Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KiddSnipes
Sun Wukong
Level 125
God Stats
12W - 8L
1,666 SR
Queue Stats
83W - 66L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Metalstrings115
Nu Wa
Level 127
God Stats
4W - 1L
1,620 SR
Queue Stats
48W - 38L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
YungSIugg3r
Hun Batz
Level 108
God Stats
5W - 0L
1,580 SR
Queue Stats
167W - 157L
1,513 Elo+
Solo
Izanami
Izanami
chiko888
Izanami
Level 156
God Stats
7W - 3L
1,676 SR
Queue Stats
68W - 57L
1,575 Elo+
Party 1
Team Averages
Level 116
1,608 SR
1,543 Elo+

VS

Team Averages
Level 94
1,528 SR
1,566 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Krakathulhu
Thanatos
Level 46
God Stats
1W - 2L
1,575 SR
Queue Stats
2W - 4L
1,636 Elo+
Solo
Xbalanque
Xbalanque
NME35tv
Xbalanque
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 82L
1,533 Elo+
Party 3
Ra
Ra
blaise907
Ra
Level 119
God Stats
14W - 16L
1,545 SR
Queue Stats
526W - 524L
1,592 Elo+
Party 2
Achilles
Achilles
csmQueso
Achilles
Level 76
God Stats
11W - 12L
1,519 SR
Queue Stats
293W - 284L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 2 / 4
7,534
471
2,353
9,517
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
KiddSnipes
Sun Wukong
16
8 / 1 / 3
9,868
617
13,941
13,458
7,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 6
8,208
513
10,311
8,570
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
YungSIugg3r
Hun Batz
16
7 / 4 / 4
9,364
585
11,061
12,323
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
chiko888
Izanami
17
2 / 3 / 0
9,701
606
6,634
10,040
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 2 / 3
7,936
496
5,332
13,807
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Krakathulhu
Thanatos
12
4 / 7 / 2
7,859
491
6,013
14,465
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
NME35tv
Xbalanque
16
4 / 1 / 1
9,418
589
10,025
11,847
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 3
8,526
533
7,121
10,532
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
csmQueso
Achilles
13
1 / 5 / 2
7,535
471
6,368
13,143
8,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
18
Kills
12
12
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
4
1
L
Xing Tian
 
Xing Tian
1
2
3
1.25
W
Sun Wukong
KiddSnipes
Sun Wukong
8
1
3
9.5
L
Thanatos
Krakathulhu
Thanatos
4
7
2
0.71
W
1
2
6
2
L
Xbalanque
NME35tv
Xbalanque
4
1
1
4.5
W
Hun Batz
YungSIugg3r
Hun Batz
7
4
4
2.25
L
2
3
3
1.17
W
Izanami
chiko888
Izanami
2
3
0
0.67
L
Achilles
csmQueso
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,300
Damage
34,859
53,908
Taken
63,794
24,883
Mitigated
27,724
17,934
Healing
24,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,353
98
413
2,416
9,517
6,687
44
2,529
6,835
9,718
0
L
Xing Tian
 
Xing Tian
5,332
812
439
2,495
13,807
9,216
0
5,767
8,040
28,744
0
W
Sun Wukong
KiddSnipes
Sun Wukong
13,941
3,560
0
6,302
13,458
7,747
0
2,380
10,462
0
66,375
L
Thanatos
Krakathulhu
Thanatos
6,013
1,350
0
9,474
14,465
4,179
0
1,142
13,323
0
45,075
W
10,311
4,929
0
2,861
8,570
2,901
1,332
3,329
5,090
59,647
0
L
Xbalanque
NME35tv
Xbalanque
10,025
5,532
0
5,771
11,847
3,405
840
1,326
10,521
0
77,739
W
Hun Batz
YungSIugg3r
Hun Batz
11,061
4,237
0
3,766
12,323
4,366
82
2,359
9,638
0
61,661
L
7,121
1,173
541
3,403
10,532
2,851
848
2,895
7,637
56,673
0
W
Izanami
chiko888
Izanami
6,634
5,016
0
2,176
10,040
3,182
336
1,798
8,226
0
95,150
L
Achilles
csmQueso
Achilles
6,368
1,430
0
2,606
13,143
8,073
0
1,597
11,546
2,275
38,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
41,274
542
Minions Killed
480
0
Camps Cleared
0
1,606,838
Distance Traveled
1,476,008
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,534
471
2
0
0
349,000
0
L
Xing Tian
7,936
496
40
3
0
297,118
7
W
Sun Wukong
9,868
617
131
8
0
346,610
7
L
Thanatos
7,859
491
79
5
0
286,895
0
W
Nu Wa
8,208
513
108
7
0
268,459
4
L
Xbalanque
9,418
589
155
10
0
323,302
5
W
Hun Batz
9,364
585
108
7
0
325,767
5
L
Ra
8,526
533
114
7
0
290,514
5
W
Izanami
9,701
606
193
12
0
317,002
6
L
Achilles
7,535
471
92
6
0
278,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role