Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
CapTommy43
Chaac
Gold IV
Level 142
God Stats
4W - 4L
1,611 SR
Queue Stats
33W - 34L
1,471 MMR
Party 1
Olorun
Olorun
Gold III
Sam_the_Cassell
Olorun
Gold III
Level 124
God Stats
1W - 0L
1,641 SR
Queue Stats
34W - 33L
1,540 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,584 SR
1,504 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,535 SR
1,477 MMR
Bacchus
Bacchus
Gold II
Kumsblumpen
Bacchus
Gold II
Level 104
God Stats
3W - 3L
1,623 SR
Queue Stats
59W - 49L
1,477 MMR
Party 2
Hou Yi
Hou Yi
Gold II
derpluem
Hou Yi
Gold II
Level 103
God Stats
1W - 5L
1,406 SR
Queue Stats
59W - 49L
1,477 MMR
Party 2
Merlin
Merlin
Gold II
stemmhannes
Merlin
Gold II
Level 107
God Stats
0W - 1L
1,576 SR
Queue Stats
59W - 49L
1,477 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 5 / 12
12,013
632
13,990
24,449
24,611
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
17
8 / 1 / 7
13,423
706
20,095
20,625
24,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
5 / 3 / 9
12,650
666
9,388
12,949
5,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
PersephoneGilgameshGebSobekTiamat

VS

Bans
ScyllaDanzaburouUllrCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kumsblumpen
Bacchus
15
5 / 4 / 2
12,515
659
11,563
24,307
29,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
derpluem
Hou Yi
15
2 / 5 / 6
11,471
604
15,607
12,954
5,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
2 / 6 / 4
11,835
623
13,761
15,254
6,700
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
15
Kills
9
9
Deaths
15
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
5
12
1.6
W
Chaac
8
1
7
11.5
L
Bacchus
Kumsblumpen
Bacchus
5
4
2
1.5
W
5
3
9
3.17
L
Hou Yi
derpluem
Hou Yi
2
5
6
1
L
Merlin
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,473
Damage
40,931
58,023
Taken
52,515
55,157
Mitigated
41,077
29,376
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,990
1,149
3,247
10,410
24,449
24,611
170
9,034
15,415
32,109
0
W
Chaac
20,095
2,417
0
9,944
20,625
24,558
1,447
9,669
10,956
0
60,631
L
Bacchus
Kumsblumpen
Bacchus
11,563
671
0
5,623
24,307
29,064
63
13,107
10,524
23,097
0
W
9,388
4,431
2,265
3,510
12,949
5,988
1,547
7,110
5,839
53,775
2,599
L
Hou Yi
derpluem
Hou Yi
15,607
6,100
0
893
12,954
5,313
157
4,268
8,067
0
58,318
L
Merlin
13,761
393
0
2,264
15,254
6,700
0
6,176
8,616
65,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,086
Gold Earned
35,821
204
Minions Killed
213
10
Camps Cleared
5
1,059,479
Distance Traveled
1,018,891
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,013
632
27
1
3
371,749
3
W
Chaac
13,423
706
91
5
3
365,410
3
L
Bacchus
12,515
659
20
1
1
361,436
10
W
Olorun
12,650
666
86
5
4
322,320
2
L
Hou Yi
11,471
604
70
4
3
317,841
3
L
Merlin
11,835
623
123
6
1
339,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role