Player Matchup

Ne Zha
Ne Zha
DISNOTME
Ne Zha
Level 24
God Stats
1W - 1L
1,269 SR
Queue Stats
53W - 34L
1,674 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DustinMyDudes
Morgan Le Fay
Level 22
God Stats
4W - 3L
1,761 SR
Queue Stats
48W - 29L
1,634 Elo+
Solo
Ymir
Ymir
flippin_gamer
Ymir
Level 16
God Stats
5W - 7L
1,263 SR
Queue Stats
16W - 21L
1,294 Elo+
Party 2
Guan Yu
Guan Yu
garbeijing
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
saiyajin2k
Anhur
Level 13
God Stats
2W - 3L
1,640 SR
Queue Stats
16W - 21L
1,294 Elo+
Party 2
Team Averages
Level 15
1,487 SR
1,479 Elo+

VS

Team Averages
Level 17
1,498 SR
1,504 Elo+
Olorun
Olorun
DARKHAZE777
Olorun
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 144L
1,550 Elo+
Party 1
Athena
Athena
FemboyShaxx
Athena
Level 21
God Stats
16W - 10L
1,665 SR
Queue Stats
36W - 31L
1,504 Elo+
Solo
Nemesis
Nemesis
Heathermason99
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Oscrack911
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Serqet
Serqet
UnidadDios
Serqet
Level 26
God Stats
3W - 5L
1,325 SR
Queue Stats
13W - 15L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DISNOTME
Ne Zha
9
1 / 1 / 2
5,246
656
3,007
4,855
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DustinMyDudes
Morgan Le Fay
9
3 / 1 / 2
5,275
659
3,736
3,559
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 1
5,188
649
577
4,343
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
garbeijing
Guan Yu
1
0 / 0 / 0
3,333
417
0
0
0
Anhur
9
3 / 0 / 0
5,325
666
2,614
2,621
558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 1 / 0
5,377
672
2,529
4,712
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
6
0 / 2 / 1
4,174
522
1,408
4,077
1,308
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

3
0 / 4 / 0
3,303
413
344
2,852
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Oscrack911
Bellona
2
0 / 2 / 0
3,364
421
33
1,688
636
Serqet
UnidadDios
Serqet
8
0 / 2 / 0
4,595
574
1,218
4,446
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
1
0
2
W
Ne Zha
DISNOTME
Ne Zha
1
1
2
2
W
Morgan Le Fay
DustinMyDudes
Morgan Le Fay
3
1
2
4
L
Athena
0
2
1
0.25
L
0
4
0
0
L
Bellona
Oscrack911
Bellona
0
2
0
0
L
Serqet
UnidadDios
Serqet
0
2
0
0
W
2
0
1
2.5
W
Guan Yu
garbeijing
Guan Yu
0
0
0
0
W
Anhur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,934
Damage
5,532
15,378
Taken
17,775
5,093
Mitigated
6,544
5,270
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,529
740
58
2,239
4,712
1,291
0
1,652
3,060
24,139
0
W
Ne Zha
DISNOTME
Ne Zha
3,007
1,089
0
2,440
4,855
1,486
0
1,311
3,544
0
26,117
W
Morgan Le Fay
DustinMyDudes
Morgan Le Fay
3,736
455
0
521
3,559
1,096
0
1,364
2,195
25,917
0
L
Athena
1,408
482
0
463
4,077
1,308
0
956
3,121
10,947
0
L
344
304
0
100
2,852
538
232
1,260
1,592
0
1,312
L
Bellona
Oscrack911
Bellona
33
0
0
9
1,688
636
0
445
1,243
0
3,617
L
Serqet
UnidadDios
Serqet
1,218
260
0
1,756
4,446
2,771
0
0
4,446
0
20,500
W
577
326
0
1,278
4,343
1,953
570
1,129
3,214
12,963
0
W
Guan Yu
garbeijing
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
2,614
1,587
0
1,031
2,621
558
1,612
133
2,386
0
19,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
20,813
189
Minions Killed
132
0
Camps Cleared
0
620,400
Distance Traveled
678,631
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,377
672
52
7
0
159,953
3
W
Ne Zha
5,246
656
63
8
0
162,830
1
W
Morgan Le Fay
5,275
659
60
8
0
155,204
3
L
Athena
4,174
522
26
3
0
151,114
0
L
Nemesis
3,303
413
1
0
0
106,949
0
L
Bellona
3,364
421
9
1
0
99,796
0
L
Serqet
4,595
574
44
6
0
160,819
0
W
Ymir
5,188
649
26
3
0
145,405
0
W
Guan Yu
3,333
417
0
0
0
1,218
0
W
Anhur
5,325
666
40
5
0
155,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role