Player Matchup

Tsukuyomi
Tsukuyomi
Bipolurbear
Tsukuyomi
Level 108
God Stats
5W - 6L
1,545 SR
Queue Stats
324W - 312L
1,603 Elo+
Party 1
Khepri
Khepri
CopherZz
Khepri
Level 35
God Stats
18W - 22L
1,543 SR
Queue Stats
168W - 149L
1,602 Elo+
Solo
Achilles
Achilles
JewishHagrid
Achilles
Level 25
God Stats
16W - 9L
1,671 SR
Queue Stats
62W - 52L
1,615 Elo+
Party 1
Izanami
Izanami
MisakiAyuzawa19
Izanami
Level 157
God Stats
2W - 4L
1,438 SR
Queue Stats
250W - 244L
1,605 Elo+
Party 1
Eset
Eset
RëdFace
Eset
Level 157
God Stats
2W - 1L
1,962 SR
Queue Stats
71W - 60L
1,636 Elo+
Party 1
Team Averages
Level 96
1,632 SR
1,612 Elo+

VS

Team Averages
Level 48
1,497 SR
1,559 Elo+
Fenrir
Fenrir
Bafonso
Fenrir
Level 16
God Stats
3W - 6L
1,244 SR
Queue Stats
83W - 77L
1,491 Elo+
Party 2
Ymir
Ymir
ChadMatt
Ymir
Level 28
God Stats
2W - 1L
2,010 SR
Queue Stats
44W - 23L
1,672 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JarJarSpanks
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,092 SR
Queue Stats
28W - 19L
1,566 Elo+
Party 3
Heimdallr
Heimdallr
UncIeSam1776
Heimdallr
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 275L
1,527 Elo+
Party 2
Camazotz
Camazotz
ViniVidiViciPro
Camazotz
Level 41
God Stats
4W - 6L
1,641 SR
Queue Stats
108W - 100L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bipolurbear
Tsukuyomi
19
12 / 4 / 12
14,362
552
27,431
18,278
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
CopherZz
Khepri
17
1 / 3 / 18
12,082
465
7,630
24,612
32,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
JewishHagrid
Achilles
16
2 / 3 / 7
10,896
419
11,532
15,658
12,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 3 / 8
13,676
526
18,451
15,246
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
19
8 / 5 / 11
13,576
522
27,989
16,439
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bafonso
Fenrir
19
8 / 5 / 5
13,012
500
12,407
24,639
15,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
1 / 7 / 9
10,280
395
7,323
27,531
24,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
JarJarSpanks
Morgan Le Fay
14
2 / 10 / 9
10,036
386
13,987
19,484
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
UncIeSam1776
Heimdallr
17
5 / 10 / 3
11,109
427
14,341
21,382
6,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Camazotz
18
2 / 2 / 8
11,793
454
13,014
22,361
15,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
34
Kills
18
18
Deaths
34
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bafonso
Fenrir
8
5
5
2.1
W
Tsukuyomi
Bipolurbear
Tsukuyomi
12
4
12
4.5
L
Ymir
1
7
9
0.79
W
Khepri
CopherZz
Khepri
1
3
18
3.33
L
Morgan Le Fay
JarJarSpanks
Morgan Le Fay
2
10
9
0.65
W
Achilles
JewishHagrid
Achilles
2
3
7
1.83
W
11
3
8
5
W
Eset
8
5
11
2.7
L
Heimdallr
UncIeSam1776
Heimdallr
5
10
3
0.65
L
Camazotz
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,033
Damage
61,072
90,233
Taken
115,397
64,365
Mitigated
66,668
20,011
Healing
29,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bafonso
Fenrir
12,407
3,446
0
7,086
24,639
15,023
90
7,399
16,824
127
78,726
W
Tsukuyomi
Bipolurbear
Tsukuyomi
27,431
6,568
0
3,485
18,278
7,838
1,040
4,544
13,368
0
101,447
L
Ymir
7,323
1,969
0
5,061
27,531
24,175
58
8,859
17,882
26,553
0
W
Khepri
CopherZz
Khepri
7,630
695
0
2,988
24,612
32,452
468
6,781
17,042
28,038
0
L
Morgan Le Fay
JarJarSpanks
Morgan Le Fay
13,987
2,036
98
1,984
19,484
5,466
56
7,945
11,030
46,416
0
W
Achilles
JewishHagrid
Achilles
11,532
2,567
0
2,563
15,658
12,918
723
2,104
12,897
4,512
38,082
W
18,451
12,375
0
6,875
15,246
5,245
7,841
2,280
12,545
0
119,601
W
Eset
27,989
3,583
366
3,734
16,439
5,912
1,812
4,583
11,396
93,804
0
L
Heimdallr
UncIeSam1776
Heimdallr
14,341
4,622
0
2,691
21,382
6,701
1,254
6,174
15,043
0
72,410
L
Camazotz
13,014
1,767
0
12,823
22,361
15,303
178
5,200
16,377
0
70,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,592
Gold Earned
56,230
531
Minions Killed
447
0
Camps Cleared
0
2,586,707
Distance Traveled
2,391,672
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,012
500
127
5
0
492,569
7
W
Tsukuyomi
14,362
552
103
4
0
595,307
6
L
Ymir
10,280
395
27
1
0
489,183
8
W
Khepri
12,082
465
24
1
0
494,042
6
L
Morgan Le Fay
10,036
386
66
3
0
440,054
11
W
Achilles
10,896
419
72
3
0
518,237
2
W
Izanami
13,676
526
169
7
0
466,825
9
W
Eset
13,576
522
163
6
0
512,296
7
L
Heimdallr
11,109
427
99
4
0
450,654
2
L
Camazotz
11,793
454
128
5
0
519,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role