats
21W - 29L
1,468 SR
Queue Stats
92W - 101L
1,471 Elo+
Solo
Ah Puch
Ah Puch
cami_love67
Ah Puch
Level 102
God Stats
2W - 2L
1,837 SR
Queue Stats
285W - 301L
1,453 Elo+
Party 2
Artio
Artio
sofi_cat29
Artio
Level 86
God Stats
2W - 7L
1,381 SR
Queue Stats
217W - 262L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DonRevoo
Chiron
10
2 / 0 / 0
5,350
535
4,638
5,131
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
JJ-Chloee
Chang'e
11
3 / 0 / 1
6,223
622
5,054
5,170
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 1
5,786
579
5,657
6,114
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
8
0 / 0 / 2
5,041
504
1,753
4,229
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
itsFelixV
Fenrir
9
3 / 1 / 1
5,664
566
3,547
5,916
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BTant2610
Da Ji
10
2 / 3 / 0
5,816
582
2,022
7,418
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Nahu_Luna
Vamana
9
0 / 3 / 0
5,474
547
3,100
7,975
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Nirmoc
Charybdis
8
0 / 2 / 0
4,595
460
3,885
5,463
1,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
cami_love67
Ah Puch
8
0 / 2 / 0
4,894
489
3,285
4,370
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
6
0 / 1 / 1
4,363
436
1,146
6,548
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
11
Kills
2
3
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BTant2610
Da Ji
2
3
0
0.67
W
Chiron
DonRevoo
Chiron
2
0
0
2
W
Chang'e
JJ-Chloee
Chang'e
3
0
1
3.5
L
Vamana
Nahu_Luna
Vamana
0
3
0
0
W
3
2
1
1.75
L
Charybdis
Nirmoc
Charybdis
0
2
0
0
W
Ymir
0
0
2
1
L
Ah Puch
cami_love67
Ah Puch
0
2
0
0
W
Fenrir
itsFelixV
Fenrir
3
1
1
3.5
L
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
13,438
26,560
Taken
31,774
9,901
Mitigated
11,781
13,270
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BTant2610
Da Ji
2,022
353
0
3,051
7,418
2,533
0
1,051
6,310
0
30,110
W
Chiron
DonRevoo
Chiron
4,638
1,847
738
3,345
5,131
1,188
532
143
4,988
0
34,835
W
Chang'e
JJ-Chloee
Chang'e
5,054
1,345
113
3,094
5,170
2,417
0
0
4,818
31,610
0
L
Vamana
Nahu_Luna
Vamana
3,100
1,391
0
2,290
7,975
3,852
0
4,288
3,206
0
31,844
W
5,657
174
145
1,080
6,114
2,295
0
2,597
3,517
32,187
0
L
Charybdis
Nirmoc
Charybdis
3,885
2,153
0
785
5,463
1,061
0
119
5,344
0
25,532
W
Ymir
1,753
924
0
837
4,229
2,177
222
897
3,332
5,311
0
L
Ah Puch
cami_love67
Ah Puch
3,285
102
0
1,156
4,370
1,420
0
3,501
869
25,869
0
W
Fenrir
itsFelixV
Fenrir
3,547
1,174
0
3,918
5,916
1,824
0
794
5,122
0
25,537
L
Artio
1,146
183
420
1,299
6,548
2,915
0
2,967
3,581
6,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
25,142
265
Minions Killed
262
0
Camps Cleared
0
929,257
Distance Traveled
902,460
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,816
582
72
7
0
212,329
0
W
Chiron
5,350
535
59
6
0
162,515
0
W
Chang'e
6,223
622
70
7
0
178,597
4
L
Vamana
5,474
547
72
7
0
194,291
2
W
Cthulhu
5,786
579
65
7
0
199,210
1
L
Charybdis
4,595
460
46
5
0
169,162
1
W
Ymir
5,041
504
18
2
0
173,619
0
L
Ah Puch
4,894
489
56
6
0
150,170
1
W
Fenrir
5,664
566
53
5
0
215,316
3
L
Artio
4,363
436
16
2
0
176,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role