Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
F_N_Spider-Man99
Medusa
Level 85
God Stats
2W - 2L
1,393 SR
Queue Stats
7W - 12L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
GreatPrometheus
Aphrodite
Level 144
God Stats
16W - 13L
1,596 SR
Queue Stats
433W - 467L
1,541 Elo+
Party 2
Team Averages
Level 130
1,496 SR
1,498 Elo+

VS

Team Averages
Level 89
1,480 SR
1,480 Elo+
Sol
Sol
 
Sol
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MrDrAwesome1313
Cabrakan
Level 106
God Stats
1W - 2L
1,691 SR
Queue Stats
231W - 238L
1,453 Elo+
Party 1
King Arthur
King Arthur
j0hnny4
King Arthur
Level 107
God Stats
1W - 10L
1,250 SR
Queue Stats
326W - 361L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
12 / 1 / 4
8,990
899
18,866
5,358
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 2 / 12
7,968
797
8,008
5,952
2,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
GreatPrometheus
Aphrodite
11
1 / 2 / 15
7,476
748
3,587
8,751
9,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 8 / 3
7,100
710
5,693
11,902
3,859
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
11
3 / 5 / 2
7,274
727
5,771
10,666
12,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
j0hnny4
King Arthur
10
0 / 4 / 4
6,121
612
3,710
13,130
9,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
17
Kills
5
5
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
4
14
L
Sol
 
Sol
2
8
3
0.44
W
4
2
12
5
W
Aphrodite
GreatPrometheus
Aphrodite
1
2
15
4.25
L
Cabrakan
3
5
2
0.8
L
King Arthur
j0hnny4
King Arthur
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,461
Damage
15,174
20,061
Taken
35,698
13,004
Mitigated
26,671
6,619
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,866
3,129
0
0
5,358
1,880
251
4,198
1,160
39,865
0
L
Sol
 
Sol
5,693
1,778
0
1,704
11,902
3,859
0
9,318
2,584
25,376
0
W
8,008
4,329
0
0
5,952
2,092
565
3,058
2,894
0
23,405
W
Aphrodite
GreatPrometheus
Aphrodite
3,587
433
2,981
3,638
8,751
9,032
278
4,471
4,280
10,047
0
L
Cabrakan
5,771
326
213
1,285
10,666
12,816
0
5,529
5,137
14,370
0
L
King Arthur
j0hnny4
King Arthur
3,710
434
0
216
13,130
9,996
0
8,031
5,099
0
13,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
20,495
118
Minions Killed
96
4
Camps Cleared
3
491,234
Distance Traveled
507,813
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,990
899
53
5
4
165,546
1
L
Sol
7,100
710
45
5
1
156,872
2
W
Medusa
7,968
797
48
5
0
153,928
0
W
Aphrodite
7,476
748
17
2
0
171,760
3
L
Cabrakan
7,274
727
29
3
1
171,995
3
L
King Arthur
6,121
612
22
2
1
178,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role