Player Matchup

Bellona
Bellona
FTf4rLIFE
Bellona
Level 29
God Stats
24W - 30L
1,400 SR
Queue Stats
125W - 218L
1,310 Elo+
Solo
Nemesis
Nemesis
ObsoleteGoblin0
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,360 Elo+
Solo
Zeus
Zeus
WinterIsComingW
Zeus
Level 5
God Stats
2W - 3L
1,269 SR
Queue Stats
3W - 5L
1,246 Elo+
Solo
Hou Yi
Hou Yi
trottsmcgotts
Hou Yi
Level 24
God Stats
1W - 2L
1,415 SR
Queue Stats
23W - 29L
1,324 Elo+
Party 1
Cupid
Cupid
tyrone_dawkins
Cupid
Level 22
God Stats
1W - 2L
1,415 SR
Queue Stats
22W - 22L
1,353 Elo+
Party 1
Team Averages
Level 17
1,400 SR
1,319 Elo+

VS

Team Averages
Level 17
1,438 SR
1,294 Elo+
Rama
Rama
Kjblood12
Rama
Level 18
God Stats
19W - 27L
1,280 SR
Queue Stats
43W - 67L
1,213 Elo+
Solo
Sun Wukong
Sun Wukong
LorddCaoss
Sun Wukong
Level 14
God Stats
9W - 7L
1,369 SR
Queue Stats
17W - 15L
1,224 Elo+
Solo
Neith
Neith
Madcajun24
Neith
Level 29
God Stats
6W - 3L
1,883 SR
Queue Stats
20W - 24L
1,424 Elo+
Solo
Olorun
Olorun
Trey_Rob
Olorun
Level 6
God Stats
4W - 3L
1,161 SR
Queue Stats
8W - 9L
1,256 Elo+
Solo
Sylvanus
Sylvanus
teamhapa
Sylvanus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 12L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FTf4rLIFE
Bellona
18
3 / 1 / 7
12,454
1,038
16,449
25,334
23,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 11 / 8
10,578
882
6,856
18,366
7,705
18
3 / 14 / 8
11,626
969
21,264
25,061
8,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
4 / 7 / 7
11,818
985
16,698
16,588
6,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 11 / 7
11,430
953
29,997
23,983
9,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
4 / 3 / 22
12,239
1,020
9,122
15,721
13,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
LorddCaoss
Sun Wukong
19
6 / 9 / 18
12,326
1,027
15,257
20,782
11,405
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
20
22 / 0 / 20
16,626
1,386
47,206
19,413
8,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Trey_Rob
Olorun
20
10 / 0 / 23
14,009
1,167
22,365
15,542
7,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
teamhapa
Sylvanus
19
2 / 2 / 22
12,365
1,030
9,901
24,892
14,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
149
14
Kills
44
44
Deaths
14
37
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Bellona
FTf4rLIFE
Bellona
3
1
7
6.5
W
Rama
4
3
22
5
W
Sun Wukong
LorddCaoss
Sun Wukong
6
9
18
1.67
W
Neith
22
0
20
32
L
1
11
8
0.45
W
Olorun
Trey_Rob
Olorun
10
0
23
21.5
L
3
14
8
0.5
W
Sylvanus
teamhapa
Sylvanus
2
2
22
6.5
L
4
7
7
1.07
L
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,264
Damage
103,851
109,332
Taken
96,350
56,414
Mitigated
55,043
12,055
Healing
47,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FTf4rLIFE
Bellona
16,449
3,166
2,904
3,729
25,334
23,714
0
7,703
17,631
0
32,327
W
Rama
9,122
8,454
0
1,816
15,721
13,081
0
3,367
12,354
0
21,765
W
Sun Wukong
LorddCaoss
Sun Wukong
15,257
3,661
0
500
20,782
11,405
0
3,866
16,916
0
32,120
W
Neith
47,206
36,180
1,394
11,457
19,413
8,584
0
3,186
16,227
0
72,426
L
6,856
1,299
0
337
18,366
7,705
0
6,161
12,205
0
11,741
W
Olorun
Trey_Rob
Olorun
22,365
11,348
2,291
9,262
15,542
7,010
0
3,322
12,220
42,796
0
L
21,264
4,124
394
1,901
25,061
8,452
0
8,239
16,822
54,333
0
W
Sylvanus
teamhapa
Sylvanus
9,901
1,991
9,528
10,784
24,892
14,963
0
7,523
17,369
18,636
0
L
16,698
10,560
0
0
16,588
6,964
0
3,937
12,651
0
38,896
L
29,997
20,320
108
2,682
23,983
9,579
0
6,226
17,757
0
47,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,906
Gold Earned
67,565
213
Minions Killed
214
0
Camps Cleared
0
1,070,892
Distance Traveled
1,051,125
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,454
1,038
39
3
0
274,439
1
W
Rama
12,239
1,020
32
3
0
203,293
0
W
Sun Wukong
12,326
1,027
37
3
0
234,951
0
W
Neith
16,626
1,386
66
6
0
200,912
0
L
Nemesis
10,578
882
18
2
0
207,725
0
W
Olorun
14,009
1,167
61
5
0
205,947
3
L
Zeus
11,626
969
71
6
0
196,868
2
W
Sylvanus
12,365
1,030
18
2
0
206,022
0
L
Hou Yi
11,818
985
47
4
0
187,610
0
L
Cupid
11,430
953
38
3
0
204,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role