Player Matchup

Nu Wa
Nu Wa
Fuzzybeard
Nu Wa
Level 29
God Stats
5W - 3L
1,647 SR
Queue Stats
24W - 18L
1,571 Elo+
Solo
Danzaburou
Danzaburou
HodginsFTW
Danzaburou
Level 88
God Stats
6W - 5L
1,425 SR
Queue Stats
22W - 32L
1,347 Elo+
Party 1
Khepri
Khepri
Threenigma
Khepri
Level 88
God Stats
2W - 4L
1,335 SR
Queue Stats
16W - 25L
1,322 Elo+
Party 1
Team Averages
Level 68
1,469 SR
1,414 Elo+

VS

Team Averages
Level 37
1,479 SR
1,369 Elo+
Scylla
Scylla
Anttiwritr
Scylla
Level 25
God Stats
10W - 10L
1,641 SR
Queue Stats
111W - 136L
1,345 Elo+
Party 2
Ymir
Ymir
JetHyperion9817
Ymir
Level 66
God Stats
4W - 8L
1,325 SR
Queue Stats
358W - 552L
1,344 Elo+
Solo
Pele
Pele
PotatoAim5
Pele
Level 20
God Stats
6W - 11L
1,471 SR
Queue Stats
91W - 105L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
9 / 1 / 5
11,911
701
32,497
13,331
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HodginsFTW
Danzaburou
15
3 / 2 / 7
10,866
639
16,600
10,496
5,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Threenigma
Khepri
14
2 / 2 / 10
10,529
619
5,106
18,709
24,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anttiwritr
Scylla
13
1 / 5 / 3
9,328
549
13,297
14,406
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 3
9,710
571
7,046
26,960
20,686
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 5 / 2
9,149
538
9,820
20,106
10,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Anttiwritr
Scylla
1
5
3
0.5
W
Nu Wa
9
1
5
11.5
W
Danzaburou
HodginsFTW
Danzaburou
3
2
7
3.25
L
2
5
3
0.7
L
2
5
2
0.6
W
Khepri
Threenigma
Khepri
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,203
Damage
30,163
42,536
Taken
61,472
36,254
Mitigated
36,716
12,897
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Anttiwritr
Scylla
13,297
966
0
2,981
14,406
5,622
0
11,229
3,177
46,469
0
W
Nu Wa
32,497
10,939
502
4,026
13,331
6,626
1,760
5,752
7,417
74,649
0
W
Danzaburou
HodginsFTW
Danzaburou
16,600
7,806
0
4,959
10,496
5,294
907
5,715
4,676
0
46,135
L
7,046
751
517
1,276
26,960
20,686
720
14,364
12,596
35,251
0
L
9,820
1,240
0
3,830
20,106
10,408
0
12,617
7,489
0
22,464
W
Khepri
Threenigma
Khepri
5,106
527
745
2,665
18,709
24,334
0
9,527
8,683
21,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,306
Gold Earned
28,187
166
Minions Killed
160
8
Camps Cleared
5
880,616
Distance Traveled
777,215
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,328
549
66
4
3
277,637
3
W
Nu Wa
11,911
701
88
5
4
296,217
5
W
Danzaburou
10,866
639
62
4
4
283,700
3
L
Ymir
9,710
571
70
4
1
241,630
5
L
Pele
9,149
538
24
1
1
257,948
2
W
Khepri
10,529
619
16
1
0
300,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role