Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
SonyInvictus
Hades
Level 154
God Stats
1W - 0L
1,730 SR
Queue Stats
111W - 77L
1,578 Elo+
Party 3
Sylvanus
Sylvanus
fannezinha
Sylvanus
Level 65
God Stats
19W - 14L
1,550 SR
Queue Stats
340W - 387L
1,438 Elo+
Solo
Cupid
Cupid
yPlasmaShadowZ
Cupid
Level 149
God Stats
6W - 2L
1,815 SR
Queue Stats
85W - 45L
1,633 Elo+
Party 3
Team Averages
Level 119
1,619 SR
1,530 Elo+

VS

Team Averages
Level 107
1,341 SR
1,390 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
FazParty
Anhur
Level 54
God Stats
2W - 9L
1,230 SR
Queue Stats
145W - 227L
1,256 Elo+
Party 2
Merlin
Merlin
Lord Suprem3
Merlin
Level 140
God Stats
4W - 4L
1,370 SR
Queue Stats
463W - 456L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
PcT-Anderson
Cabrakan
Level 59
God Stats
5W - 10L
1,285 SR
Queue Stats
150W - 232L
1,259 Elo+
Party 2
Tyr
Tyr
Santodfe
Tyr
Level 128
God Stats
3W - 13L
1,321 SR
Queue Stats
421W - 456L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
11 / 3 / 4
8,755
584
8,707
9,969
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
 
Olorun
14
2 / 0 / 8
8,313
554
4,513
7,129
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 5
8,984
599
9,994
14,480
7,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
fannezinha
Sylvanus
12
3 / 2 / 10
7,679
512
5,795
13,834
11,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
7 / 1 / 8
8,910
594
14,599
9,027
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 3 / 1
8,512
567
7,048
14,078
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
FazParty
Anhur
11
0 / 8 / 2
6,522
435
4,384
11,551
3,018
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
2 / 2 / 2
7,927
528
13,904
6,141
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
PcT-Anderson
Cabrakan
9
0 / 5 / 2
5,845
390
3,069
14,470
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 2
6,432
429
5,122
16,609
12,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
24
Kills
7
8
Deaths
24
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
3
4
4.33
W
Olorun
 
Olorun
2
0
8
6
L
Arachne
 
Arachne
4
3
1
1.5
L
Anhur
FazParty
Anhur
0
8
2
0.13
L
Merlin
2
2
2
1.5
L
Cabrakan
PcT-Anderson
Cabrakan
0
5
2
0.2
L
1
6
2
0.33
W
1
2
5
1.75
W
Sylvanus
fannezinha
Sylvanus
3
2
10
4
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,608
Damage
33,527
54,439
Taken
62,849
30,171
Mitigated
33,913
28,727
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,707
1,108
0
2,485
9,969
4,655
1,174
2,222
7,555
0
35,054
W
Olorun
 
Olorun
4,513
1,795
1,051
4,059
7,129
3,024
1,822
4,027
2,732
48,337
0
L
Arachne
 
Arachne
7,048
5,670
0
6,454
14,078
5,533
0
4,360
9,718
0
47,468
L
Anhur
FazParty
Anhur
4,384
993
0
1,649
11,551
3,018
0
2,471
9,080
0
35,340
L
Merlin
13,904
492
134
422
6,141
2,184
0
2,582
3,559
56,640
0
L
Cabrakan
PcT-Anderson
Cabrakan
3,069
537
0
2,364
14,470
10,691
0
3,789
10,681
11,442
0
L
5,122
698
0
5,377
16,609
12,487
0
6,382
10,227
0
27,860
W
9,994
1,908
315
8,714
14,480
7,131
962
1,132
13,292
59,961
0
W
Sylvanus
fannezinha
Sylvanus
5,795
2,168
2,753
4,564
13,834
11,995
553
5,666
7,910
25,458
6,667
W
14,599
7,759
839
3,947
9,027
3,366
3,250
2,846
5,977
0
59,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
35,238
466
Minions Killed
331
0
Camps Cleared
0
1,464,498
Distance Traveled
1,422,379
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,755
584
54
4
0
337,522
3
W
Olorun
8,313
554
114
8
0
291,784
5
L
Arachne
8,512
567
88
6
0
315,848
0
L
Anhur
6,522
435
65
4
0
258,516
2
L
Merlin
7,927
528
118
8
0
284,485
4
L
Cabrakan
5,845
390
12
1
0
277,739
4
L
Tyr
6,432
429
48
3
0
285,791
4
W
Hades
8,984
599
137
9
0
260,348
1
W
Sylvanus
7,679
512
57
4
0
282,818
6
W
Cupid
8,910
594
104
7
0
292,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role