Player Matchup

Eset
Eset
Dynastie30
Eset
Level 44
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Robb67300
Anubis
Level 122
God Stats
7W - 9L
1,653 SR
Queue Stats
303W - 321L
1,425 Elo+
Solo
Achilles
Achilles
YOUNGBOY_Groovy
Achilles
Level 126
God Stats
15W - 9L
1,574 SR
Queue Stats
24W - 13L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
oxyris
Sun Wukong
Level 22
God Stats
1W - 0L
1,806 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
xDominikPlx
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,546 Elo+
Solo
Team Averages
Level 88
1,612 SR
1,507 Elo+

VS

Team Averages
Level 86
1,550 SR
1,430 Elo+
Ares
Ares
Bloodevil83
Ares
Level 91
God Stats
1W - 3L
1,609 SR
Queue Stats
138W - 174L
1,374 Elo+
Solo
Rama
Rama
Nits31
Rama
Level 160
God Stats
34W - 52L
1,494 SR
Queue Stats
632W - 669L
1,527 Elo+
Solo
Loki
Loki
Swisscernator
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Fenrir
Fenrir
Termagax
Fenrir
Level 25
God Stats
2W - 6L
1,451 SR
Queue Stats
17W - 41L
1,525 Elo+
Solo
Nu Wa
Nu Wa
СпаситМира
Nu Wa
Level 109
God Stats
4W - 2L
1,696 SR
Queue Stats
28W - 29L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
9,811
892
6,628
4,815
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Robb67300
Anubis
17
6 / 1 / 13
10,485
953
12,592
10,706
6,818
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
15
4 / 0 / 19
9,907
901
6,243
12,039
17,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
oxyris
Sun Wukong
15
4 / 2 / 16
9,466
861
5,948
10,478
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
xDominikPlx
Nemesis
16
10 / 2 / 9
10,478
953
13,810
9,545
7,298
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,845
804
4,781
13,368
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Nits31
Rama
15
3 / 5 / 3
9,320
847
10,137
10,050
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 5 / 3
7,584
689
2,723
8,300
2,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
Termagax
Fenrir
11
0 / 7 / 3
6,364
579
3,157
12,170
6,232
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 4
7,535
685
10,470
9,133
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
29
Kills
7
7
Deaths
29
68
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
5
2
11
5.25
L
Rama
Nits31
Rama
3
5
3
0.9
W
Anubis
Robb67300
Anubis
6
1
13
12.5
L
1
5
3
0.5
L
Fenrir
Termagax
Fenrir
0
7
3
0.21
W
Achilles
4
0
19
13.5
W
Sun Wukong
oxyris
Sun Wukong
4
2
16
6
W
Nemesis
xDominikPlx
Nemesis
10
2
9
7.25
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,221
Damage
31,268
47,583
Taken
53,021
44,287
Mitigated
27,805
15,494
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,781
93
0
693
13,368
12,488
0
4,489
8,630
8,920
0
W
6,628
323
640
323
4,815
2,234
1,443
1,595
3,096
36,847
0
L
Rama
Nits31
Rama
10,137
8,026
0
1,110
10,050
3,256
0
2,432
7,520
0
32,253
W
Anubis
Robb67300
Anubis
12,592
333
142
6,345
10,706
6,818
0
3,346
7,207
49,118
0
L
2,723
248
196
769
8,300
2,727
84
4,668
3,552
0
16,483
L
Fenrir
Termagax
Fenrir
3,157
513
0
914
12,170
6,232
0
6,186
5,856
354
5,803
W
Achilles
6,243
1,120
1,461
3,558
12,039
17,783
167
4,667
7,089
2,682
14,355
W
Sun Wukong
oxyris
Sun Wukong
5,948
909
213
1,886
10,478
10,154
656
2,658
7,562
0
22,401
W
Nemesis
xDominikPlx
Nemesis
13,810
5,767
0
926
9,545
7,298
1,882
2,332
7,069
7,835
18,509
L
10,470
2,232
534
1,131
9,133
3,102
28
4,801
4,292
27,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,147
Gold Earned
39,648
273
Minions Killed
144
12
Camps Cleared
5
1,070,730
Distance Traveled
877,276
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,845
804
3
0
0
177,480
3
W
Eset
9,811
892
83
8
3
231,404
0
L
Rama
9,320
847
65
6
2
177,169
2
W
Anubis
10,485
953
106
10
6
169,198
2
L
Loki
7,584
689
24
2
1
189,643
2
L
Fenrir
6,364
579
4
0
0
166,657
0
W
Achilles
9,907
901
19
2
1
219,170
2
W
Sun Wukong
9,466
861
40
4
2
223,859
0
W
Nemesis
10,478
953
25
2
0
227,099
2
L
Nu Wa
7,535
685
48
4
2
166,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role