Player Matchup

Thoth
Thoth
Mpolo846
Thoth
Level 40
God Stats
1W - 1L
1,719 SR
Queue Stats
96W - 132L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
Nacho-sxz
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,072 Elo+
Solo
Da Ji
Da Ji
trucamalf123443
Da Ji
Level 66
God Stats
1W - 4L
1,224 SR
Queue Stats
28W - 47L
1,274 Elo+
Solo
Team Averages
Level 37
1,481 SR
1,201 Elo+

VS

Team Averages
Level 60
1,444 SR
1,298 Elo+
Cthulhu
Cthulhu
Lzrjrvz
Cthulhu
Level 103
God Stats
8W - 6L
1,418 SR
Queue Stats
168W - 235L
1,311 Elo+
Solo
Danzaburou
Danzaburou
NJTALLMAN13
Danzaburou
Level 61
God Stats
29W - 43L
1,734 SR
Queue Stats
277W - 404L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
barba_palma30
Sun Wukong
Level 17
God Stats
1W - 1L
1,178 SR
Queue Stats
4W - 8L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mpolo846
Thoth
19
9 / 5 / 7
15,851
689
28,863
23,660
8,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Nacho-sxz
Sun Wukong
15
2 / 6 / 8
12,767
555
5,846
29,534
32,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 11 / 7
15,256
663
23,019
20,382
9,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lzrjrvz
Cthulhu
16
3 / 11 / 14
14,193
617
17,536
33,867
43,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
NJTALLMAN13
Danzaburou
18
11 / 9 / 9
16,750
728
28,068
24,315
9,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
barba_palma30
Sun Wukong
18
8 / 1 / 12
15,156
659
15,648
20,733
29,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
20
Kills
22
22
Deaths
21
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Lzrjrvz
Cthulhu
3
11
14
0.91
L
Thoth
Mpolo846
Thoth
9
5
7
2.5
W
Danzaburou
NJTALLMAN13
Danzaburou
11
9
9
1.72
L
Sun Wukong
Nacho-sxz
Sun Wukong
2
6
8
1
W
Sun Wukong
barba_palma30
Sun Wukong
8
1
12
14
L
9
11
7
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,728
Damage
61,252
73,576
Taken
78,915
50,842
Mitigated
82,162
9,015
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Lzrjrvz
Cthulhu
17,536
494
1,005
3,621
33,867
43,260
0
9,613
23,815
46,239
0
L
Thoth
Mpolo846
Thoth
28,863
1,295
890
4,118
23,660
8,332
128
5,388
17,086
83,551
0
W
Danzaburou
NJTALLMAN13
Danzaburou
28,068
15,120
461
8,689
24,315
9,597
3,336
11,223
12,799
0
75,007
L
Sun Wukong
Nacho-sxz
Sun Wukong
5,846
1,476
0
1,728
29,534
32,626
315
5,033
23,065
0
18,357
W
Sun Wukong
barba_palma30
Sun Wukong
15,648
3,009
0
2,514
20,733
29,305
0
9,141
11,067
0
32,381
L
23,019
8,203
477
1,802
20,382
9,884
326
7,020
12,177
0
57,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
46,099
205
Minions Killed
206
5
Camps Cleared
11
1,268,709
Distance Traveled
1,132,936
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,193
617
72
3
4
327,718
0
L
Thoth
15,851
689
114
5
1
425,932
2
W
Danzaburou
16,750
728
99
4
3
332,842
1
L
Sun Wukong
12,767
555
24
1
0
466,596
0
W
Sun Wukong
15,156
659
35
2
4
472,376
0
L
Da Ji
15,256
663
67
3
4
376,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role